// **************************************************************************** // SPHERE by : Menasoft ©1997-2000 // www.sphereserver.com // All SPHERE script files and formats are copyright Menasoft & Partners. // This file may be freely edited for personal use, but may not be distributed // in whole or in part, in any format without express written permission from // Menasoft & Partners. All donations and contributions // become the property of Menasoft & Partners. // **************************************************************************** // FILE LAST UPDATED: Thursday, June 29, 2000 VERSION=0.54 [CHARDEF c_m_bunny_vorpal] DEFNAME=c_m_bunny_vorpal ID=c_rabbit NAME=Vorpal Bunny SOUND=snd_ANIMALS_RABBIT3 ICON=i_pet_RABBIT_2 CAN=MT_WALK|MT_RUN ANIM=01fff DAM=10,30 ARMOR=15 RESOURCES=2 i_ribs_raw,1 i_fur_light FOODTYPE=55 t_crops,55 t_foliage, 64 t_grass DESIRES=c_rabbit SHELTER=r_plains,r_forests,r_foliage AVERSIONS=e_carnivores2,t_multi,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze ON=@Create NPC=brain_animal FAME=8000 KARMA={-7000 -8999} //ALIGNMENT=EVIL COLOR={ 0455 1 0497 1 } STR={500 800} DEX={740 1040} INT={100 200} PARRYING={85.0 100.0} MAGICRESISTANCE={80.0 100.0} TACTICS={75.0 100.0} WRESTLING={75.0 100.0} TAMING=0.0 MAGERY=0.0 ON=@NPCRestock ITEM=loot_balron ON=@NPCSeeNewPlayer EMOTE has a vicious streak a mile wide [CHARDEF 0289] DEFNAME=c_bow NAME=Living Bow CAN=mt_equip|mt_usehands ON=@Create STR={80 130} DEX={150 250} INT={5 10} ARCHERY={85.0 100.0} TACTICS={50.0 80.0} NPC=brain_monster KARMA={-3000 -4000} FAME={400 500} ON=@NPCRestock ITEM=i_bow ITEM=i_arrow,{20 40} [CHARDEF 0270] DEFNAME=c_halberd NAME=Living Halberd CAN=mt_equip|mt_usehands|mt_walk|mt_run ON=@Create STR={100 150} DEX={100 150} INT={5 10} MACEFIGHTING={85.0 100.0} SWORDSMANSHIP={85.0 100.0} TACTICS={50.0 80.0} PARRYING={50.0 80.0} NPC=brain_monster KARMA={-3000 -4000} FAME={400 500} ON=@NPCRestock ITEM=i_halberd [CHARDEF 0283] DEFNAME=c_sword_viking NAME=Living Viking Sword CAN=mt_equip|mt_usehands|mt_walk|mt_run ON=@Create STR={100 150} DEX={100 150} INT={5 10} SWORDSMANSHIP={85.0 100.0} TACTICS={50.0 80.0} PARRYING={50.0 80.0} NPC=brain_monster KARMA={-3000 -4000} FAME={400 500} ON=@NPCRestock ITEM=i_sword_viking [CHARDEF 03d8] DEFNAME=c_spellbook NAME=Living Spellbook CAN=mt_equip|mt_usehands|mt_walk|mt_run|mt_fly ON=@Create STR={50 100} DEX={70 100} INT={150 300} MAGERY={85.0 100.0} KARMA={-3000 -4000} FAME={400 500} ON=@NPCRestock ITEM=i_spellbook ATTR=022 //No newbie on this. MORE1L={0 0ffff} MORE1H={0 0ffff} MORE2L={0 0ffff} MORE2H={0 0ffff} [CHARDEF 0321] DEFNAME=c_beard_evil NAME=Evil Beard CAN=MT_USEHANDS|mt_walk|mt_run ON=@Create STR={20 50} DEX={300 400} INT={5 10} WRESTLING=100.0 NPC=brain_beserk KARMA=-4000 FAME={500 1000} ON=@Hit IF () SRC.FINDLAYER.layer_beard.REMOVE ENDIF VAR.OLDACT=> NEWITEM i_beard_long ACT.COLOR={0 1 colors_hair 1} ACT.EQUIP ACT=> VAR.OLDACT= FLEE 5 [CHARDEF c_h_cyril_evil] ID=c_man NAME=Cyril CAN=MT_WALK|MT_RUN|MT_EQUIP|MT_USEHANDS DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff TSPEECH=spk_human_prime TSPEECH=jobbanker TSPEECH=spk_needs TSPEECH=spk_rehello TSPEECH=spk_human_default TEVENTS=e_Human_HearUnk TEVENTS=e_Human_Needs TEVENTS=e_Human_ConvInit TEVENTS=e_Human_Greet TEVENTS=e_Human_Space TEVENTS=e_Human_Refuse TEVENTS=e_Human_Environ ON=@Create TITLE=the Shadow Banker EVENTS=+e_thing COLOR=07fff KARMA={-4000 -6000} FONT=8 NPC=brain_banker STR={50 150} DEX={50 150} INT={50 150} ARCHERY={50.0 100.0} TACTICS={30.0 100.0} MAGICRESISTANCE={0.0 100.0} MAGERY={0.0 100.0} HIDING=100.0 ON=@NPCRestock ITEMNEWBIE=i_bow_fire COLOR=05ae ITEM=loot_gargoyle ITEMNEWBIE=i_hiding_timer [CHARDEF 0900] DEFNAME=c_m_skeletonarcher NAME=Skeleton Archer ID=c_SKELETON_W_AXE CAN=MT_WALK|MT_RUN|MT_EQUIP DAM=2,8 ARMOR=8 RESOURCES=8 i_reag_bone FOODTYPE= //ALIGNMENT=EVIL SHELTER=r_spooky TEVENTS=e_undead TEVENTS=e_undead_tracker TEVENTS=e_attackonsight CATEGORY=Monsters SUBSECTION=Undeads DESCRIPTION=Skeleton Archer ON=@Create NPC=brain_monster STR=135 DEX={76 95} INT={16 40} ARCHERY=100.0 PARRYING={45.0 55.0} MAGICRESISTANCE={45.0 60.0} TACTICS={45.0 60.0} WRESTLING={45.0 55.0} FAME={100 2000} KARMA={-1999 -4999} ON=@NPCRestock ITEM=i_bow ITEM=rich_undead_backpack ITEM=i_arrow,{10 70} ITEM={ random_gold_pile 1 0 2 } ITEM={ i_bone_chest 1 i_bone_leggings 1 i_bone_arms 1 i_bone_gloves 1 i_bone_helmet 1 0 5 } [CHARDEF 01011] DEFNAME=c_m_dragon_ice NAME=Ice Dragon ID=c_DRAGON_RED SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon CAN=MT_WALK|MT_FLY|MT_RUN DAM=9,33 ARMOR=30 FOODTYPE=80 t_meat_raw DESIRES=i_gold RESOURCES=99 i_ribs_raw,8 i_reag_dragon_blood,20 i_hide SHELTER=r_caves,r_dungeon AVERSIONS=r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,r_water CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Ice Dragon TEVENTS=e_dragon_tracker ON=@Create NPC=brain_dragon COLOR=color_ice STR={795 825} DEX={126 155} INT={385 425} //ALIGNMENT=EVIL //SPELL_CIRCLE=7,8 PARRYING={55.0 95.0} MAGERY={99.0 100.0} MAGICRESISTANCE={99.0 100.0} TACTICS={99.0 100.0} WRESTLING={90.0 93.0} //TAMING=100.0 FAME={3000 9000} KARMA={-4999 -5999} ON=@NPCRestock ITEM=loot_ICE_DRAGON ITEM=i_blood_ice_dragon,{2 5} [CHARDEF 01012] DEFNAME=c_m_elem_blood NAME=Blood Elemental ID=c_elem_water SOUND=snd_ELEMENTL_WATREL1 DAM=4,40 ARMOR=30 RESOURCES= CAN=MT_WALK SHELTER=r_dungeon DESIRES=r_dungeon CATEGORY=Monsters SUBSECTION=Elementals DESCRIPTION=Blood Elemental TEVENTS=e_elemental_tracker ON=@Create NPC=BRAIN_MONSTER COLOR=colors_blood STR={526 615} DEX={66 85} INT={190 315} //ALIGNMENT=EVIL //SPELLCIRCLES=6,7 PARRYING={85.0 95.0} MAGERY={85.0 100.0} MAGICRESISTANCE={80.0 95.0} TACTICS={80.0 100.0} WRESTLING={80.0 100.0} FAME={1000 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_elem_blood [CHARDEF 01013] DEFNAME=c_ice_snake NAME=Ice Snake ID=c_SNAKE SOUND=snd_ANIMALS_SNAKE1 DAM=2,14 ARMOR=15 RESOURCES=1 i_ribs_raw CAN=MT_WALK DESIRES=i_gold SHELTER=r_caves,r_dungeon TEVENTS=e_serpent_tracker CATEGORY=Animals SUBSECTION=Land (Wild) DESCRIPTION=Ice Snake ON=@Create NPC=brain_monster COLOR=color_ice STR={42 54} DEX={36 45} INT={26 30} //ALIGNMENT=EVIL PARRYING={15.0 25.0} MAGICRESISTANCE={15.0 20.0} TACTICS={39.0 54.0} WRESTLING={39.0 54.0} ON=@NPCRestock ITEM=loot_ICE_SNAKE [CHARDEF 01014] DEFNAME=c_lava_snake NAME=Lava Snake ID=c_SNAKE SOUND=snd_ANIMALS_SNAKE1 DAM=1,8 ARMOR=12 RESOURCES=1 i_ribs_raw CAN=MT_WALK|MT_FIRE_IMMUNE SHELTER=r_caves,r_dungeon,r_desert DESIRES=i_gold TEVENTS=e_serpent_tracker DESCRIPTION=Lava Snake SUBSECTION=Land (Wild) CATEGORY=Animals ON=@Create NPC=brain_monster COLOR=colors_lava STR={43 55} DEX={16 25} INT={6 10} //ALIGNMENT=EVIL PARRYING={15.0 25.0} MAGICRESISTANCE={15.0 20.0} TACTICS={19.0 34.0} WRESTLING={19.0 34.0} FAME=40 KARMA={-300 -599} [CHARDEF 01015] DEFNAME=c_a_direwolf NAME=Dire Wolf ID=c_wolf DAM=6,22 ARMOR=11 RESOURCES=6 i_ribs_raw, 4 i_fur_dark //ALIGNMENT=EVIL CAN=MT_WALK FOODTYPE=15 t_meat_raw SHELTER=r_forests,r_caves DESIRES=C_A_DIREWOLF AVERSIONS=r_civilization DESCRIPTION=Dire Wolf SUBSECTION=Land (Wild) CATEGORY=Animals ON=@Create NPC=brain_animal STR={75 150} DEX={153 172} INT={51 90} PARRYING={63.0 75.0} MAGICRESISTANCE={58.0 75.0} TACTICS={50.0 70.0} WRESTLING={60.0 80.0} TAMING=180.0 FAME=150 KARMA={-600 -999} [CHARDEF 01016] DEFNAME=c_m_wyvern NAME=Wyvern ID=c_DRAGON_RED DAM=3,24 ARMOR=20 RESOURCES=50 i_ribs_raw, 20 i_hide FOODTYPE=25 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,r_water CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Wyvern TEVENTS=e_dragon_tracker ON=@Create NPC=brain_dragon STR={400 430} DEX={153 172} INT={51 90} //ALIGNMENT=EVIL PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={65.0 90.0} WRESTLING={85.0 100.0} FAME={3000 9000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_WYVERN [CHARDEF 01017] DEFNAME=c_m_hellhound NAME=Hell Hound ID=c_wolf SOUND=snd_ANIMALS_WOLF1 DAM=6,22 ARMOR=11 CAN=MT_WALK|MT_FIRE_IMMUNE RESOURCES=6 i_ribs_raw FOODTYPE=15 t_meat_raw SHELTER=r_caves DESIRES=C_M_HELLHOUND,c_daemon,c_daemon_w_sword CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Hell Hound ON=@Create NPC=brain_monster COLOR=colors_red STR={96 120} DEX={81 105} INT={36 60} //ALIGNMENT=EVIL PARRYING={63.0 75.0} MAGICRESISTANCE={58.0 75.0} TACTICS={50.0 70.0} WRESTLING={60.0 80.0} TAMING=180.0 MAGERY={60.0 90.0} FAME={800 1800} KARMA={-3000 -3999} ITEMNEWBIE=i_spellbook ADDSPELL=s_fireball ON=@NPCRestock CONTAINER=i_backpack ITEM=i_reag_sulfur_ash,{1 5} [CHARDEF 01018] DEFNAME=c_m_elem_ice NAME=Ice Elemental ID=c_elem_earth SOUND=snd_ELEMENTL_ERTHEL1 ICON=i_pet_elem_earth DAM=5,26 ARMOR=20 CAN=MT_WALK RESOURCES=8 t_magic SHELTER=r_caves,r_mountains DESIRES=r_caves TEVENTS=e_elemental_tracker ON=@Create COLOR=color_ice STR={155 185} DEX={86 115} INT={170 192} //ALIGNMENT=EVIL PARRYING={40.0 65.0} MAGICRESISTANCE={40.0 95.0} TACTICS={70.0 100.0} WRESTLING={60.0 100.0} NPC=brain_monster FAME={100 2000} KARMA={-3000 -3999} ON=@NPCRestock ITEM=loot_elem_ice CATEGORY=Monsters SUBSECTION=Elementals DESCRIPTION=Ice Elemental [CHARDEF 01019] DEFNAME=c_m_icefiend NAME=Ice Fiend ID=c_DAEMON SOUND=snd_MONSTER_DAEMON1 ICON=i_pet_DAEMON DAM=3,24 ARMOR=30 RESOURCES=9 i_ribs_raw, 8 i_reag_daemon_bone CAN=MT_FLY|MT_WALK SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,r_water TEVENTS=e_daemon_tracker CATEGORY=Monsters SUBSECTION=Daemons & Gargoyles DESCRIPTION=Ice Fiend ON=@Create COLOR=color_ice STR={375 405} DEX={175 195} INT={200 225} //ALIGNMENT=EVIL //SPELLCIRCLES=5,7 PARRYING={75.0 85.0} MAGERY={80.0 90.0} MAGICRESISTANCE={80.0 90.0} TACTICS={80.0 90.0} WRESTLING={80.0 100.0} NPC=brain_monster FAME={100 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_ICE_FIEND [CHARDEF 01020] DEFNAME=c_m_stoneharpy NAME=Stone Harpy ID=c_harpy SOUND=snd_MONSTER_HARPY1 ICON=i_pet_HARPY CAN=MT_FLY|MT_WALK|MT_FEMALE DAM=3,21 ARMOR=25 RESOURCES=3 i_ribs_raw, 50 i_feather, 5 tm_rocks FOODTYPE=5 t_meat_raw, 5 t_arock DESIRES=i_gold, t_arock, c_harpy SHELTER=r_forests,r_mountains AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze ON=@Create NPC=brain_monster COLOR=color_rock STR={295 320} DEX={86 110} INT={51 75} //ALIGNMENT=EVIL FAME={300 1000} KARMA={-4000 -4999} PARRYING={75.0 90.0} MAGICRESISTANCE={50.0 65.0} TACTICS={70.0 100.0} WRESTLING={60.0 90.0} ON=@NPCRestock ITEM=loot_STONE_HARPY CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Stone Harpy [CHARDEF 01021] DEFNAME=c_m_mongbat_arboreal //DEFNAME2=C_M_MONGBAT_1 NAME=Arboreal Mongbat ID=C_MONGBAT SOUND=snd_MONSTER_MNGBAT1 ICON=i_pet_mongbat DAM=1,2 ARMOR=5 RESOURCES=3 i_ribs_raw //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY FOODTYPE=5 t_meat_raw SHELTER=r_forests,r_jungle,r_spooky,r_swamp,r_dungeon DESIRES=i_gold ON=@Create STR={6 10} DEX={26 38} INT={6 14} PARRYING={25.0 38.0} MAGICRESISTANCE={5.0 14.0} TACTICS={5.0 10.0} WRESTLING={5.0 10.0} //TAMING=5.0 NPC=brain_monster FAME={100 300} KARMA={-1000 -1999} ON=@NPCRestock ITEM=loot_MONGBAT CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Arboreal Mongbat [CHARDEF 01022] DEFNAME=c_m_mummy NAME=Mummy ID=c_ZOMBIE SOUND=snd_MONSTER_GHOST1 ICON=i_pet_ZOMBIE DAM=4,32 ARMOR=25 RESOURCES=7 t_eerie_stuff //ALIGNMENT=EVIL CAN=MT_WALK SHELTER=r_dungeon,r_spooky DESIRES=i_gold TEVENTS=e_undead TEVENTS=e_undead_tracker ON=@Create NPC=brain_monster COLOR=color_rock STR={345 370} DEX={71 90} INT={26 40} PARRYING={20.0 60.0} MAGICRESISTANCE={15.0 40.0} TACTICS={35.0 50.0} WRESTLING={35.0 50.0} FAME={100 2000} KARMA={-4000 -4999} ON=@NPCRestock ITEM=loot_MUMMY CATEGORY=Monsters SUBSECTION=Undeads DESCRIPTION=Mummy [CHARDEF 01023] DEFNAME=c_m_imp NAME=Imp ID=C_MONGBAT SOUND=snd_MONSTER_MNGBAT1 ICON=i_pet_mongbat DAM=3,18 ARMOR=15 RESOURCES=3 i_ribs_raw, 6 i_hide CAN=MT_FLY|MT_WALK FOODTYPE=9 t_meat_raw DESIRES=C_M_IMP SHELTER=r_caves,r_dungeon,r_spooky AVERSIONS=r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,r_water ON=@Create COLOR=color_red1 STR={76 100} DEX={61 80} INT={86 110} //ALIGNMENT=EVIL //SPELLCIRCLES=2,4 PARRYING={50.0 60.0} MAGERY={40.0 60.0} MAGICRESISTANCE={35.0 50.0} TACTICS={55.0 70.0} WRESTLING={60.0 75.0} TAMING=120.0 NPC=brain_monster FAME={100 300} KARMA={-3000 -3999} ON=@NPCRestock ITEM=loot_IMP CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Imp [CHARDEF 01024] DEFNAME=c_m_kraken NAME=Kraken ID=c_CORPSER SOUND=snd_MONSTER_CORPSR1 ICON=i_pet_CORPSER DAM=4,48 ARMOR=25 RESOURCES=10 t_eerie_stuff //ALIGNMENT=CHAOTIC CAN=MT_WALK|MT_SWIM FOODTYPE=24 t_meat_raw AVERSIONS=r_civilization ON=@Create COLOR=01e9 STR={755 780} DEX={225 245} INT={26 40} PARRYING={15.0 25.0} MAGICRESISTANCE={15.0 20.0} TACTICS={45.0 60.0} WRESTLING={45.0 60.0} HIDING=75.0 NPC=brain_monster FAME={200 1000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=i_yarn_enchanted,{4 8} ITEM=loot_KRAKEN CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Kraken [CHARDEF 01025] DEFNAME=c_m_dragon_wyrm //DEFNAME2=C_M_WYRM NAME=Wyrm ID=c_DRAGON_GREEN SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon DAM=11,53 ARMOR=35 RESOURCES=99 i_ribs_raw,20 i_hide,8 i_reag_dragon_blood //ALIGNMENT=CHAOTIC CAN=MT_WALK|MT_FLY //SPELLCIRCLES=4,8 FOODTYPE=80 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,r_water TEVENTS=e_dragon_tracker TEVENTS=e_nopoison ON=@Create COLOR=colors_wyrm STR={1095 1185} DEX={153 175} INT={685 775} PARRYING={55.0 95.0} MAGERY=100.0 MAGICRESISTANCE={99.0 100.0} TACTICS={98.0 100.0} WRESTLING={95.0 100.0} NPC=brain_dragon FAME={3000 9000} KARMA={-6000 -6999} ON=@NPCRestock ITEM=loot_ANCIENT_WYRM CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Wyrm [CHARDEF 01028] DEFNAME=c_m_balron NAME=Balron ID=c_DAEMON_W_SWORD SOUND=snd_MONSTER_DAEMON1 ICON=i_pet_dragon DAM=30,40 ARMOR=38,51 RESOURCES=9 i_ribs_raw, 8 i_reag_daemon_bone TEVENTS=e_daemon_tracker TEVENTS=e_nopoison //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY //SPELLCIRCLES=6,7,8 SHELTER=r_dungeon,r_caves DESIRES=c_DAEMON,i_gold,t_wand AVERSIONS=r_water,r_mountains,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze ON=@Create COLOR=colors_daemon STR={985 1185} DEX={675 855} INT={750 1000} PARRYING={90.0 100.0} MAGERY={100.0 150.0} MAGICRESISTANCE={90.0 100.0} TACTICS={90.0 100.0} WRESTLING={90.0 100.0} NPC=brain_monster FAME={4000 8000} KARMA={-6000 -6999} ON=@NPCRestock ITEMNEWBIE=i_spellbook ATTR=024 //ADDSPELL=s_clumsy //ADDSPELL=s_feeblemind //ADDSPELL=s_weaken ADDSPELL=s_harm ADDSPELL=s_poison ADDSPELL=s_teleport //ADDSPELL=s_curse //ADDSPELL=s_fire_field ADDSPELL=s_lightning //ADDSPELL=s_mana_drain ADDSPELL=s_paralyze ADDSPELL=s_energy_bolt ADDSPELL=s_explosion ADDSPELL=s_mass_curse ADDSPELL=s_chain_lightning //ADDSPELL=s_energy_field ADDSPELL=s_flamestrike //ADDSPELL=s_mana_vampire ADDSPELL=s_meteor_swarm ADDSPELL=s_earthquake ADDSPELL=s_energy_vortex //ADDSPELL=s_summon_elem_air //ADDSPELL=s_summon_daemon //ADDSPELL=s_summon_elem_fire //ADDSPELL=s_summon_elem_water //ADDSPELL=s_summon_elem_earth ADDSPELL=s_fire_bolt ITEM=loot_BALRON CATEGORY=Monsters SUBSECTION=Daemons & Gargoyles DESCRIPTION=Balron [CHARDEF 01033] DEFNAME=c_m_gargoyle_stone NAME=Stone Gargoyle ID=c_GARGOYLE SOUND=snd_MONSTER_GARGYL1 ICON=i_pet_GARG CAN=MT_WALK|MT_FLY DAM=4,24 ARMOR=25 RESOURCES=8 i_ribs_raw, 5 tm_rocks FOODTYPE=2 t_arock, 2 t_meat_raw DESIRES=c_m_gargoyle_stone,c_GARGOYLE,t_bone,i_gold,t_wand SHELTER=r_caves,r_dungeon AVERSIONS=r_civilization TEVENTS=e_daemon_tracker ON=@Create COLOR=color_rock STR={96 125} DEX={86 105} INT={140 165} //ALIGNMENT=EVIL //SPELLCIRCLES=3,6 PARRYING={55.0 65.0} MAGERY={50.0 65.0} MAGICRESISTANCE={50.0 65.0} TACTICS={50.0 70.0} WRESTLING={50.0 70.0} NPC=brain_monster FAME={100 2000} KARMA={-3000 -3999} ON=@NPCRestock ITEM=loot_STONE_GARGOYLE CATEGORY=Monsters SUBSECTION=Daemons & Gargoyles DESCRIPTION=Stone Gargoyle [CHARDEF 01034] DEFNAME=c_m_gazer_elder NAME=Elder Gazer ID=c_GAZER SOUND=snd_MONSTER_GAZER1 CAN=MT_WALK DAM=3,24 ARMOR=25 RESOURCES=8 i_ribs_raw DESIRES=c_gazer SHELTER=r_caves AVERSIONS=r_civilization ON=@Create STR=295 DEX=325 INT={290 385} //ALIGNMENT=EVIL //SPELLCIRCLES=3,5 PARRYING={55.0 65.0} MAGERY={90.0 100.0} MAGICRESISTANCE={85.0 100.0} TACTICS={80.0 100.0} WRESTLING={80.0 100.0} NPC=brain_monster FAME={600 5000} KARMA={-4000 -4999} ON=@NPCRestock ITEM=loot_ELDER_GAZER CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Elder Gazer [CHARDEF 01035] DEFNAME=c_m_frostooze NAME=Frost Ooze ID=c_SLIME SOUND=snd_MONSTER_SLIME1 DAM=2,10 ARMOR=8 RESOURCES=3 t_eerie_stuff CAN=MT_WALK FOODTYPE=35 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=c_m_frostooze,c_SLIME ON=@Create COLOR=color_snow STR={22 34} DEX={16 21} INT={16 20} //ALIGNMENT=EVIL PARRYING={15.0 21.0} MAGICRESISTANCE={15.0 20.0} TACTICS={19.0 34.0} WRESTLING={19.0 34.0} NPC=brain_monster FAME={100 2000} KARMA={-4000 -5999} ON=@NPCRestock ITEM=loot_SLIME CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Frost Ooze [CHARDEF 01036] DEFNAME=c_m_hellcat NAME=Hellcat ID=c_PANTHER SOUND=snd_ANIMALS_PANTHER1 ICON=i_pet_PANTHER_2 DAM=3,15 ARMOR=15 RESOURCES=6 i_ribs_raw,2 i_fur_dark CAN=MT_WALK FOODTYPE=2 t_meat_raw DESIRES=c_m_hellcat,c_daemon,c_daemon_w_sword SHELTER=r_caves AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze DESCRIPTION=Hellcat SUBSECTION=Miscellaneous CATEGORY=Monsters ON=@Create COLOR=colors_red STR={15 55} DEX={13 85} INT={70 150} //ALIGNMENT=EVIL PARRYING={23.0 45.0} MAGICRESISTANCE={15.0 30.0} TACTICS={9.0 18.0} WRESTLING={9.0 18.0} TAMING=160.0 NPC=brain_monster FAME={100 2000} KARMA={-1000 -1999} [CHARDEF 01037] DEFNAME=c_m_hellcat_pred NAME=Predator Hellcat ID=c_panther SOUND=snd_animals_panther1 ICON=i_pet_panther_2 DAM=2,20 ARMOR=15 RESOURCES=6 i_ribs_raw,4 i_fur_dark //ALIGNMENT=EVIL CAN=MT_WALK FOODTYPE=15 t_meat_raw SHELTER=r_caves DESIRES=c_m_hellcat_pred AVERSIONS=r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,r_water DESCRIPTION=Predator Hellcat SUBSECTION=Miscellaneous CATEGORY=Monsters ON=@Create COLOR=colors_red STR={160 185} DEX={96 115} INT={76 100} PARRYING={55.0 65.0} MAGICRESISTANCE={15.0 30.0} TACTICS={50.0 65.0} WRESTLING={50.0 65.0} TAMING=180.0 NPC=brain_monster FAME={100 2000} KARMA={-3000 -3999} [CHARDEF 01038] DEFNAME=c_m_efreet NAME=Efreet ID=c_elem_air SOUND=snd_ELEMENTL_AIRELEM1 ICON=i_pet_elem_air DAM=8,16 ARMOR=25 RESOURCES=8 t_magic CAN=MT_WALK FOODTYPE= SHELTER=r_mountains DESIRES=r_mountains ON=@Create COLOR=color_rock STR={325 355} DEX={265 285} INT={170 195} //ALIGNMENT=EVIL //SPELLCIRCLES=2,5 PARRYING={65.0 75.0} MAGERY={60.0 75.0} MAGICRESISTANCE={60.0 75.0} TACTICS={60.0 80.0} WRESTLING={60.0 80.0} NPC=brain_monster FAME={100 2000} KARMA={-3000 -3999} ON=@NPCRestock ITEM=loot_EFREET CATEGORY=Monsters SUBSECTION=Elementals DESCRIPTION=Efreet [CHARDEF 01039] DEFNAME=c_m_nightmare NAME=Nightmare ID=c_horse_brown_dk SOUND=snd_ANIMALS_HORSE1 ICON=i_pet_horse_brown_dk DAM=9,29 ARMOR=30 RESOURCES=25 i_ribs_raw,10 i_hide //ALIGNMENT=EVIL CAN=MT_WALK|MT_RUN FOODTYPE=75 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,r_water TEVENTS=e_horse_tracker ON=@Create COLOR=colors_black STR={995 1020} DEX={86 105} INT={385 425} PARRYING={55.0 95.0} MAGICRESISTANCE={99.0 100.0} TACTICS={98.0 100.0} WRESTLING={90.0 93.0} TAMING=250.0 //TAMING=0.0 NPC=brain_monster FAME={100 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_NIGHTMARE CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Nightmare [CHARDEF 01040] DEFNAME=c_m_ogre_lord NAME=Ogre Lord ID=c_OGRE SOUND=snd_MONSTER_OGRE1 ICON=i_pet_OGRE_2 DAM=10,42 ARMOR=25 RESOURCES=10 i_ribs_raw //ALIGNMENT=EVIL CAN=MT_WALK FOODTYPE=15 t_meat_raw SHELTER=r_forests,r_mountains DESIRES=C_OGRE AVERSIONS=r_civilization TEVENTS=e_ogre_tracker ON=@Create STR={765 945} DEX={66 75} INT={46 70} PARRYING={75.0 85.0} MAGICRESISTANCE={65.0 80.0} TACTICS={90.0 100.0} WRESTLING={90.0 100.0} NPC=BRAIN_MONSTER FAME={100 2000} KARMA={-4000 -4999} ON=@NPCRestock ITEM=loot_ORGE_LORD CATEGORY=Monsters SUBSECTION=Ettins, Ogres, Trolls, Cyclops, and Titans DESCRIPTION=Ogre Lord [CHARDEF 01041] DEFNAME=c_m_liche_lord NAME=Liche Lord ID=c_Liche ICON=i_pet_LICH DAM=6,18 ARMOR=25 RESOURCES= CAN=MT_WALK SHELTER=r_dungeon,r_caves,r_spooky DESIRES=t_bone,i_gold,t_wand,t_reagent,e_undead TEVENTS=e_undead TEVENTS=e_undead_tracker ON=@Create NPC=brain_monster STR={415 505} DEX={96 115} INT={565 655} PARRYING={55.0 65.0} MAGERY={90.0 100.0} MAGICRESISTANCE={90.0 100.0} TACTICS={50.0 70.0} WRESTLING={60.0 80.0} //ALIGNMENT=EVIL //SPELLCIRCLES=5,8 FAME={100 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_LICH_LORD CATEGORY=Monsters SUBSECTION=Undeads DESCRIPTION=Liche Lord [CHARDEF 01042] DEFNAME=c_m_phoenix NAME=Phoenix ID=c_EAGLE SOUND=snd_ANIMALS_EAGLE1 ICON=i_pet_EAGLE CAN=MT_FLY|MT_WALK|MT_FIRE_IMMUNE DAM=7,25 ARMOR=25 RESOURCES=2 i_ribs_raw, 36 i_feather FOODTYPE=5 t_meat_raw SHELTER=r_mountains TEVENTS=e_bird_tracker ON=@Create COLOR=colors_lava STR={500 600} DEX={300 400} INT={50 65} //ALIGNMENT=NEUTRAL //SPELLCIRCLES=4,7 MAGERY={90.0 100.0} MAGICRESISTANCE={85.0 100.0} TACTICS={80.0 90.0} WRESTLING={90.0 100.0} NPC=brain_monster FAME={1000 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_PHOENIX ITEM=i_feather_phoenix,{1 3} CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Phoenix [CHARDEF c_m_elem_sand] DEFNAME=c_m_elem_sand NAME=Sand Elemental ID=c_elem_air DAM=5,20 ARMOR=20 CAN=MT_WALK|MT_RUN FOODTYPE= BLOODCOLOR=colors_brown TEVENTS=e_elemental_tracker CATEGORY=Monsters SUBSECTION=Elementals DESCRIPTION=Sand Elemental ON=@Create NPC=brain_monster COLOR=081c0 FAME={1000 6000} KARMA={-4000 -4999} //ALIGNMENT=EVIL STR={225 255} DEX={165 185} INT={71 95} PARRYING={65.0 75.0} MAGICRESISTANCE=100.0 TACTICS={60.0 90.0} WRESTLING={60.0 100.0} ON=@NPCRestock ITEM=loot_elem_air ITEM=loot_elem_earth [CHARDEF 01043] DEFNAME=c_m_elem_poison NAME=Poison Elemental ID=c_elem_air SOUND=snd_ELEMENTL_WATREL1 ICON=i_pet_elem_air CAN=MT_WALK DAM=5,25 ARMOR=35 RESOURCES=3 t_magic SHELTER=r_dungeon DESIRES=r_dungeon TEVENTS=e_elemental_tracker ON=@Create NPC=brain_monster COLOR=colors_poison STR={425 515} DEX={165 185} INT={360 435} //ALIGNMENT=EVIL //SPELLCIRCLES=3,6 PARRYING={75.0 85.0} MAGERY={80.0 95.0} MAGICRESISTANCE={80.0 95.0} TACTICS={80.0 100.0} WRESTLING={70.0 90.0} FAME={100 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_elem_poison ON=@GetHit IF ( & 08) //Poison damage. SPELLEFFECT s_greater_heal, > EMOTE is greatly healed RETURN 1 ENDIF ON=@Hit SRC.POISON 100.0 CATEGORY=Monsters SUBSECTION=Elementals DESCRIPTION=Poison Elemental [CHARDEF 01044] DEFNAME=c_m_ophidian_archmage NAME=Ophidian Archmage ID=c_OPHIDIAN_MAGE DAM=3,12 ARMOR=22 RESOURCES=8 i_ribs_raw FOODTYPE=5 t_meat_raw, 5 t_food SHELTER=r_civilization DESIRES=i_gold,t_magic,i_reag_spider_silk TEVENTS=e_ophidian_tracker ON=@Create NPC=brain_monster STR={280 305} DEX={228 250} INT={290 315} PARRYING={65.0 87.0} MAGERY={95.0 100.0} MAGICRESISTANCE={75.0 97.0} TACTICS={65.0 87.0} WRESTLING={20.0 60.0} //ALIGNMENT=EVIL //SPELLCIRCLES=4,7 FAME={100 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_OPHIDIAN_ARCHMAGE CATEGORY=Monsters SUBSECTION=T2A Monsters DESCRIPTION=Ophidian Archmage [CHARDEF 01045] DEFNAME=c_m_silver_serpent NAME=Silver Serpent ID=c_SNAKE_GIANT SOUND=snd_ANIMALS_SNAKE1 ICON=i_pet_SNAKE DAM=2,24 ARMOR=20 RESOURCES=1 i_ribs_raw, 8 i_reag_serpent_scale TEVENTS=e_serpent_tracker //ALIGNMENT=EVIL CAN=MT_WALK ON=@Create STR={160 360} DEX={15 35} INT={21 40} MAGICRESISTANCE={25.0 40.0} TACTICS={60.0 80.0} WRESTLING={60.0 80.0} //TAMING=65.0 NPC=BRAIN_MONSTER FAME={100 2000} KARMA={-4000 -4999} ON=@NPCRestock CONTAINER=i_backpack ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } CATEGORY=Monsters SUBSECTION=Giant Insects and Reptiles DESCRIPTION=Silver Serpent [CHARDEF 01046] DEFNAME=c_m_skeleton_mage NAME=Skeleton Mage ID=c_skeleton DAM=2,8 ARMOR=19 RESOURCES=8 i_reag_bone SHELTER=r_spooky TEVENTS=e_Undead TEVENTS=e_undead_tracker ON=@Create NPC=brain_monster COLOR=colors_red STR={76 100} DEX={56 75} INT={185 210} //ALIGNMENT=EVIL //SPELLCIRCLES=3,6 PARRYING={45.0 55.0} MAGERY={60.0 70.0} MAGICRESISTANCE={45.0 60.0} TACTICS={45.0 60.0} WRESTLING={45.0 55.0} FAME={100 2000} KARMA={-3000 -3999} ON=@NPCRestock ITEM=loot_SKELETAL_MAGE CATEGORY=Monsters SUBSECTION=Undeads DESCRIPTION=Skeleton Mage [CHARDEF 01047] DEFNAME=c_m_skeleton_knight NAME=Skeleton Knight ID=c_skeleton_w_sword DAM=2,20 ARMOR=18 RESOURCES=8 i_reag_bone //ALIGNMENT=EVIL SHELTER=r_spooky TEVENTS=e_Undead TEVENTS=e_undead_tracker ON=@Create NPC=brain_monster STR={195 250} DEX={76 95} INT={36 60} PARRYING={85.0 95.0} MAGICRESISTANCE={65.0 80.0} TACTICS={85.0 100.0} WRESTLING={85.0 95.0} FAME={100 2000} KARMA={-3000 -3999} ON=@NPCRestock ITEM=loot_SKELETAL_KNIGHT CATEGORY=Monsters SUBSECTION=Undeads DESCRIPTION=Skeleton Knight [CHARDEF 01048] DEFNAME=c_m_ophidian_knight NAME=Ophidian Knight ID=c_OPHIDIAN_WARRIOR SOUND=snd_MONSTER_OPHIDIAN_WARRIOR1 ICON=i_pet_ophid_war DAM=10,25 ARMOR=20 RESOURCES=10 i_ribs_raw TEVENTS=e_ophidian_tracker //ALIGNMENT=EVIL CAN=MT_WALK FOODTYPE=15 t_meat_raw ON=@Create STR={415 595} DEX={165 175} INT={46 70} PARRYING={75.0 85.0} MAGICRESISTANCE={65.0 80.0} TACTICS={90.0 100.0} WRESTLING={90.0 100.0} NPC=brain_monster FAME={100 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_OPHIDIAN_KNIGHT CATEGORY=Monsters SUBSECTION=T2A Monsters DESCRIPTION=Ophidian Knight [CHARDEF 01049] DEFNAME=c_m_ice_serpent NAME=Ice Serpent ID=c_SNAKE_GIANT SOUND=snd_MONSTER_SEASERP1 ICON=i_pet_SNAKE_GIANT DAM=5,19 ARMOR=16 RESOURCES=20 i_ribs_raw, 15 i_hide, 8 i_reag_serpent_scale //ALIGNMENT=EVIL CAN=MT_WALK FOODTYPE=6 t_meat_raw SHELTER=r_dungeon AVERSIONS=r_civilization TEVENTS=e_serpent_tracker ON=@Create COLOR=color_ice STR={215 245} DEX={56 80} INT={66 85} PARRYING={45.0 60.0} MAGICRESISTANCE={25.0 40.0} TACTICS={75.0 80.0} WRESTLING={60.0 80.0} NPC=brain_monster FAME={100 2000} KARMA={-4000 -4999} ON=@NPCRestock ITEM=loot_GIANT_ICE_SERPENT CATEGORY=Monsters SUBSECTION=Giant Insects and Reptiles DESCRIPTION=Ice Serpent [CHARDEF 01050] DEFNAME=c_m_lava_serpent NAME=Lava Serpent ID=c_SNAKE_GIANT CAN=MT_WALK|MT_FIRE_IMMUNE DAM=7,25 ARMOR=20 FOODTYPE=6 t_meat_raw RESOURCES=20 i_ribs_raw, 15 i_hide, 8 i_reag_serpent_scale //ALIGNMENT=EVIL AVERSIONS=r_civilization TEVENTS=e_serpent_tracker ON=@Create COLOR=065a STR={385 415} DEX={56 80} INT={66 85} PARRYING={45.0 60.0} MAGICRESISTANCE={25.0 40.0} TACTICS={65.0 70.0} WRESTLING={60.0 80.0} NPC=brain_monster FAME={100 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_LAVA_LIZARD CATEGORY=Monsters SUBSECTION=Giant Insects and Reptiles DESCRIPTION=Lava Serpent [CHARDEF 01051] DEFNAME=c_m_elem_snow NAME=Snow Elemental ID=c_elem_earth SOUND=snd_ELEMENTL_AIRELEM1 ICON=i_pet_elem_earth DAM=4,24 ARMOR=25 RESOURCES=8 t_magic DESIRES=r_mountains SHELTER=r_mountains TEVENTS=e_elemental_tracker ON=@Create NPC=brain_monster COLOR=color_snow STR={325 355} DEX={165 185} INT={71 95} PARRYING={65.0 75.0} MAGICRESISTANCE={60.0 75.0} TACTICS={80.0 100.0} WRESTLING={80.0 100.0} FAME={100 2000} KARMA={-4000 -4999} //ALIGNMENT=EVIL ON=@NPCRestock ITEM=loot_elem_snow CATEGORY=Monsters SUBSECTION=Elementals DESCRIPTION=Snow Elemental [CHARDEF 01052] DEFNAME=c_m_frostspider NAME=Frost Spider ID=c_SPIDER_GIANT SOUND=snd_MONSTER_GISPIDR1 ICON=i_pet_SPIDER_GIANT DAM=3,19 ARMOR=10 RESOURCES=8 i_reag_spider_silk, 5 t_eerie_stuff CAN=MT_WALK FOODTYPE=15 t_meat_raw SHELTER=t_WEB,r_caves,r_dungeon TEVENTS=e_insect_tracker ON=@Create COLOR=color_snow STR={76 100} DEX={76 95} INT={36 60} //ALIGNMENT=EVIL PARRYING={35.0 45.0} MAGICRESISTANCE={25.0 40.0} TACTICS={35.0 50.0} WRESTLING={50.0 65.0} NPC=BRAIN_MONSTER FAME={100 2000} KARMA={-1000 -5000} ON=@NPCRestock ITEM=loot_FROST_SPIDER CATEGORY=Monsters SUBSECTION=Giant Insects and Reptiles DESCRIPTION=Frost Spider [CHARDEF 01053] DEFNAME=c_m_swamp_tentacles NAME=Swamp Tentacles ID=c_CORPSER SOUND=snd_MONSTER_CORPSR1 ICON=i_pet_CORPSER CAN=MT_WALK FOODTYPE=24 t_meat_raw DAM=3,15 ARMOR=15 //RESOURCES=5 t_eerie_stuff //ALIGNMENT=CHAOTIC SHELTER=r_swamp AVERSIONS=r_civilization ON=@Create COLOR=colors_green STR={96 120} DEX={66 85} INT={66 80} PARRYING={15.0 25.0} MAGICRESISTANCE={15.0 20.0} TACTICS={65.0 80.0} WRESTLING={65.0 80.0} HIDING=75.0 NPC=brain_monster FAME={100 2000} KARMA={-1000 -5000} ON=@NPCRestock ITEM=loot_SWAMP_TENTACLE CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Swamp Tentacles [CHARDEF 01054] DEFNAME=c_m_frost_troll NAME=Frost Troll ID=c_TROLL SOUND=snd_MONSTER_TROLL1 ICON=i_pet_TITAN DAM=9,25 ARMOR=25 RESOURCES=10 i_ribs_raw CAN=MT_WALK FOODTYPE=15 t_meat_raw SHELTER=r_forests,r_mountains DESIRES=i_gold AVERSIONS=r_civilization TEVENTS=e_troll_tracker ON=@Create COLOR=color_snow STR={175 05} DEX={46 65} INT={46 70} //ALIGNMENT=EVIL PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={80.0 100.0} WRESTLING={80.0 100.0} NPC=BRAIN_MONSTER FAME={100 2000} KARMA={-3000 -3999} ON=@NPCRestock ITEM=loot_FROST_TROLL CATEGORY=Monsters SUBSECTION=Ettins, Ogres, Trolls, Cyclops, and Titans DESCRIPTION=Frost Troll [CHARDEF 01055] DEFNAME=c_m_terathan_avenger NAME=Terathan Avenger ID=c_TERATHAN_WARRIOR SOUND=snd_MONSTER_TERA_WARRIOR1 ICON=i_pet_terathan_war DAM=10,30 ARMOR=25 RESOURCES=10 i_ribs_raw //ALIGNMENT=EVIL CAN=MT_WALK FOODTYPE=15 t_meat_raw AVERSIONS=r_civilization TEVENTS=e_terathan_tracker ON=@Create STR={465 645} DEX={66 75} INT={46 70} PARRYING={75.0 85.0} MAGERY={70.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={90.0 100.0} WRESTLING={90.0 100.0} NPC=brain_monster FAME={100 2000} KARMA={-5000 -5999} ON=@NPCRestock ITEM=loot_TERATHAN_AVENGER CATEGORY=Monsters SUBSECTION=T2A Monsters DESCRIPTION=Terathan Avenger [CHARDEF 01057] DEFNAME=c_m_orc_captain NAME=Orc Captain ID=c_orc_lord DAM=2,18 ARMOR=17 RESOURCES=8 i_ribs_raw //, ORCCAMP FOODTYPE=15 t_meat_raw //ALIGNMENT=EVIL //SPELLCIRCLES=3,6 SHELTER=r_caves,r_dungeon,r_orc_camp DESIRES=i_gold,spk_orc TEVENTS=e_orc_tracker TSPEECH=spk_orc ON=@Create STR={110 145} DEX={100 135} INT={86 110} SWORDSMANSHIP={70.0 85.0} PARRYING={70.0 95.0} MAGICRESISTANCE={70.0 85.0} TACTICS={85.0 100.0} NPC=brain_monster FAME={100 2000} KARMA={-3000 -3999} ON=@NPCRestock CONTAINER=i_backpack ITEM=loot_ORC_CAPTAIN CATEGORY=Monsters SUBSECTION=Orcs DESCRIPTION=Orc Captain [CHARDEF 01058] DEFNAME=c_m_orc_mage NAME=#NAMES_ORC the Orc Mage ID=c_ORC DAM=2,16 ARMOR=15 RESOURCES=8 i_ribs_raw FOODTYPE=15 t_meat_raw SHELTER=r_caves,r_dungeon,r_orc_camp DESIRES=i_gold,spk_orc TEVENTS=e_orc_tracker TSPEECH=spk_orc ON=@Create COLOR=colors_green STR={115 150} DEX={91 115} INT={160 185} //ALIGNMENT=EVIL //SPELLCIRCLES=5,7 PARRYING={60.0 85.0} MAGERY={70.0 95.0} MAGICRESISTANCE={70.0 85.0} TACTICS={75.0 90.0} NPC=BRAIN_MONSTER FAME={100 2000} KARMA={-3000 -3999} ITEMNEWBIE=i_spellbook //ADDSPELL= MORE1=06c0a0895 MORE2=00000000 ON=@NPCRestock ITEM=loot_ORCISH_MAGE CATEGORY=Monsters SUBSECTION=Orcs DESCRIPTION=Orc Mage [CHARDEF c_m_orc_archer] DEFNAME=c_m_orc_archer NAME=#NAMES_ORC the Orc Archer ID=c_ORC DAM=2,16 ARMOR=15 RESOURCES=8 i_ribs_raw FOODTYPE=15 t_meat_raw SHELTER=r_caves,r_dungeon,r_orc_camp DESIRES=i_gold,spk_orc TEVENTS=e_orc_tracker TSPEECH=spk_orc ON=@Create COLOR=colors_green STR={115 150} DEX={120 155} INT={30 85} //ALIGNMENT=EVIL //SPELLCIRCLES=5,7 ARCHERY=100.0 PARRYING={60.0 85.0} MAGICRESISTANCE={70.0 85.0} TACTICS={75.0 90.0} NPC=BRAIN_MONSTER FAME={100 2000} KARMA={-3000 -3999} ITEMNEWBIE={i_bow 1 i_crossbow 1} ITEM=i_arrow,{10 30} ITEM=i_xbolt,{10 30} ON=@NPCRestock ITEM=loot_ORC CATEGORY=Monsters SUBSECTION=Orcs DESCRIPTION=Orc Archer [CHARDEF 01062] DEFNAME=c_m_lava_lizard NAME=Lava Lizard ID=c_ALLIGATOR SOUND=snd_MONSTER_LAVALIZARD1 ICON=i_pet_CROC DAM=2,28 ARMOR=20 RESOURCES=6 i_ribs_raw, 12 i_hide CAN=MT_WALK|MT_FIRE_IMMUNE FOODTYPE=5 t_meat_raw SHELTER=r_caves AVERSIONS=r_civilization DESCRIPTION=Lava Lizard SUBSECTION=Giant Insects and Reptiles CATEGORY=Monsters TEVENTS=e_lizard_tracker ON=@Create COLOR=colors_lava STR={125 150} DEX={56 75} INT={11 20} //ALIGNMENT=EVIL PARRYING={48.0 82.0} MAGICRESISTANCE={55.0 70.0} TACTICS={60.0 80.0} WRESTLING={60.0 80.0} TAMING=140.0 NPC=brain_monster FAME=50 KARMA={-600 -799} [CHARDEF 01063] DEFNAME=c_m_energy_vortex NAME=Energy Vortex SOUND=snd_ELEMENTL_AIRELEM5 ID=c_elem_air ICON=37eb DAM=8,10 ARMOR=10 CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE|MT_RUN|MT_USEHANDS FOODTYPE= ON=@Create COLOR=color_energy_vortex NPC=brain_monster STR=300 DEX=1000 INT=1 //ALIGNMENT=EVIL //SPELLCIRCLE=3,5 TACTICS=500.0 WRESTLING=500.0 POISONING=600.0 FAME=500 KARMA=-100 ITEMNEWBIE=i_light_source ATTR=attr_magic|attr_newbie CATEGORY=Miscellaneous SUBSECTION=Blade Spirits DESCRIPTION=Energy Vortex [CHARDEF 01064] DEFNAME=c_m_goblin NAME=#NAMES_GOBLIN the Goblin ID=c_ORC RESOURCES=6 i_ribs_raw DAM=3,9 ARMOR=10,10 FOODTYPE=15 t_meat_raw SHELTER=r_caves,r_dungeon,r_orc_camp DESIRES=i_gold,spk_orc TSPEECH=spk_orc ON=@Create COLOR=colors_green STR={50 75} DEX={50 75} INT={36 60} //ALIGNMENT=EVIL MAGICRESISTANCE={50.0 75.0} PARRYING={35.0 55.0} TACTICS={55.0 80.0} WRESTLING={35.0 55.0} KARMA={-3000 -1000} FAME={100 500} NPC=BRAIN_MONSTER ON=@NPCRestock CONTAINER=i_backpack ITEM={ poor_gold_pile 1 meager_gold_pile 1 } ITEM={ i_boots_thigh 1 0 1 } ITEM={ poor_gold_pile 1 meager_gold_pile 1 0 1 } CATEGORY=Monsters SUBSECTION=Goblins DESCRIPTION=Goblin [CHARDEF 01065] DEFNAME=c_m_goblin_mage NAME=#NAMES_GOBLIN the Goblin Mage ID=c_ORC RESOURCES=6 i_ribs_raw FOODTYPE=15 t_meat_raw //ALIGNMENT=EVIL DAM=3,9 ARMOR=10 SHELTER=r_caves,r_dungeon,r_orc_camp DESIRES=i_gold,spk_orc TSPEECH=spk_orc ON=@Create COLOR=colors_green STR={50 75} DEX={50 75} INT={60 90} MAGERY={35.0 60.0} MAGICRESISTANCE={50.0 75.0} PARRYING={35.0 55.0} TACTICS={55.0 80.0} WRESTLING={35.0 55.0} NPC=BRAIN_MONSTER KARMA={-3000 -1000} FAME={100 500} ITEMNEWBIE=i_spellbook //ADDSPELL= MORE1=068020811 MORE2=00000000 ON=@NPCRestock CONTAINER=i_backpack ITEM={ meager_gold_pile 3 average_gold_pile 1 } ITEM={ poor_gold_pile 1 meager_gold_pile 1 0 1 } ITEM=random_first_circle,R3 ITEM=random_second_circle,R6 CATEGORY=Monsters SUBSECTION=Goblins DESCRIPTION=Goblin Mage [CHARDEF 01066] DEFNAME=c_m_goblin_chief NAME=#NAMES_GOBLIN the Goblin Chief ID=c_orc_lord RESOURCES=6 i_ribs_raw FOODTYPE=15 t_meat_raw //ALIGNMENT=EVIL DAM=5,12 ARMOR=13 SHELTER=r_caves,r_dungeon,r_orc_camp DESIRES=i_gold,spk_orc TSPEECH=spk_orc ON=@Create NPC=BRAIN_MONSTER COLOR=colors_green STR={65 90} DEX={60 80} INT={36 60} MAGICRESISTANCE={50.0 75.0} PARRYING={50.0 70.0} TACTICS={55.0 80.0} WRESTLING={50.0 70.0} KARMA={-3000 -1000} FAME={100 500} ON=@NPCRestock ITEM={ meager_monster_backpack 1 average_monster_backpack 3 } ITEM={ i_boots_thigh 1 0 1 } ITEM={ meager_gold_pile 1 0 1 } ITEM=random_weapons CATEGORY=Monsters SUBSECTION=Goblins DESCRIPTION=Goblin Chief [CHARDEF 01067] DEFNAME=c_m_ghoul DEFNAME2=C_GHOUL NAME=Ghoul SOUND=snd_MONSTER_ZOMBIE1 ICON=i_pet_ZOMBIE ID=c_ZOMBIE FOODTYPE= CAN=MT_WALK //ALIGNMENT=EVIL DAM=4,16 ARMOR={15 24} TEVENTS=e_Undead TEVENTS=e_undead_tracker ON=@Create NPC=brain_monster COLOR=colors_gray STR={70 95} DEX={50 75} INT={40 65} MAGICRESISTANCE={30.0 60.0} PARRYING={40.0 70.0} TACTICS={50.0 75.0} WRESTLING={55.0 75.0} KARMA={-5000 -2500} FAME={600 900} ON=@NPCRestock ITEM=loot_GHOUL CATEGORY=Monsters SUBSECTION=Undeads DESCRIPTION=Ghoul [CHARDEF 01068] DEFNAME=c_m_wraith NAME=Wraith SOUND=snd_MONSTER_GHOST1 ICON=i_pet_GHOUL ID=c_SPECTRE FOODTYPE= CAN=MT_GHOST|MT_WALK DAM=12,20 ARMOR=20,25 TEVENTS=e_Undead TEVENTS=e_undead_tracker ON=@Create NPC=brain_monster COLOR=colors_gray STR={100 125} DEX={90 120} INT={60 90} //ALIGNMENT=EVIL MAGICRESISTANCE={60.0 85.0} PARRYING={60.0 85.0} TACTICS={60.0 85.0} WRESTLING={60.0 85.0} KARMA={-4000 -3000} FAME={1500 3000} ON=@NPCRestock ITEM=loot_WRAITH CATEGORY=Monsters SUBSECTION=Undeads DESCRIPTION=Wraithh [CHARDEF 01069] DEFNAME=c_m_ghost NAME=Ghost SOUND=snd_MONSTER_GHOST1 ICON=i_pet_GHOUL ID=c_Grim_Reaper DAM=12,20 ARMOR=20,25 FOODTYPE= CAN=MT_GHOST|MT_WALK //ALIGNMENT=EVIL TEVENTS=e_Undead TEVENTS=e_undead_tracker ON=@Create NPC=brain_monster COLOR=colors_gray STR={100 125} DEX={90 120} INT={60 90} MAGICRESISTANCE={60.0 85.0} PARRYING={60.0 85.0} TACTICS={60.0 85.0} WRESTLING={60.0 85.0} KARMA={-4000 -3001} FAME={1500 3000} ON=@NPCRestock ITEM={ average_undead_backpack 1 rich_undead_backpack 1 } ITEM={ random_gold_pile 1 0 2 } CATEGORY=Monsters SUBSECTION=Undeads DESCRIPTION=Ghost [EVENTS e_sprites] ON=@NPCSeeWantItem IF (( == t_corpse)||( & attr_move_never)||( & attr_newbie)) //We can't pick this up. RETURN 1 ENDIF IF ( < 4) ACT.BOUNCE EMOTE picks up the SAY Tee hee! ENDIF ON=@GetHit IF (( >= 40)&&( <= 43)) SAY Ouch! Tee hee hee! EMOTE floats up into the air NUDGEUP 10 ENDIF ON=@Death EMOTE falls lifeless to the ground FIX [CHARDEF 01070] DEFNAME=c_h_sprite_sprite NAME=#NAMES_ELF_FEMALE the Sprite ID=C_WOMAN CAN=MT_WALK|MT_RUN|MT_FLY|MT_SWIM|MT_FEMALE DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff DAM=6,10 //ARMOR= TSPEECH=spk_human_prime TSPEECH=spk_human_default TEVENTS=e_sprites ON=@Create COLOR=045e STR={86 90} DEX={91 100} INT={71 85} //ALIGNMENT=EVIL FENCING={65.0 88.0} WRESTLING={35.0 58.0} MAGICRESISTANCE={60.0 80.0} TACTICS={75.0 85.0} NPC=brain_Human KARMA={-2500 -6000} FAME={1200 3200} ITEMNEWBIE=i_hair_PONYTAIL COLOR=0597 ON=@NPCRestock ITEM=i_armor_female_plate COLOR=0599 ITEM=i_kryss COLOR=0599 ITEM=i_boots_calf COLOR=0599 ITEM=i_cape COLOR=0599 ITEM=random_coin_purse ITEM={ backpack_meager 1 backpack_average 2 } MOREZ={1 5} MOREM={0 100} CATEGORY=Civilized SUBSECTION=Sprite-Elf (Evil) DESCRIPTION=Sprite [CHARDEF 01071] DEFNAME=c_h_sprite_mage NAME=#NAMES_ELF_FEMALE the Sprite Mage ID=C_WOMAN DAM=6,10 //ARMOR= DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY|MT_SWIM|MT_FEMALE TSPEECH=spk_human_prime TSPEECH=spk_human_default TEVENTS=e_sprites ON=@Create COLOR=045e STR={86 90} DEX={91 100} INT={71 85} WRESTLING={58.0 78.0} MAGICRESISTANCE={60.0 80.0} MAGERY={65.0 85.0} NPC=brain_thief KARMA={-2500 -6000} FAME={1200 3200} ITEMNEWBIE=i_hair_PONYTAIL COLOR=0597 ON=@NPCRestock ITEM=i_robe COLOR=0599 ITEM=i_sandals COLOR=0599 ITEM=random_coin_purse ITEM=backpack_average MOREZ={1 5} MOREM={0 100} ITEM=random_scroll ITEM=random_scroll CATEGORY=Civilized SUBSECTION=Sprite-Elf (Evil) DESCRIPTION=Sprite Mage [CHARDEF 01072] DEFNAME=c_h_sprite_sorc //DEFNAME=C_H_SPRITE_SORCERESS NAME=#NAMES_ELF_FEMALE the Sprite Sorceress ID=C_WOMAN DAM=6,10 //ARMOR= DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY|MT_SWIM|MT_FEMALE TSPEECH=spk_human_prime TSPEECH=spk_human_default TEVENTS=e_sprites ON=@Create COLOR=045e STR={86 95} DEX={91 100} INT={71 85} WRESTLING={68.0 88.0} MAGICRESISTANCE={70.0 85.0} MAGERY={75.0 95.0} KARMA={-3000 -6500} FAME={1700 3700} NPC=brain_thief ITEMNEWBIE=i_hair_LONG COLOR=0 ON=@NPCRestock ITEM=i_hat_wizards COLOR=0599 ITEM=i_robe COLOR=0595 ITEM=i_sandals COLOR=0599 ITEM=random_coin_purse ITEM=backpack_average MOREZ={1 5} MOREM={0 100} ITEM=random_upper_scroll ITEM=random_scroll CATEGORY=Civilized SUBSECTION=Sprite-Elf (Evil) DESCRIPTION=Sprite Sorcerous [CHARDEF c_h_sprite_shapeshifter] DEFNAME=c_h_sprite_shapeshifter NAME=#NAMES_ELF_FEMALE the Sprite Shapeshifter ID=C_WOMAN DAM=6,10 //ARMOR= DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY|MT_SWIM|MT_FEMALE TSPEECH=spk_human_prime TSPEECH=spk_human_default TEVENTS=e_sprites TEVENTS=e_shapeshift ON=@Create EVENTS=+e_polycounter COLOR=045e STR={86 95} DEX={91 100} INT={271 285} WRESTLING=100.0 MAGICRESISTANCE={70.0 85.0} MAGERY=100.0 KARMA={-3000 -6500} FAME={1700 3700} NPC=brain_thief ITEMNEWBIE=i_hair_LONG COLOR=0 ON=@NPCRestock //ITEM=i_hat_wizards //COLOR=0599 //ITEM=i_robe //COLOR=0595 ITEM=i_staff_black COLOR=0599 ITEM=i_cape COLOR=0599 ITEM=random_coin_purse ITEM=backpack_rich MOREZ={1 5} MOREM={0 100} ITEM=random_upper_scroll ITEM=random_scroll ITEM=i_scroll_polymorph CATEGORY=Civilized SUBSECTION=Sprite-Elf (Evil) DESCRIPTION=Sprite Shapeshifter [EVENTS e_polycounter] ON=@Death TAG.DEATHCOUNTS=+1> IF (> < 2) SPELLEFFECT 41, 100.0 STR= / 2> HITS= SAY Owee! You'll pay for that! RETURN 1 ELSEIF (> < 3) TAG.OLDOBODY= TAG.OLDSKIN= TAG.OLDNAME= SPELLEFFECT 41, 100.0 STR= / 2> HITS= SAY Fine. You will look upon your own worst enemy. FINDLAYER.layer_pack.LAYER=layer_bankbox EVENTS=+e_mimic RETURN 1 ELSE //On the third time, they die. EVENTS=-e_mimic IF (0) OBODY=> OSKIN=> NAME= BODY= COLOR= ENDIF IF () FINDLAYER.layer_pack.REMOVE FINDLAYER.layer_bankbox.ATTR=attr_decay FINDLAYER.layer_bankbox.LAYER=layer_pack ENDIF RETURN 0 ENDIF [EVENTS e_shapeshift] ON=@SkillStart IF !() EQUIPWEAPON EQUIPARMOR ENDIF IF !( & statf_war) //Only polymorph in war mode. RETURN 0 ENDIF IF () RETURN 0 ENDIF IF ((!=019)&&()) ACT= THINGBODY //Sets var. POLY > RETURN 1 ENDIF ON=@SkillFail //Failure is not an option! IF ((==019)&&(==038)) NEWNPC ACT.P=10,10 BODY= IF ( > ) HITS= ELSE HITS= ENDIF IF ( > ) STAM= ELSE STAM= ENDIF IF ( > ) MANA= ELSE MANA= ENDIF ACT.REMOVE NEWITEM=i_rune_polymorph ACT.LINK= ACT.MOREP=56,100.0 //ACT.MORE1L=-) / 2> //ACT.MORE1H=-) / 2> ACT.MORE1=0 STR= DEX= MANA= ACT.MORE2=01 ACT.TIMER={400 500} ACT.LAYER=40 ACT.TYPE=t_spell ACT.CONT FLAGS=|statf_polymorph SOUND snd_spell_polymorph RESEND ENDIF ON=@SpellEffect IF ( == 56) //Polymorph. NEWITEM=i_npcpoly_mem ACT.TAG.OLDSTR= ACT.TAG.OLDDEX= ACT.TAG.OLDINT= ACT.EQUIP ENDIF [ITEMDEF i_npcpoly_mem] ID=i_memory TYPE=t_eq_script NAME=Polymorph Healer ON=@Create ATTR=attr_invis|attr_decay ON=@Equip TIMER=1 ON=@Timer IF (> > ) CONT.STR=> ENDIF IF (> > ) CONT.INT=> ENDIF IF (> > ) CONT.DEX=> ENDIF //They'll keep getting stronger this way. CONT.HITS= CONT.MANA= CONT.STAM= REMOVE RETURN 1 [CHARDEF c_h_sprite_alchemist] DEFNAME=c_h_sprite_alchemist NAME=#NAMES_ELF_FEMALE the Sprite Alchemist ID=C_WOMAN DAM=6,10 //ARMOR= DESIRES=i_gold,e_notoriety,i_potion_lava,t_potion AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY|MT_SWIM|MT_FEMALE TSPEECH=spk_human_prime TSPEECH=spk_human_default TEVENTS=e_sprites TEVENTS=e_evil_alchemist ON=@Create COLOR=045e STR={186 190} DEX={191 200} INT={271 285} ALCHEMY=100.0 WRESTLING={58.0 78.0} MAGICRESISTANCE=100.0 MAGERY={75.0 95.0} NPC=brain_thief KARMA={-2500 -6000} FAME={1200 3200} ITEMNEWBIE=i_hair_PONYTAIL COLOR=0597 ON=@NPCRestock ITEM=i_robe COLOR=0599 ITEM=i_sandals COLOR=0599 ITEM=random_coin_purse ITEM=backpack_average MOREZ={1 5} MOREM={0 100} ITEM=evil_alchemist_potions ITEMNEWBIE=evil_alchemist_newbiepotions ITEM=random_scroll ITEM=random_scroll ITEM=i_staff_gnarled COLOR=0599 CATEGORY=Civilized SUBSECTION=Sprite-Elf (Evil) DESCRIPTION=Sprite Alchemist [TEMPLATE evil_alchemist_potions] CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_potion ITEM=random_potion ITEM=random_potion ITEM=random_potion,R2 ITEM=random_potion,R2 ITEM=random_potion,R2 ITEM=random_potion,R2 ITEM=random_potion,R2 ITEM=i_potion_cure ITEM=i_potion_cure ITEM=i_potion_cure,R2 ITEM=i_potion_cure,R2 ITEM=i_potion_cure,R2 ITEM=i_potion_explosiongreat ITEM=i_potion_explosiongreat,R2 ITEM=i_potion_explosiongreat,R2 ITEM=i_potion_explosiongreat,R2 [TEMPLATE evil_alchemist_newbiepotions] CONTAINER=i_backpack //BAH, amount doesn't work here. ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=random_potion ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_explosiongreat ITEMNEWBIE=i_potion_lava [CHARDEF c_h_sprite_healer] DEFNAME=c_h_spirte_healer NAME=#NAMES_ELF_FEMALE the Sprite Healer ID=C_WOMAN DAM=6,10 //ARMOR= DESIRES=i_corpse AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze //,t_eerie_stuff //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY|MT_SWIM|MT_FEMALE TSPEECH=spk_human_prime TSPEECH=spk_human_default TEVENTS=e_evilhealer TEVENTS=e_sprites ON=@Create COLOR=045e STR={96 100} DEX={131 150} INT=1000 WRESTLING={88.0 98.0} TACTICS={75.0 95.0} MAGICRESISTANCE=100.0 MAGERY={85.0 100.0} NPC=brain_beserk KARMA={-1500 -6000} FAME={1200 3200} ITEMNEWBIE=i_spellbook MORE1=012094c48 MORE2=0828 ITEMNEWBIE=i_hair_PONYTAIL COLOR=0597 ON=@NPCRestock ITEM=i_robe COLOR=0599 ITEM=i_sandals COLOR=0599 ITEM=random_coin_purse ITEM=backpack_average MOREZ={1 5} MOREM={0 100} ITEM=random_scroll ITEM=random_scroll CATEGORY=Civilized SUBSECTION=Sprite-Elf (Evil) DESCRIPTION=Sprite Healer [CHARDEF 01073] DEFNAME=c_h_sprite_archer NAME=#NAMES_ELF_FEMALE the Sprite Archer ID=C_WOMAN DAM=6,10 //ARMOR= CAN=MT_WALK|MT_FLY|MT_SWIM|MT_FEMALE DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff TSPEECH=spk_human_prime TSPEECH=spk_human_default TEVENTS=e_sprites ON=@Create COLOR=045e STR={86 90} DEX={91 100} INT={71 85} //ALIGNMENT=EVIL ARCHERY={65.0 88.0} WRESTLING={35.0 58.0} MAGICRESISTANCE={50.0 60.0} TACTICS={75.0 85.0} NPC=brain_Human KARMA={-2500 -6000} FAME={1200 3200} ITEMNEWBIE=i_hair_KRISNA COLOR=0597 ON=@NPCRestock ITEM=i_arrow,{20 40} ITEM=I_LEATHER_TUNIC COLOR=0595 ITEM=i_leather_gloves COLOR=0595 ITEM=i_leather_leggings COLOR=0595 ITEM=i_bow ITEM=i_boots_calf COLOR=0599 ITEM=i_cape COLOR=0599 ITEM=random_coin_purse ITEM={ backpack_meager 1 backpack_average 2 } MOREZ={1 5} MOREM={0 100} CATEGORY=Civilized SUBSECTION=Sprite-Elf (Evil) DESCRIPTION=Sprite Archer [CHARDEF 01074] DEFNAME=c_h_frostelf_archer NAME=#NAMES_ELF_MALE the Frost Elf Archer ID=C_MAN DAM=10,20 ARMOR=15 CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE //ALIGNMENT=EVIL TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create COLOR=05d STR={70 90} DEX={81 95} INT={50 60} ARCHERY={70.0 90.0} MAGICRESISTANCE={20.0 30.0} TACTICS={70.0 90.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} FAME={2500 4000} ITEMNEWBIE=i_hair_krisna ON=@NPCRestock ITEM=i_studded_tunic ITEM=i_tunic ITEM=random_shoes COLOR=01bb ITEM=i_bow ITEM=i_arrow,{10 50} ITEM=random_jewel ITEM=i_gold,{60 80} CATEGORY=Civilized SUBSECTION=Frost-Elf (Evil) DESCRIPTION=Frost Elven Archer [CHARDEF c_h_frostelf_ranger] DEFNAME=c_h_frostelf_ranger NAME=#NAMES_ELF_MALE the Frost Elf Ranger ID=C_MAN DAM=10,20 ARMOR=15 CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE //ALIGNMENT=EVIL TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create COLOR=05d STR={70 100} DEX={111 135} INT={50 60} ARCHERY={80.0 100.0} MAGICRESISTANCE={40.0 50.0} TACTICS={60.0 100.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} FAME={4500 6000} ITEMNEWBIE=i_hair_krisna ON=@NPCRestock ITEM=i_studded_tunic ITEM=i_tunic ITEM=random_shoes COLOR=01bb ITEMNEWBIE=i_bow_ice ITEM=i_arrow,{20 50} ITEM=random_jewel ITEM=i_gold,{260 280} CATEGORY=Civilized SUBSECTION=Frost-Elf (Evil) DESCRIPTION=Frost Elven Ranger [CHARDEF 01075] DEFNAME=c_h_frostelf_warrior NAME=#NAMES_ELF_MALE the Frost Elf Warrior ID=C_MAN CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE //ALIGNMENT=EVIL TSPEECH=spk_human_prime TSPEECH=spk_human_default DAM=10,20 ARMOR=15 ON=@Create COLOR=05d STR={80 100} DEX={81 95} INT={50 60} MAGICRESISTANCE={35.0 45.0} TACTICS={70.0 90.0} WRESTLING={40.0 55.0} SWORDSMANSHIP={70.0 90.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} FAME={2500 4000} ITEMNEWBIE=i_hair_krisna ON=@NPCRestock ITEM=i_gold,{80 100} ITEM=i_studded_tunic ITEM=i_tunic ITEM=random_shoes COLOR=01bb ITEM=i_halberd ITEM=random_jewel CATEGORY=Civilized SUBSECTION=Frost-Elf (Evil) DESCRIPTION=Frost Elven Warrior [CHARDEF 01076] DEFNAME=c_h_frostelf_chief NAME=#NAMES_ELF_MALE the Frost Elf Chieftain ID=C_MAN DAM=20,25 ARMOR=20 CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE //ALIGNMENT=EVIL TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create COLOR=05d STR={150 200} DEX={81 95} INT={50 60} MAGICRESISTANCE={60.0 75.0} TACTICS={70.0 90.0} WRESTLING={40.0 55.0} SWORDSMANSHIP=100.0 PARRYING={75.0 100.0} NPC=BRAIN_HUMAN KARMA={-4000 -6000} FAME={3500 5000} ITEMNEWBIE=i_hair_krisna ON=@NPCRestock ITEM=i_gold,{80 100} ITEM=i_studded_tunic ITEM=i_tunic ITEM=i_pants_long ITEM=random_shoes COLOR=01bb ITEM=i_sword_viking ITEM=i_shield_kite_metal ITEM=random_jewel //ITEM=random_average_magic_loot ITEM=backpack_loaded CATEGORY=Civilized SUBSECTION=Frost-Elf (Evil) DESCRIPTION=Frost Elf Chieftain [CHARDEF 01077] DEFNAME=c_h_frostelf_shaman NAME=#NAMES_ELF_MALE the Frost Elf Shaman ID=C_MAN //ALIGNMENT=EVIL CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE DAM=15,20 ARMOR={15 20} TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create COLOR=05d STR={80 120} DEX={81 95} INT={80 100} MAGICRESISTANCE={60.0 75.0} TACTICS={70.0 90.0} WRESTLING={40.0 55.0} MAGERY={75.0 85.0} NPC=BRAIN_HUMAN KARMA={-3000 -5000} FAME={2500 4000} ITEMNEWBIE=i_hair_krisna ON=@NPCRestock ITEM=i_GOLD,{80 100} ITEM=i_ROBE ITEM=random_shoes COLOR=01bb ITEM=random_jewel ITEM=random_scroll ITEM=random_scroll ITEM=i_reag_black_pearl,15 ITEM=i_reag_blood_moss,15 ITEM=i_reag_garlic,15 ITEM=i_reag_ginseng,15 ITEM=i_reag_mandrake_root,15 ITEM=i_reag_nightshade,15 ITEM=i_reag_sulfur_ash,15 ITEM=i_reag_spider_silk,15 ITEM=i_spellbook MORE1=06c2a0885 ATTR=020 CATEGORY=Civilized SUBSECTION=Frost-Elf (Evil) DESCRIPTION=Frost Elf Shaman [CHARDEF 01078] DEFNAME=c_h_frostelf_warrioress NAME=#NAMES_ELF_FEMALE the Frost Elf Warrioress ID=C_WOMAN DAM=10,20 ARMOR=15 CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE //ALIGNMENT=EVIL TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create COLOR=05d STR={80 100} DEX={81 95} INT={50 60} MAGICRESISTANCE={35.0 45.0} TACTICS={70.0 90.0} WRESTLING={40.0 55.0} MACEFIGHTING={70.0 90.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} FAME={2500 4000} ITEMNEWBIE=i_hair_long ON=@NPCRestock ITEM=i_gold,{80 100} ITEM=i_armor_female_studded ITEM=random_shoes COLOR=01bb ITEM=i_staff_quarter ITEM=random_jewel CATEGORY=Civilized SUBSECTION=Frost-Elf (Evil) DESCRIPTION=Frost Elven Warrioress [CHARDEF 01079] DEFNAME=c_h_barbarian_warrior NAME=#NAMES_HUMANMALE the Barbarian Warrior ID=C_MAN CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE TSPEECH=spk_human_prime TSPEECH=spk_human_default DAM=20,25 ARMOR=20 ON=@Create STR={150 200} DEX={81 95} INT={20 30} //ALIGNMENT=EVIL MAGICRESISTANCE={20.0 35.0} TACTICS={80.0 95.0} WRESTLING={80.0 95.0} SWORDSMANSHIP=100.0 PARRYING={75.0 100.0} NPC=BRAIN_HUMAN KARMA={-4000 -6000} FAME={3500 5000} ITEMNEWBIE=i_hair_long COLOR=colors_red ITEMNEWBIE=i_beard_short_med COLOR=match_hair ON=@NPCRestock ITEM=i_boots_calf COLOR=01bb ITEM=i_mask_deer ITEM=i_axe_double ITEM=i_leather_tunic ITEM=i_kilt COLOR=01bb ITEM=backpack_rich CATEGORY=Civilized SUBSECTION=Barbarians (Evil) DESCRIPTION=Barbarian Warrior [CHARDEF 01080] DEFNAME=c_h_barbarian_chieftan NAME=#NAMES_HUMANMALE the Barbarian Chieftain ID=C_MAN //ALIGNMENT=EVIL CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE TSPEECH=spk_human_prime TSPEECH=spk_human_default DAM={25 28} ARMOR=22 ON=@Create STR={200 250} DEX={88 98} INT={20 30} MAGICRESISTANCE={20.0 35.0} TACTICS={90.0 100.0} WRESTLING={90.0 100.0} SWORDSMANSHIP=100.0 PARRYING={85.0 100.0} NPC=BRAIN_HUMAN KARMA={-4500 -6500} FAME={4000 5500} ITEMNEWBIE=i_hair_long COLOR=colors_red ITEMNEWBIE=i_beard_long_med COLOR=match_hair ON=@NPCRestock ITEM=i_boots_calf COLOR=01bb ITEM=I_LEATHER_TUNIC ITEM=i_kilt COLOR=01bb ITEM=backpack_rich ITEM=i_axe_battle_large_ruin ITEM=i_mask_bear CATEGORY=Civilized SUBSECTION=Barbarians (Evil) DESCRIPTION=Barbarian Chieftain [CHARDEF 01081] DEFNAME=c_h_barbarian_shaman NAME=#NAMES_HUMANMALE the Barbarian Shaman ID=C_MAN DAM=20,25 ARMOR=20 //ALIGNMENT=EVIL CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create STR={100 150} DEX={81 95} INT={20 30} MAGICRESISTANCE={40.0 55.0} MAGERY={60.0 75.0} TACTICS={80.0 95.0} WRESTLING={80.0 95.0} MACEFIGHTING=100.0 PARRYING={75.0 100.0} NPC=BRAIN_HUMAN KARMA={-4000 -6000} FAME={3500 5000} ITEMNEWBIE=i_hair_long COLOR=colors_red ITEMNEWBIE=i_beard_short_med COLOR=match_hair ON=@NPCRestock ITEM=i_boots_calf COLOR=01bb ITEM=i_staff_gnarled ITEM=i_SASH COLOR=01bb ITEM=i_kilt COLOR=01bb ITEM=backpack_rich ITEM=i_mask_tribal_red ITEM=random_average_magic_loot CATEGORY=Civilized SUBSECTION=Barbarians (Evil) DESCRIPTION=Barbarian Shaman [CHARDEF 01082] DEFNAME=c_h_barbarian_warrioress NAME=#NAMES_HUMANFEMALE the Barbarian Warrioress ID=C_WOMAN DAM=20,25 ARMOR=20 //ALIGNMENT=EVIL CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create STR={90 110} DEX={81 95} INT={20 30} MAGICRESISTANCE={20.0 35.0} TACTICS={80.0 95.0} WRESTLING={80.0 95.0} SWORDSMANSHIP=100.0 PARRYING={65.0 90.0} NPC=BRAIN_HUMAN FAME={3500 5000} KARMA={-4000 -6000} ITEMNEWBIE=i_hair_ponytail COLOR=colors_red ON=@NPCRestock ITEM=i_boots_thigh COLOR=01bb ITEM=i_armor_female_studded ITEM=i_axe_battle ITEM=backpack_rich ITEM=i_mask_deer CATEGORY=Civilized SUBSECTION=Barbarians (Evil) DESCRIPTION=Barbarian Warrioress [CHARDEF 01083] DEFNAME=c_h_warlock NAME=#NAMES_HUMANMALE the Warlock ID=C_MAN DAM=20,35 ARMOR=15,20 //ALIGNMENT=EVIL CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create COLOR=0599 STR={80 120} DEX={81 95} INT={80 100} MAGICRESISTANCE={90.0 95.0} TACTICS={70.0 90.0} WRESTLING={40.0 55.0} MAGERY={95.0 100.0} NPC=BRAIN_MONSTER KARMA={-3000 -5000} FAME={2500 4000} ITEMNEWBIE=i_hair_long COLOR=0 ITEMNEWBIE=i_spellbook ADDSPELL=s_poison ADDSPELL=s_teleport ADDSPELL=s_curse ADDSPELL=s_lightning ADDSPELL=s_blade_spirits ADDSPELL=s_paralyze ADDSPELL=s_energy_bolt ADDSPELL=s_explosion ADDSPELL=s_mass_curse ADDSPELL=s_chain_lightning ADDSPELL=s_flamestrike ADDSPELL=s_meteor_swarm ADDSPELL=s_earthquake ADDSPELL=s_energy_vortex ADDSPELL=s_fire_bolt ADDSPELL=s_hallucination ON=@NPCRestock ITEM=i_robe COLOR=1 ITEM=i_hat_wizards COLOR=1 ITEM=i_boots_calf COLOR=1 ITEM=random_jewel ITEM=random_upper_scroll ITEM=random_scroll CONTAINER=i_bag ITEM=i_reag_black_pearl,{ 1 15 } ITEM=i_reag_blood_moss,{ 1 15 } ITEM=i_reag_garlic,{ 1 15 } ITEM=i_reag_ginseng,{ 1 15 } ITEM=i_reag_mandrake_root,{ 1 15 } ITEM=i_reag_nightshade,{ 1 15 } ITEM=i_reag_sulfur_ash,{ 1 15 } ITEM=i_reag_spider_silk,{ 1 15 } CATEGORY=Civilized SUBSECTION=Witches (Evil) DESCRIPTION=Warlock [CHARDEF 01084] DEFNAME=c_h_witch NAME=#NAMES_HUMANFEMALE the Witch ID=C_WOMAN DAM=15,20 ARMOR=15,20 CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_FEMALE TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create COLOR=0599 STR={70 90} DEX={81 95} INT={80 100} //ALIGNMENT=EVIL TACTICS={70.0 90.0} WRESTLING={40.0 55.0} MACEFIGHTING={55.0 75.0} MAGERY={65.0 85.0} MAGICRESISTANCE={80.0 90.0} NPC=BRAIN_HUMAN KARMA={-3000 -5000} FAME={2000 4000} ITEMNEWBIE=i_hair_long COLOR=color_gray_dk ON=@NPCRestock ITEM=i_shirt_fancy COLOR=0 ITEM=i_skirt_long COLOR=1 ITEM=i_hat_wizards COLOR=1 ITEM=i_boots_calf COLOR=1 ITEM=random_potion ITEM=random_potion ITEM=i_reag_BATWING,{ 1 5 } ITEM=i_reag_eye_of_newt,{ 1 5 } ITEM=i_staff_gnarled ITEM=i_gold,{50 80} CATEGORY=Civilized SUBSECTION=Witches (Evil) DESCRIPTION=Witch [CHARDEF 01085] DEFNAME=c_h_witch_high NAME=#NAMES_HUMANFEMALE the High Witch ID=C_WOMAN CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_FEMALE DAM=15,20 ARMOR=15,20 TSPEECH=spk_human_prime TSPEECH=spk_human_default ON=@Create COLOR=0599 //ALIGNMENT=EVIL STR={90 110} DEX={81 95} INT={80 100} MAGICRESISTANCE={90.0 95.0} TACTICS={80.0 90.0} WRESTLING={40.0 55.0} MACEFIGHTING={75.0 95.0} MAGERY={75.0 95.0} NPC=BRAIN_HUMAN KARMA={-3000 -5000} FAME={2000 4000} ITEMNEWBIE=i_hair_long COLOR=color_gray_dk ON=@NPCRestock ITEM=i_dress_plain COLOR=1 ITEM=i_hat_wizards COLOR=1 ITEM=i_boots_calf COLOR=1 ITEM=random_potion ITEM=random_potion ITEM=i_reag_BATWING ITEM=i_reag_BATWING ITEM=i_reag_eye_of_newt,{ 1 5 } ITEM=I_STAFF_BLACK ITEM=i_gold,{100 200} CATEGORY=Civilized SUBSECTION=Witches (Evil) DESCRIPTION=High Witch [CHARDEF 01086] DEFNAME=c_a_black_cat NAME=Black Cat SOUND=snd_ANIMALS_CAT1 ID=c_CAT DAM=2 ARMOR=4 RESOURCES=2 i_ribs_raw //ALIGNMENT=EVIL FOODTYPE=5 t_meat_raw, 5 t_FISH SHELTER=r_HOUSE DESIRES=e_Human_Greet,t_WINDOW CAN=MT_WALK|MT_RUN DESCRIPTION=Black Cat SUBSECTION=Witches (Evil) CATEGORY=Civilized ON=@Create COLOR=047f STR=25 DEX=35 INT=5 PARRYING=10.0 MAGICRESISTANCE=20.0 TACTICS=25.0 WRESTLING=25.0 TAMING=80.0 NPC=brain_animal FAME={2500 4000} KARMA={-1000 -2000} [CHARDEF 01087] DEFNAME=c_h_bandit_m NAME=#NAMES_HUMANMALE the Bandit ID=C_MAN CAN=MT_EQUIP|MT_USEHANDS|MT_WALK //ALIGNMENT=EVIL DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff TSPEECH=spk_human_prime TSPEECH=jobBrigand TSPEECH=spk_needs TSPEECH=spk_rehello TSPEECH=spk_human_default TEVENTS=e_Human_HearUnk TEVENTS=e_Human_ConvInit TEVENTS=e_Human_Greet TEVENTS=e_Human_Space TEVENTS=e_Human_Needs TEVENTS=e_Human_Refuse TEVENTS=e_bandit_tracker ON=@Create COLOR=colors_skin STR={66 80} DEX={81 95} INT={61 75} HIDING={45.0 68.0} SNOOPING={75.0 90.0} LockPicking={35.0 58.0} STEALING={75.0 90.0} PARRYING={55.0 78.0} SWORDSMANSHIP={35.0 58.0} WRESTLING={35.0 58.0} MAGICRESISTANCE={45.0 58.0} TACTICS={55.0 78.0} NPC=brain_thief KARMA={-3000 -4000} FAME={2500 4000} ITEMNEWBIE=random_male_hair COLOR=colors_hair ITEMNEWBIE=random_facial_hair COLOR=match_hair ON=@NPCRestock ITEM=i_shirt_plain COLOR=colors_all ITEM=random_pants COLOR=colors_all ITEM=random_shoes COLOR=colors_neutral ITEM=i_skull_cap COLOR=colors_all ITEM=random_sword ITEM=random_coin_purse CATEGORY=Civilized SUBSECTION=Bandits (Evil) DESCRIPTION=Bandit (male) [CHARDEF 01088] DEFNAME=c_h_bandit_f NAME=#NAMES_HUMANFEMALE the Bandit ID=C_WOMAN //ALIGNMENT=EVIL CAN=MT_EQUIP|MT_USEHANDS|MT_WALK DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff TSPEECH=spk_human_prime TSPEECH=jobBrigand TSPEECH=spk_needs TSPEECH=spk_rehello TSPEECH=spk_human_default TEVENTS=e_Human_HearUnk TEVENTS=e_Human_ConvInit TEVENTS=e_Human_Greet TEVENTS=e_Human_Space TEVENTS=e_Human_Needs TEVENTS=e_Human_Refuse TEVENTS=e_bandit_tracker ON=@Create COLOR=colors_skin STR={66 80} DEX={81 95} INT={61 75} HIDING={45.0 68.0} SNOOPING={75.0 90.0} LockPicking={35.0 58.0} STEALING={75.0 90.0} PARRYING={55.0 78.0} WRESTLING={35.0 58.0} MACEFIGHTING={35.0 58.0} MAGICRESISTANCE={45.0 58.0} TACTICS={55.0 78.0} NPC=brain_thief KARMA={-3000 -4000} FAME={2500 4000} ITEMNEWBIE=random_female_hair COLOR=colors_hair ON=@NPCRestock ITEM=i_shirt_plain COLOR=colors_all ITEM=i_skirt_long COLOR=colors_all ITEM=random_shoes COLOR=colors_neutral ITEM=i_skull_cap COLOR=colors_all ITEM=random_mace ITEM=random_coin_purse CATEGORY=Civilized SUBSECTION=Bandits (Evil) DESCRIPTION=Bandit (female) [CHARDEF 01089] DEFNAME=c_h_dreadlord ID=C_MAN NAME=#NAMES_DREAD_LORD the Dread Lord SOUND=snd_HUMAN_M_DIE_01 DAM=10,20 ARMOR=30 //DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff //ALIGNMENT=EVIL TEVENTS=e_bandit_tracker TSPEECH=spk_human_prime TSPEECH=jobMageEvil TSPEECH=spk_needs TSPEECH=spk_rehello TSPEECH=spk_human_default ON=@Create COLOR=colors_skin STR={200 250} DEX={100 150} INT={71 85} PARRYING={75.0 98.0} SWORDSMANSHIP={80.0 95.0} WRESTLING={67.0 90.0} MAGICRESISTANCE={65.0 88.0} TACTICS={80.0 98.0} POISONING={90.0 100.0} DETECTINGHIDDEN={90.0 100.0} NPC=brain_monster FAME=9999 KARMA=-9999 ITEMNEWBIE=random_male_hair COLOR=colors_hair ITEMNEWBIE=random_facial_hair COLOR=match_hair ON=@NPCRestock ITEM=i_platemail_gloves ITEM=i_platemail_helm ITEM=i_platemail_arms ITEM=i_platemail_gorget ITEM=i_platemail_chest ITEM=i_platemail_leggings ITEM=i_sword_viking ITEM=i_CAPE COLOR=020 ITEM=i_SASH COLOR=020 ITEM=i_apron_half COLOR=020 ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM=i_gold,{250 450} CATEGORY=Civilized SUBSECTION=Dread Lords DESCRIPTION=Dread Lord [CHARDEF 01090] DEFNAME=c_h_dreadlord_captain ID=C_MAN NAME=#NAMES_DREAD_LORD the Dread Lord Captain SOUND=snd_HUMAN_M_DIE_01 DAM=10,20 ARMOR=30 //DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze,t_eerie_stuff //ALIGNMENT=EVIL TEVENTS=e_bandit_tracker TSPEECH=spk_human_prime TSPEECH=jobMageEvil TSPEECH=spk_needs TSPEECH=spk_rehello TSPEECH=spk_human_default ON=@Create COLOR=colors_skin STR={350 400} DEX={200 250} INT={200 250} PARRYING={85.0 98.0} SWORDSMANSHIP={90.0 95.0} WRESTLING={67.0 90.0} MAGICRESISTANCE={65.0 88.0} TACTICS={90.0 98.0} POISONING={90.0 100.0} MAGERY={90.0 100.0} NPC=brain_monster FAME=9999 KARMA=-9999 ITEMNEWBIE=random_male_hair COLOR=colors_hair ITEMNEWBIE=random_facial_hair COLOR=match_hair ON=@NPCRestock ITEM=i_platemail_gloves ITEM=i_platemail_helm ITEM=i_platemail_arms ITEM=i_platemail_gorget ITEM=i_platemail_chest ITEM=i_platemail_leggings ITEM=i_sword_viking ITEM=i_CAPE COLOR=020 ITEM=i_SASH COLOR=020 ITEM=i_apron_half COLOR=020 ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM=i_gold,{400 600} ITEM=random_upper_scroll ITEM=random_upper_scroll CATEGORY=Civilized SUBSECTION=Dread Lords DESCRIPTION=Dread Lord Captain [CHARDEF 01091] DEFNAME=c_m_scorpion_prince NAME=Scorpion Prince ID=c_SCORPION_GIANT SOUND=snd_MONSTER_GSCORP1 ICON=i_pet_SCORP DAM=6,15 ARMOR=20 RESOURCES=8 i_ribs_raw CAN=MT_WALK FOODTYPE=15 t_meat_raw SHELTER=r_dungeon,r_caves,r_desert AVERSIONS=r_civilization ON=@Create COLOR=0387 STR={150 175} DEX={76 95} INT={56 80} //ALIGNMENT=EVIL PARRYING={70.0 80.0} MAGICRESISTANCE={40.0 45.0} TACTICS={70.0 85.0} WRESTLING={60.0 75.0} POISONING={90.0 100.0} NPC=brain_monster FAME={1000 2000} KARMA={-3000 -3999} ON=@NPCRestock ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM=i_gold,{100 200} CATEGORY=Monsters SUBSECTION=Scorpion Race DESCRIPTION=Scorpion Prince [CHARDEF 01092] DEFNAME=c_m_scorpion_king NAME=Scorpion King ID=c_SCORPION_GIANT SOUND=snd_MONSTER_GSCORP1 ICON=i_pet_SCORP DAM=10,18 ARMOR=30 RESOURCES=8 i_ribs_raw CAN=MT_WALK FOODTYPE=15 t_meat_raw SHELTER=r_dungeon,r_caves,r_desert AVERSIONS=r_civilization ON=@Create //ALIGNMENT=EVIL COLOR=0505 STR={300 350} DEX={80 95} INT={300 350} PARRYING={80.0 90.0} MAGICRESISTANCE={50.0 65.0} TACTICS={80.0 95.0} WRESTLING={70.0 85.0} POISONING={99.0 100.0} MAGERY={90.0 100.0} EVALUATINGINTEL={90.0 95.0} NPC=brain_monster FAME={3000 5000} KARMA={-4000 -4999} ON=@NPCRestock ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } ITEM=i_gold, {600 800} ITEM=random_upper_scroll ITEM=random_upper_scroll CATEGORY=Monsters SUBSECTION=Scorpion Race DESCRIPTION=Scorpion King [CHARDEF 01093] DEFNAME=c_m_scorpion_queen NAME=Scorpion Queen ID=c_SCORPION_GIANT SOUND=snd_MONSTER_GSCORP1 ICON=i_pet_SCORP DAM=10,20 ARMOR=30 RESOURCES=8 i_ribs_raw CAN=MT_WALK FOODTYPE=15 t_meat_raw SHELTER=r_dungeon,r_caves,r_desert AVERSIONS=r_civilization ON=@Create COLOR=0513 //ALIGNMENT=EVIL STR={450 500} DEX={80 95} INT={600 650} PARRYING={80.0 90.0} MAGICRESISTANCE={50.0 65.0} TACTICS={80.0 95.0} WRESTLING={70.0 85.0} POISONING={99.0 100.0} MAGERY={90.0 100.0} DETECTINGHIDDEN={90.0 100.0} EvaluatingIntel={90.0 95.0} NPC=brain_monster FAME={4000 6000} KARMA={-5000 -6999} ON=@NPCRestock ITEM=random_jewel,R3 ITEM=random_jewel,R3 ITEM=random_jewel,R3 ITEM=random_jewel,R3 ITEM=random_jewel,R3 ITEM=random_jewel,R3 ITEM=i_gold,{500 1200} ITEM=random_upper_scroll ITEM=random_upper_scroll ITEM=random_upper_scroll ITEM=random_upper_scroll CATEGORY=Monsters SUBSECTION=Scorpion Race DESCRIPTION=Scorpion Queen [CHARDEF 01094] DEFNAME=c_m_scorpion_thrall NAME=Scorpion Thrall ID=c_SPIDER_GIANT SOUND=snd_MONSTER_GISPIDR1 ICON=i_pet_SPIDER_GIANT DAM=5,15 ARMOR=12 RESOURCES=8 i_reag_spider_silk //ALIGNMENT=EVIL CAN=MT_WALK FOODTYPE=15 i_ribs_raw SHELTER=t_WEB,r_caves,r_dungeon ON=@Create COLOR=colors_gray STR={100 150} DEX={100 150} INT={36 60} PARRYING={55.0 65.0} MAGICRESISTANCE={25.0 40.0} TACTICS={55.0 70.0} WRESTLING={70.0 85.0} POISONING={90.0 99.0} NPC=brain_monster FAME={800 1500} KARMA={-1999 -3999} ON=@NPCRestock ITEM={i_reag_spider_silk 1 0 1},{3 10} ITEM={ random_jewel 1 0 1 } ITEM=i_gold,{50 100} CATEGORY=Monsters SUBSECTION=Scorpion Race DESCRIPTION=Scorpion Thrall [CHARDEF 01095] DEFNAME=c_h_woodelf_elite_ranger NAME=#NAMES_ELF_MALE the Wood-Elf Elite Ranger SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK DAM=15,30 ARMOR=19,19 TSPEECH=jobFighter TEVENTS=e_newarrowhits ON=@Create COLOR=0597 STR={60 80} DEX={81 95} INT={70 100} MAGICRESISTANCE={15.0 38.0} TACTICS={50.0 100.0} WRESTLING={25.0 40.0} ARCHERY={80.0 100.0} BOWCRAFT={60.0 80.0} SWORDSMANSHIP={50.0 70.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} ITEMNEWBIE=i_hair_long ITEMNEWBIE=i_beard_goatee ON=@NPCRestock ITEM=i_CAPE COLOR=045e ITEM=i_studded_gloves COLOR=045e ITEM=i_studded_tunic COLOR=045e ITEM=i_studded_gorget COLOR=045e ITEM=i_studded_leggings COLOR=0599 ITEM=i_studded_sleeves COLOR=0599 ITEM=i_boots_calf COLOR=045e ITEM=i_SASH COLOR=0599 ITEM=i_bow COLOR=045e ITEMNEWBIE=i_bow_enchanted COLOR=045e ITEM=i_arrow,{10 30} ITEM=i_gold,{80 200} CATEGORY=Civilized SUBSECTION=Wood Elves DESCRIPTION=Wood-Elf Elite Ranger [CHARDEF 01096] DEFNAME=c_h_woodelf_elite_warrior NAME=#NAMES_ELF_MALE the Wood-Elf Elite Warrior SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK DAM=10,30 ARMOR=19,19 TSPEECH=jobFighter ON=@Create COLOR=0597 STR={60 80} DEX={81 95} INT={70 100} MAGICRESISTANCE={15.0 38.0} SWORDSMANSHIP={60.0 100.0} TACTICS={50.0 100.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -5000} ITEMNEWBIE=i_hair_long ITEMNEWBIE=i_beard_goatee ON=@NPCRestock ITEM=i_sword_viking ITEM=I_SHIELD_KITE_WOOD ITEM=i_CAPE COLOR=045e ITEM=i_SASH COLOR=0599 ITEM=i_studded_sleeves COLOR=0599 ITEM=i_studded_tunic COLOR=045e ITEM=i_studded_gloves COLOR=045e ITEM=i_studded_leggings COLOR=0599 ITEM=i_studded_gorget COLOR=045e ITEM=i_boots_calf COLOR=045e ITEM=i_gold,{90 200} CATEGORY=Civilized SUBSECTION=Wood Elves DESCRIPTION=Wood-Elf Elite Warrior [CHARDEF 01097] DEFNAME=c_h_woodelf_ranger NAME=#NAMES_ELF_MALE the Wood-Elf Ranger SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=5,20 ARMOR=13,13 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter ON=@Create COLOR=0597 STR={40 60} DEX={50 70} INT={30 50} ARCHERY={65.0 80.0} BOWCRAFT={60.0 80.0} MAGICRESISTANCE={15.0 38.0} SPIRITSPEAK={30.0 100.0} SWORDSMANSHIP={30.0 50.0} TACTICS={50.0 80.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} ITEMNEWBIE=i_hair_long ITEMNEWBIE=i_beard_goatee ON=@NPCRestock ITEM=i_studded_sleeves COLOR=0599 ITEM=i_studded_tunic COLOR=0599 ITEM=i_studded_gloves COLOR=01bb ITEM=i_studded_leggings COLOR=0599 ITEM=i_studded_gorget COLOR=0599 ITEM=i_boots_calf COLOR=01bb ITEM=i_cape COLOR=01bb ITEM=i_sash COLOR=01bb ITEM=i_bow ITEM=i_arrow,{10 50} ITEM=i_gold,{50 150} CATEGORY=Civilized SUBSECTION=Wood Elves DESCRIPTION=Wood-Elf Ranger [CHARDEF 01098] DEFNAME=c_h_woodelf_hunter NAME=#NAMES_ELF_MALE the Wood-Elf hunter SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=5,20 ARMOR=13 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter ON=@Create COLOR=0597 STR={40 60} DEX={50 70} INT={30 50} FENCING={40.0 60.0} MAGICRESISTANCE={15.0 38.0} TACTICS={38.0 50.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} ITEMNEWBIE=i_hair_long ITEMNEWBIE=i_beard_long_med ON=@NPCRestock ITEM=i_leather_tunic ITEM=i_leather_gorget ITEM=i_leather_leggings ITEM=i_sandals ITEM=i_spear ITEM=i_gold,{25 70} ITEM=i_hides_cut,{1 3} CATEGORY=Civilized SUBSECTION=Wood Elves DESCRIPTION=Wood-Elf hunter [CHARDEF 01099] DEFNAME=c_darkelf_war_sword NAME=#NAMES_ELF_MALE the Dark-Elf Warrior SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=15,30 ARMOR=19,19 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter CATEGORY=Civilized SUBSECTION=Dark Elves DESCRIPTION=Dark-Elf Warrior w/sword ON=@Create COLOR=0597 STR={90 110} DEX={81 95} INT={70 100} MAGICRESISTANCE={15.0 38.0} SWORDSMANSHIP={60.0 100.0} TACTICS={50.0 100.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -5000} FAME={1000 3000} ITEMNEWBIE=i_beard_goatee ITEMNEWBIE=i_hair_long ON=@NPCRestock ITEM=i_sword_viking ITEM=I_BONE_CHEST COLOR=0455 ITEM=I_BONE_GLOVES COLOR=0455 ITEM=I_BONE_HELMET COLOR=0455 ITEM=i_chainmail_leggings COLOR=0455 ITEM=i_boots_calf COLOR=0455 ITEM=i_CAPE COLOR=0455 ITEM=i_shield_round_metal ITEM=i_gold,{100 300} [CHARDEF 01100] DEFNAME=c_h_woodelf_fighter NAME=#NAMES_ELF_MALE the Wood_Elf Fighter SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=5,10 ARMOR=5,10 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter ON=@Create COLOR=0597 STR={45 65} DEX={55 70} INT={70 100} MAGICRESISTANCE={15.0 38.0} SWORDSMANSHIP={60.0 80.0} TACTICS={50.0 80.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} ITEMNEWBIE=i_hair_long ON=@NPCRestock ITEM=i_sandals ITEM=i_gold,{40 110} ITEM=i_shield_wood ITEM=i_sword_long ITEM=i_studded_tunic COLOR=0599 ITEM=i_studded_gloves COLOR=0599 ITEM=i_studded_leggings COLOR=0599 CATEGORY=Civilized SUBSECTION=Wood Elves DESCRIPTION=Wood-Elf Fighter [CHARDEF 01101] DEFNAME=c_darkelf_fight_mace NAME=#NAMES_ELF_MALE the Dark-Elf Fighter SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=10,20 ARMOR=15,15 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter CATEGORY=Civilized SUBSECTION=Dark Elves DESCRIPTION=Dark-Elf Fighter ON=@Create COLOR=0597 STR={90 110} DEX={61 80} INT={50 60} FENCING={60.0 80.0} MACEFIGHTING={60.0 80.0} MAGICRESISTANCE={15.0 38.0} SWORDSMANSHIP={60.0 80.0} TACTICS={60.0 90.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -5000} ITEMNEWBIE=i_beard_goatee ITEMNEWBIE=i_hair_long ON=@NPCRestock ITEM=i_gold,{70 200} ITEM=I_BONE_CHEST COLOR=0455 ITEM=I_BONE_GLOVES COLOR=0455 ITEM=I_BONE_HELMET COLOR=0455 ITEM=i_boots_calf COLOR=0455 ITEM=i_mace_war ITEM=i_shield_wood ITEM=i_studded_leggings COLOR=0455 [CHARDEF 01102] DEFNAME=c_darkelf_grunt NAME=#NAMES_ELF_MALE the Dark-Elf Grunt SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=10,20 ARMOR=15,15 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter ON=@Create COLOR=0597 STR={70 90} DEX={61 80} INT={50 60} ARCHERY={60.0 80.0} FENCING={60.0 80.0} MACEFIGHTING={60.0 80.0} MAGICRESISTANCE={15.0 38.0} SWORDSMANSHIP={60.0 80.0} TACTICS={60.0 90.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-2500 -3500} FAME={1000 2000} ITEMNEWBIE=i_beard_goatee ITEMNEWBIE=i_hair_long ON=@NPCRestock ITEM=i_gold,{50 150} ITEM=I_BONE_CHEST COLOR=0455 ITEM=I_BONE_GLOVES COLOR=0455 ITEM=I_BONE_HELMET COLOR=0455 ITEM=i_boots_calf COLOR=0455 ITEM=i_studded_leggings COLOR=0455 ITEM=i_shield_wood ITEM=i_axe_war CATEGORY=Civilized SUBSECTION=Dark Elves DESCRIPTION=Dark-Elf Grunt [CHARDEF 01103] DEFNAME=c_darkelf_fight_sword NAME=#NAMES_ELF_MALE the Dark-Elf Fighter SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=10,20 ARMOR=15,15 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter CATEGORY=Civilized SUBSECTION=Dark Elves DESCRIPTION=Dark-Elf with Sword ON=@Create COLOR=0597 STR={90 110} DEX={61 80} INT={50 60} ARCHERY={60.0 80.0} FENCING={60.0 80.0} MACEFIGHTING={60.0 80.0} MAGICRESISTANCE={15.0 38.0} SWORDSMANSHIP={60.0 80.0} TACTICS={60.0 90.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} FAME={2500 4000} ITEMNEWBIE=i_beard_goatee ITEMNEWBIE=i_hair_long ON=@NPCRestock ITEM=i_gold,{80 200} ITEM=I_BONE_CHEST COLOR=0455 ITEM=I_BONE_GLOVES COLOR=0455 ITEM=I_BONE_HELMET COLOR=0455 ITEM=i_boots_calf COLOR=0455 ITEM=i_studded_leggings COLOR=0455 ITEM=i_shield_wood ITEM=i_sword_broad [CHARDEF 01104] DEFNAME=c_darkelf_war_axe NAME=#NAMES_ELF_MALE the Dark-Elf Warrior SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=15,30 ARMOR=19 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter CATEGORY=Civilized SUBSECTION=Dark Elves DESCRIPTION=Dark-Elf Warrior w/btl axe ON=@Create COLOR=0597 STR={90 110} DEX={81 95} INT={70 100} ARCHERY={75.0 100.0} MACEFIGHTING={75.0 100.0} MAGICRESISTANCE={15.0 38.0} PARRYING={40.0 50.0} SWORDSMANSHIP={75.0 100.0} TACTICS={75.0 100.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={ -3000 -5000 } FAME={3000 4000} ITEMNEWBIE=i_hair_long ITEMNEWBIE=i_beard_goatee ON=@NPCRestock ITEM=i_gold,{100 300} ITEM=I_BONE_CHEST COLOR=0455 ITEM=I_BONE_GLOVES COLOR=0455 ITEM=I_BONE_HELMET COLOR=0455 ITEM=i_chainmail_leggings COLOR=0455 ITEM=i_boots_calf COLOR=0455 ITEM=i_CAPE COLOR=0455 ITEM=i_axe_two_hand [CHARDEF c_darkelf_archer] DEFNAME=c_darkelf_archer NAME=#NAMES_ELF_MALE the Dark-Elf Archer SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=15,30 ARMOR=24 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter CATEGORY=Civilized SUBSECTION=Dark Elves DESCRIPTION=Dark-Elf Archer ON=@Create COLOR=0454 STR={200 240} DEX={381 395} INT={70 100} ARCHERY=100.0 MACEFIGHTING={75.0 100.0} MAGICRESISTANCE={15.0 38.0} PARRYING={40.0 50.0} SWORDSMANSHIP={75.0 100.0} TACTICS=100.0 WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={ -3000 -5000 } FAME={5000 7000} ITEMNEWBIE=i_hair_long ITEMNEWBIE=i_beard_goatee ON=@NPCRestock ITEM=i_arrow,{10 40} ITEM=i_gold,{300 500} ITEM=I_BONE_CHEST COLOR=0455 ITEM=I_BONE_GLOVES COLOR=0455 ITEM=I_BONE_HELMET COLOR=0455 ITEM=i_chainmail_leggings COLOR=0455 ITEM=i_boots_calf COLOR=0455 ITEM=i_CAPE COLOR=0455 ITEM=i_bow_excep [CHARDEF c_darkelf_mage_f] DEFNAME=c_darkelf_mage_f NAME=#NAMES_ELF_FEMALE the Dark-Elf Mage SOUND=snd_HUMAN_F_DIE_01 ID=C_WOMAN DAM=15,30 ARMOR=14 CAN=MT_EQUIP|MT_RUN|MT_FEMALE|MT_USEHANDS|MT_WALK CATEGORY=Civilized SUBSECTION=Dark Elves DESCRIPTION=Dark-Elf Mage ON=@Create COLOR=0454 STR={260 310} DEX={81 95} INT={370 1000} ARCHERY={50.0 70.0} MACEFIGHTING={75.0 100.0} MAGICRESISTANCE={85.0 105.0} PARRYING={40.0 50.0} SWORDSMANSHIP={75.0 100.0} HIDING=100.0 STEALTH=100.0 TACTICS={30.0 70.0} MAGERY={100.0 120.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={ -3000 -5000 } FAME={5000 7000} ITEMNEWBIE=i_hair_long ON=@NPCRestock ITEMNEWBIE=i_hiding_timer ITEM=i_reag_black_pearl,10 ITEM=i_reag_blood_moss,10 ITEM=i_reag_garlic,10 ITEM=i_reag_ginseng,10 ITEM=i_reag_mandrake_root,10 ITEM=i_reag_nightshade,10 ITEM=i_reag_sulfur_ash,10 ITEM=i_reag_spider_silk,10 ITEM=i_reag_daemon_bone,10 ITEM=i_gold,{100 300} ITEM=I_BONE_CHEST COLOR=0455 ITEM=I_BONE_GLOVES COLOR=0455 ITEM=I_BONE_HELMET COLOR=0455 ITEM=i_bone_leggings COLOR=0455 ITEM=i_boots_calf COLOR=0455 ITEM=i_CAPE COLOR=0455 ITEMNEWBIE=i_spellbook ADDSPELL=s_harm ADDSPELL=s_poison ADDSPELL=s_lightning ADDSPELL=s_flamestrike ADDSPELL=s_mass_curse ADDSPELL=s_energy_vortex ADDSPELL=s_earthquake [CHARDEF c_darkelf_assassin] NAME=#NAMES_ELF_MALE the Dark-Elf Assassin SOUND=snd_HUMAN_M_DIE_01 ID=C_MAN DAM=15,30 ARMOR=14 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter CATEGORY=Civilized SUBSECTION=Dark Elves DESCRIPTION=Dark-Elf Assassin ON=@Create COLOR=0454 STR={300 310} DEX={381 395} INT={70 100} ARCHERY=100.0 MACEFIGHTING={75.0 100.0} MAGICRESISTANCE={15.0 38.0} FENCING=100.0 PARRYING={40.0 50.0} SWORDSMANSHIP={75.0 100.0} HIDING=100.0 STEALTH=100.0 TACTICS=100.0 WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={ -3000 -5000 } FAME={5000 7000} ITEMNEWBIE=i_hair_long ITEMNEWBIE=i_beard_goatee ON=@NPCRestock ITEMNEWBIE=i_hiding_timer ITEM=i_gold,{100 300} ITEM=I_BONE_CHEST COLOR=0455 ITEM=I_BONE_GLOVES COLOR=0455 ITEM=I_BONE_HELMET COLOR=0455 ITEM=i_chainmail_leggings COLOR=0455 ITEM=i_boots_calf COLOR=0455 ITEM=i_CAPE COLOR=0455 ITEM=i_bow ITEM=i_dagger ON=@SkillStart IF (> != 21) IF !( & statf_hidden) IF !( & statf_war) ACTION=Skill_hiding ENDIF ENDIF ENDIF //RETURN 0 IF ( > 0) IF (()&&(&statf_war)) IF !() IF ( > 2) IF () FINDID.i_bow.EQUIP ELSE VAR.OLDACT=> NEWITEM i_bow ACT.EQUIP ACT=> ENDIF ELSE IF () FINDID.i_dagger.MOREZ={1 100} FINDID.i_dagger.EQUIP ELSE VAR.OLDACT=> NEWITEM i_dagger ACT.MOREZ={1 100} ACT.EQUIP ACT=> ENDIF ENDIF ENDIF ELSEIF !() IF () FINDID.i_dagger.EQUIP ELSE VAR.OLDACT=> NEWITEM i_dagger ACT.MOREZ={1 100} ACT.EQUIP ACT=> ENDIF ENDIF ENDIF [CHARDEF 01105] DEFNAME=c_h_woodelf_archer ID=C_MAN NAME=#NAMES_ELF_MALE the Wood-Elf Archer SOUND=snd_HUMAN_M_DIE_01 DAM=5,15 ARMOR=9 CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK TSPEECH=jobFighter ON=@Create COLOR=0597 STR={40 50} DEX={45 60} INT={30 50} ARCHERY={50.0 70.0} BOWCRAFT={60.0 80.0} MAGICRESISTANCE={15.0 38.0} SPIRITSPEAK={30.0 100.0} SWORDSMANSHIP={30.0 50.0} TACTICS={40.0 60.0} WRESTLING={25.0 40.0} NPC=BRAIN_HUMAN KARMA={-3000 -4000} ITEMNEWBIE=i_hair_long ON=@NPCRestock ITEM=i_arrow,{20 40} ITEM=I_LEATHER_TUNIC COLOR=0599 ITEM=i_leather_gloves COLOR=0599 ITEM=i_leather_leggings COLOR=0599 ITEM=i_bow COLOR=0224 ITEM=i_sandals ITEM=i_gold,{50 110} CATEGORY=Civilized SUBSECTION=Wood Elves DESCRIPTION=Wood-Elf Archer [CHARDEF 01106] DEFNAME=c_m_dragon_crystal ID=c_DRAGON_RED NAME=#NAMES_DRAGON the Crystal Dragon SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon DAM=9,29 ARMOR=36 RESOURCES=99 i_ribs_raw,8 i_reag_dragon_blood,20 i_hide //ALIGNMENT=CHAOTIC CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE //SPELLCIRCLES=6 FOODTYPE=80 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze TEVENTS=e_dragon_tracker ON=@Create NPC=brain_dragon COLOR=07fff STR={825 940} DEX={105 140} INT={435 475} PARRYING={55.0 95.0} MAGICRESISTANCE={99.0 100.0} TACTICS={98.0 100.0} WRESTLING={95.0 100.0} //TAMING=99.0 FAME={3000 9000} KARMA={-5000 -5999} ON=@NPCRestock ITEM={ rich_monster_backpack 1 filthy_rich_monster_backpack 1 } ITEM={ rich_monster_backpack 10 filthy_rich_monster_backpack 3 } ITEM={ rich_monster_backpack 10 filthy_rich_monster_backpack 3 } ITEM={ rich_gold_pile 1 filthy_rich_gold_pile 3 } ITEM={ rich_gold_pile 1 filthy_rich_gold_pile 3 } ITEM={ rich_gold_pile 1 } //ITEM=random_monster_goodie //ITEM=random_monster_goodie ITEM=random_jewel, {1 4}, R2 ITEM=random_jewel, {1 4}, R2 ITEM=random_jewel, {1 4}, R2 ITEM=random_jewel, {1 4}, R2 ITEM=i_gold,{2200 2900} ITEM=TTM_LVL5,R99 CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Crystal Dragon [CHARDEF 01107] DEFNAME=c_m_dragon_greendrake ID=c_DRAGON_SMALL_BLACK NAME=#NAMES_DRAGON the Green Drake SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon DAM=4,24 ARMOR=23 RESOURCES=50 i_ribs_raw,20 i_hide,8 i_reag_dragon_blood CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE FOODTYPE=25 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze TEVENTS=e_dragon_tracker ON=@Create COLOR=0175 STR={400 430} DEX={133 152} INT={100 140} //ALIGNMENT=NEUTRAL //SPELLCIRCLES=4 PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={65.0 90.0} WRESTLING={90.0 100.0} //TAMING=100.0 NPC=brain_dragon FAME={2000 6000} KARMA={-3001 -4999} ON=@NPCRestock ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ RANDOM_RICH_MONSTER_GOODIE 1 RANDOM_FILTHY_RICH_MONSTER_GOODIE 1 } ITEM={ random_gold_pile 3 0 1 } ITEM=TTM_LVL3,R99 CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Drake, Green [CHARDEF 01108] DEFNAME=c_m_dragon_copperdrake ID=c_DRAGON_SMALL_BLACK NAME=#NAMES_DRAGON the Copper Drake DAM=4,24 ARMOR=23 RESOURCES=50 i_ribs_raw,20 i_hide,8 i_reag_dragon_blood //ALIGNMENT=NEUTRAL CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE //SPELLCIRCLES=4 FOODTYPE=25 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze TEVENTS=e_dragon_tracker ON=@Create COLOR=091 STR={500 530} DEX={133 152} INT={200 240} PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={65.0 90.0} WRESTLING={90.0 100.0} //TAMING=100.0 NPC=brain_dragon FAME={3000 7000} KARMA={-3001 -5999} ON=@NPCRestock ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ RANDOM_RICH_MONSTER_GOODIE 1 RANDOM_FILTHY_RICH_MONSTER_GOODIE 1 } ITEM={ random_gold_pile 3 0 1 } ITEM=TTM_LVL3,R99 CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Drake, Copper [CHARDEF 01109] DEFNAME=c_m_dragon_bluedrake ID=c_DRAGON_SMALL_BLACK NAME=#NAMES_DRAGON the Blue Drake SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon DAM=4,24 ARMOR=23 RESOURCES=50 i_ribs_raw,20 i_hide,8 i_reag_dragon_blood //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE //SPELLCIRCLES=4 FOODTYPE=25 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze TEVENTS=e_dragon_tracker ON=@Create COLOR=05d STR={400 430} DEX={133 152} INT={100 140} PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={65.0 90.0} WRESTLING={90.0 100.0} //TAMING=100.0 NPC=brain_dragon FAME={2000 6000} KARMA={-3001 -5000} ON=@NPCRestock ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ RANDOM_RICH_MONSTER_GOODIE 1 RANDOM_FILTHY_RICH_MONSTER_GOODIE 1 } ITEM={ random_gold_pile 3 0 1 } ITEM=TTM_LVL3,R99 CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Drake, Blue [CHARDEF 01110] DEFNAME=c_m_dragon_golddrake ID=c_DRAGON_SMALL_BLACK NAME=#NAMES_DRAGON the Gold Drake SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon DAM=4,24 ARMOR=23 RESOURCES=50 i_ribs_raw,20 i_hide,8 i_reag_dragon_blood //ALIGNMENT=GOOD CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE //SPELLCIRCLES=4 FOODTYPE=25 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze TEVENTS=e_dragon_tracker ON=@Create COLOR=033 STR={550 610} DEX={133 152} INT={220 300} PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={65.0 90.0} WRESTLING={90.0 100.0} //TAMING=100.0 NPC=brain_dragon FAME={3000 7000} KARMA={-3001 -6000} ON=@NPCRestock ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ RANDOM_RICH_MONSTER_GOODIE 1 RANDOM_FILTHY_RICH_MONSTER_GOODIE 1 } ITEM={ random_gold_pile 3 0 1 } ITEM=TTM_LVL3,R99 CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Drake, Gold [CHARDEF 01111] DEFNAME=c_m_dragon_blackdrake ID=c_DRAGON_SMALL_BLACK NAME=#NAMES_DRAGON the Black Drake SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon DAM=4,24 ARMOR=23 RESOURCES=50 i_ribs_raw,20 i_hide,8 i_reag_dragon_blood //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE //SPELLCIRCLES=4 FOODTYPE=25 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze TEVENTS=e_dragon_tracker ON=@Create COLOR=0455 STR={510 590} DEX={133 152} INT={210 275} PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={65.0 90.0} WRESTLING={90.0 100.0} //TAMING=100.0 NPC=brain_dragon FAME={3000 7000} KARMA={-3001 -8000} ON=@NPCRestock ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ RANDOM_RICH_MONSTER_GOODIE 1 RANDOM_FILTHY_RICH_MONSTER_GOODIE 1 } ITEM={ random_gold_pile 3 0 1 } ITEM=TTM_LVL3,R99 CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Drake, Black [CHARDEF 01112] DEFNAME=c_m_dragon_silverdrake ID=c_DRAGON_SMALL_RED NAME=#NAMES_DRAGON the Silver Drake SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon DAM=4,24 ARMOR=23 RESOURCES=50 i_ribs_raw,20 i_hide,8 i_reag_dragon_blood //ALIGNMENT=GOOD CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE //SPELLCIRCLES=4 FOODTYPE=25 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze TEVENTS=e_dragon_tracker ON=@Create COLOR=037a STR={500 530} DEX={133 152} INT={200 240} PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={65.0 90.0} WRESTLING={90.0 100.0} //TAMING=100.0 NPC=brain_dragon FAME={2000 6000} KARMA={-3000 -5000} ON=@NPCRestock ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ RANDOM_RICH_MONSTER_GOODIE 1 RANDOM_FILTHY_RICH_MONSTER_GOODIE 1 } ITEM={ random_gold_pile 3 0 1 } ITEM=TTM_LVL3,R99 CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Drake, Silver [CHARDEF 01113] DEFNAME=c_m_dragon_crystaldrake ID=c_DRAGON_SMALL_RED NAME=#NAMES_DRAGON the Crystal Drake SOUND=snd_MONSTER_DRAGON1 ICON=i_pet_dragon DAM=4,24 ARMOR=23 RESOURCES=50 i_ribs_raw,20 i_hide,8 i_reag_dragon_blood //ALIGNMENT=EVIL CAN=MT_WALK|MT_FLY|MT_FIRE_IMMUNE //SPELLCIRCLES=4 FOODTYPE=25 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_water,r_civilization,t_TRAP,t_lavabomb,i_fx_field_fire,i_fx_field_fire_ns,i_fx_poison_field,i_fx_field_paralyze TEVENTS=e_dragon_tracker ON=@Create COLOR=07fff STR={500 530} DEX={133 152} INT={200 240} PARRYING={65.0 80.0} MAGICRESISTANCE={65.0 80.0} TACTICS={65.0 90.0} WRESTLING={90.0 100.0} //TAMING=100.0 NPC=brain_dragon FAME={2000 6000} KARMA={-3001 -5000} ON=@NPCRestock ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ rich_monster_backpack 3 filthy_rich_monster_backpack 1 } ITEM={ RANDOM_RICH_MONSTER_GOODIE 1 RANDOM_FILTHY_RICH_MONSTER_GOODIE 1 } ITEM={ random_gold_pile 3 0 1 } ITEM=TTM_LVL3,R99 CATEGORY=Monsters SUBSECTION=Dragons and Drakes DESCRIPTION=Drake, Crystal [CHARDEF 01124] DEFNAME=c_m_frost_ettin NAME=a Frost Ettin ID=c_ettin SOUND=snd_MONSTER_ETTIN1 ICON=i_pet_ETTIN CAN=MT_USEHANDS|MT_WALK DAM=3,15 ARMOR=17,17 FOODTYPE=5 t_meat_raw RESOURCES={5 10} i_ribs_raw TEVENTS=e_ettin_tracker //ALIGNMENT=EVIL ON=@Create COLOR=color_snow STR={135 155} INT={31 55} DEX={50 70} PARRYING={56.6 65.8} MAGICRESISTANCE={46.9 55.8} TACTICS={52.1 78.8} WRESTLING={58.4 67.6} NPC=BRAIN_MONSTER FAME={4000 4000} KARMA={-3000 -3999} ON=@NPCRestock ITEM={ backpack_rich 3 backpack_loaded 1 } ITEM=i_gem_amber ITEM=random_body_armor,R20 ITEM=random_helms,R10 ITEM=i_platemail_chest,R50 ITEM=random_shield,R7 ITEM=random_chest_armor,R30 ITEM=i_deed,R100000 ITEM=random_clothing CATEGORY=Monsters SUBSECTION=Ettins, Ogres, Trolls, Cyclops, and Titans DESCRIPTION=Frost Ettin [CHARDEF 01125] DEFNAME=c_m_goblin_shaman NAME=#NAMES_GOBLIN the Goblin Shaman ID=c_ORC ARMOR=14,14 DAM=10,13 RESOURCES=9 i_ribs_raw FOODTYPE=15 t_meat_raw //ALIGNMENT=EVIL SHELTER=r_caves,r_dungeon,r_orc_camp DESIRES=i_gold,spk_orc TSPEECH=spk_orc ON=@Create COLOR=colors_green STR={45 65} DEX={60 70} INT={55 80} MAGICRESISTANCE={51.6 75.2} PARRYING={56.2 75.2} TACTICS={55.7 88.5} MAGERY={60.0 75.0} WRESTLING={46.5 68.6} NPC=BRAIN_MONSTER KARMA={-1000 -4000} FAME={450 800} ON=@NPCRestock CONTAINER=i_backpack ITEM=random_coin_purse ITEM=i_boots_thigh ITEM=average_gold_pile,{1 3} ITEM=random_scroll ITEM=random_scroll ITEM=random_scroll ITEM=random_body_armor,{1 2},R5 ITEM=random_eighth_circle,R25 CATEGORY=Monsters SUBSECTION=Goblins DESCRIPTION=Goblin Shaman [CHARDEF 01126] DEFNAME=c_m_goblin_lord NAME=#NAMES_GOBLIN the Goblin Lord ID=c_ORC_LORD DAM=10,15 ARMOR=15,28 RESOURCES=9 i_ribs_raw FOODTYPE=15 t_meat_raw SHELTER=r_caves,r_dungeon,r_orc_camp DESIRES=i_gold,spk_orc TSPEECH=spk_orc ON=@Create COLOR=colors_green STR={150 175} DEX={120 130} INT={325 335} //ALIGNMENT=EVIL MAGERY={80.0 100.0} MACEFIGHTING={80.0 95.0} MAGICRESISTANCE={85.0 95.0} PARRYING={75.0 90.0} TACTICS={75.0 95.5} WRESTLING={80.0 95.0} NPC=BRAIN_MONSTER KARMA={-100 -499} FAME={100 250} ITEMNEWBIE=i_spellbook ATTR=024 ADDSPELL=s_clumsy ADDSPELL=s_feeblemind ADDSPELL=s_weaken ADDSPELL=s_harm ADDSPELL=s_poison ADDSPELL=s_curse ADDSPELL=s_fire_field ADDSPELL=s_lightning ADDSPELL=s_mana_drain ADDSPELL=s_blade_spirits ADDSPELL=s_paralyze ADDSPELL=s_paralyzation_field ADDSPELL=s_energy_bolt ADDSPELL=s_explosion ADDSPELL=s_mass_curse ADDSPELL=s_chain_lightning ADDSPELL=s_flamestrike ADDSPELL=s_mana_vampire ADDSPELL=s_meteor_swarm //ADDSPELL=s_earthquake ADDSPELL=s_energy_vortex ADDSPELL=s_fire_bolt ADDSPELL=s_hallucination ON=@NPCRestock ITEM=i_club CONTAINER=i_backpack ITEM=random_coin_purse,{4 6} ITEM=i_boots_thigh ITEM=average_gold_pile ITEM=i_leather_tunic,R7 ITEM=random_chest_armor,R23 ITEM=random_all_armor,R30 ITEM=random_coifs,R6 ITEM=random_first_circle,R15 ITEM=random_all_armor,R15 ITEM=random_all_armor,R25 ITEM=random_all_armor,R35 ITEM=random_extra_armor,R40 ITEM=random_shields,R20 ITEM=random_shields,R30 ITEM=random_scroll,R3 ITEM=random_scroll,R3 ITEM=random_scroll,R3 ITEM=random_eighth_circle,R20 ITEM=random_eighth_circle,R20 ITEM=random_all_armor CATEGORY=Monsters SUBSECTION=Goblins DESCRIPTION=Goblin Lord (club) [CHARDEF 01127] DEFNAME=c_m_cyclops_king NAME=a Cyclop King SOUND=snd_MONSTER_CYCLOPS1 ID=c_CYCLOPS DAM=6,30 ARMOR=28 RESOURCES=30 i_ribs_raw FOODTYPE=15 t_meat_raw CAN=MT_WALK //ALIGNMENT=EVIL TEVENTS=e_cyclops_tracker ON=@Create STR={350 390} DEX={95 115} INT={37 58} MAGICRESISTANCE={60.0 75.0} PARRYING={70.0 80.0} TACTICS={80.0 100.0} WRESTLING={80.0 90.0} NPC=BRAIN_MONSTER KARMA={-5000 -5999} FAME={100 2000} //ITEMNEWBIE=i_hair_long,R5 ON=@NPCRestock ITEM={ backpack_rich 1 backpack_loaded 3 } ITEM=random_axes ITEM=random_axes,R8 ITEM=random_blunt_weapons,R5 ITEM=random_hammers ITEM=random_gloves,R2 ITEM=random_reagents,{5 7} ITEM=random_shields ITEM=random_shields,R15 ITEM=random_helms,R10 ITEM=random_chest_armor_male,R11 ITEM=random_All_armor ITEM=random_All_armor,R18 ITEM=random_chest_armor,R14 ITEM=i_gold,{500 1500} CATEGORY=Monsters SUBSECTION=Ettins, Ogres, Trolls, Cyclops, and Titans DESCRIPTION=Cyclops King [CHARDEF 01128] DEFNAME=c_m_ettin_lord NAME=an Ettin Lord SOUND=snd_MONSTER_ETTIN1 ID=c_ETTIN_W_AXE DAM=15,20 ARMOR={20 22} RESOURCES=20 i_ribs_raw CAN=MT_USEHANDS|MT_WALK FOODTYPE=15 t_meat_raw //ALIGNMENT=EVIL TEVENTS=e_ettin_tracker ON=@Create STR={155 200} DEX={56 75} INT={31 55} MAGERY={30.0 50.0} MAGICRESISTANCE={40.0 55.0} PARRYING={50.0 60.0} SWORDSMANSHIP={60.0 75.0} TACTICS={60.0 70.0} WRESTLING={50.0 60.0} NPC=BRAIN_MONSTER KARMA={-5000 -7999} FAME={4500 6999} ITEMNEWBIE=i_spellbook //ADDSPELL= MORE1=000000d1 MORE2=00000000 ON=@NPCRestock ITEM=backpack_loaded ITEM=backpack_loaded,R15 ITEM=backpack_loaded,R14 ITEM={ rich_gold_pile 3 filthy_rich_gold_pile 1 } ITEM=i_axe_double ITEM=random_chest_armor_male ITEM=random_leg_armor,R10 ITEM=random_hand_armor,R7 ITEM=random_shields,R21 ITEM=random_axes ITEM=random_pole_arms,R3 ITEM=random_masks,R10 ITEM=i_gem_diamond,{3 5} CATEGORY=Monsters SUBSECTION=Ettins, Ogres, Trolls, Cyclops, and Titans DESCRIPTION=Ettin Lord [CHARDEF C_MIMIC] NAME=" " ID=c_man_invisible SOUND=snd_MONSTER_SLIME1 DAM=2,10 ARMOR=18 RESOURCES=3 t_eerie_stuff CAN=MT_WALK|MT_EQUIP|MT_RUN FOODTYPE=35 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=c_m_frostooze,c_SLIME TEVENTS=e_mimic_tracker ON=@Click NAME=" " RETURN 1 ON=@Create NAME=" " COLOR=color_snow STR=100 DEX={16 21} INT=100 //ALIGNMENT=EVIL //SPELLCIRCLES=1-8 PARRYING={15.0 21.0} MAGICRESISTANCE={15.0 20.0} MAGERY=100.0 TACTICS={19.0 34.0} WRESTLING={19.0 34.0} NPC=brain_monster EVENTS=+e_mimic FAME={1000 4000} KARMA={-6000 -8999} //ITEMNEWBIE=i_spellbook // must know polymorph //ADDSPELL=s_polymorph CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Mimic [CHARDEF C_MIMIC_GREATER] NAME=" " ID=c_man_invisible SOUND=snd_MONSTER_SLIME1 DAM=2,10 ARMOR=18 RESOURCES=3 t_eerie_stuff CAN=MT_WALK|MT_EQUIP|MT_RUN FOODTYPE=35 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=c_m_frostooze,c_SLIME TEVENTS=e_mimic_tracker,e_mimic_greater ON=@Click NAME=" " RETURN 1 ON=@Create NAME=" " COLOR=color_snow STR=100 DEX={16 21} INT=100 //ALIGNMENT=EVIL //SPELLCIRCLES=1-8 PARRYING={15.0 21.0} MAGICRESISTANCE={15.0 20.0} MAGERY=100.0 TACTICS={19.0 34.0} WRESTLING={19.0 34.0} NPC=brain_monster FAME={1000 4000} KARMA={-6000 -8999} //ITEMNEWBIE=i_spellbook // must know polymorph //ADDSPELL=s_polymorph CATEGORY=Monsters SUBSECTION=Miscellaneous DESCRIPTION=Mimic [FUNCTION mimic] VAR.OLDACT= IF !(0) ACT=> ELSE ACT=> ENDIF STR= INT= DEX= WRESTLING= FENCING= SWORDSMANSHIP= MACEFIGHTING= ARCHERY= PARRYING= TACTICS= MAGERY= IF !(==) COLOR= NAME= ENDIF FINDLAYER(1).REMOVE FINDLAYER(2).REMOVE FINDLAYER(3).REMOVE FINDLAYER(4).REMOVE FINDLAYER(5).REMOVE FINDLAYER(6).REMOVE FINDLAYER(7).REMOVE FINDLAYER(8).REMOVE FINDLAYER(9).REMOVE FINDLAYER(10).REMOVE FINDLAYER(11).REMOVE FINDLAYER(12).REMOVE FINDLAYER(13).REMOVE FINDLAYER(14).REMOVE FINDLAYER(15).REMOVE FINDLAYER(16).REMOVE FINDLAYER(17).REMOVE FINDLAYER(18).REMOVE FINDLAYER(19).REMOVE FINDLAYER(20).REMOVE FINDLAYER(22).REMOVE FINDLAYER(23).REMOVE FINDLAYER(24).REMOVE FINDLAYER(25).REMOVE FINDLAYER(37).REMOVE IF FINDID.i_spellbook.REMOVE ENDIF FINDLAYER(21).EMPTY IF ACT.NEWITEM i_spellbook ACT.ACT.MORE1=&06c2a0885 ACT.ACT.MORE2=&0fb576671 //Only harmful spells //Healing spells are filtered out by the and statement above. IF () ACT.ACT.CONT= ELSE ACT.ACT.CONT= ENDIF ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF IF (STRCMPI(,)) NAME= HITS= FIX ACT.FIX ENDIF IF !( == ) IF !(==) BODY= //IF ( < ) //HITS= //ENDIF FIX ACT.FIX ENDIF ENDIF //Horse after body change. IF ACT.NEWITEM ACT.ACT.NAME= ACT.ACT.COLOR= ACT.ACT.MOREP= ACT.ACT.ATTR=|04 EQUIP ENDIF ACT=> VAR.OLDACT= [EVENTS e_mimic] ON=@Gethit MIMIC ON=@DEATH IF NEWNPC ACT.NAME= ACT.COLOR= ACT.TAMING=0.0 ACT.NPC=brain_monster ACT.KARMA=-3001 ENDIF FINDLAYER(25).REMOVE NAME=Mimic of SRC.NEWITEM i_reag_blood_moss SRC.ACT.CONT= SRC.NEWITEM i_reag_mandrake_root SRC.ACT.CONT= SRC.NEWITEM i_reag_spider_silk SRC.ACT.CONT= ON=@NPCSEENEWPLAYER BODY= STR= IF ( < ) HITS= ENDIF INT= DEX= MANA= STAM= WRESTLING= FENCING= SWORDSMANSHIP= MACEFIGHTING= ARCHERY= PARRYING= TACTICS= MAGERY= COLOR= NAME= FINDLAYER(1).REMOVE FINDLAYER(2).REMOVE FINDLAYER(3).REMOVE FINDLAYER(4).REMOVE FINDLAYER(5).REMOVE FINDLAYER(6).REMOVE FINDLAYER(7).REMOVE FINDLAYER(8).REMOVE FINDLAYER(9).REMOVE FINDLAYER(10).REMOVE FINDLAYER(11).REMOVE FINDLAYER(12).REMOVE FINDLAYER(13).REMOVE FINDLAYER(14).REMOVE FINDLAYER(15).REMOVE FINDLAYER(16).REMOVE FINDLAYER(17).REMOVE FINDLAYER(18).REMOVE FINDLAYER(19).REMOVE FINDLAYER(20).REMOVE FINDLAYER(22).REMOVE FINDLAYER(23).REMOVE FINDLAYER(24).REMOVE FINDLAYER(25).REMOVE IF FINDID.i_spellbook.REMOVE ENDIF FINDLAYER(21).EMPTY IF IF !() SRC.NEWITEM i_backpack SRC.ACT.CONT= ENDIF SRC.NEWITEM i_spellbook SRC.ACT.MORE1=&06c2a0885 SRC.ACT.MORE2=&0fb576671 //Only harmful spells //Healing spells are filtered out by the and statement above. SRC.ACT.CONT= ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF FIX SRC.FIX [EVENTS e_mimic_once] ON=@DCLICK SRC.NEWITEM=i_memory SRC.ACT.LINK= SRc.ACT.MORE2=300 SRC.ACT.COLOR=042 SRC.ACT.MOREP= EQUIP BODY= STR= HITS= INT= DEX= MANA= STAM= WRESTLING= FENCING= SWORDSMANSHIP= MACEFIGHTING= ARCHERY= PARRYING= TACTICS= MAGERY= COLOR= NAME= KARMA= EMOTE accept as master IF FINDID.i_spellbook.REMOVE ENDIF IF SRC.NEWITEM i_spellbook SRC.ACT.MORE1=&06c2a0885 SRC.ACT.MORE2=&0fb576671 //Only harmful spells //Healing spells are filtered out by the and statement above. SRC.ACT.CONT= ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF IF SRC.NEWITEM SRC.ACT.NAME= SRC.ACT.COLOR= SRC.ACT.MOREP= SRC.ACT.ATTR=|04 EQUIP ENDIF EVENTS=-e_mimic_once FIX SRC.FIX [EVENTS e_mimic_greater] ON=@NPCSeeNewPlayer VAR.OLDP=

GOITEMID i_memory_nextplayer ACT.TRIGGER @Timer IF (0 > 0) ACT=> ELSE GOITEMID i_player_memory //Find a random player, logged in or out. ENDIF ACT.TIMERd={30 80} IF () RETURN 1 ENDIF MIMIC IF ((==c_ghost_man)||(==c_ghost_woman)) BODY=c_m_ghost ENDIF HITS= P= VAR.OLDP= UPDATE ON=@Death IF NEWNPC ACT.NAME= ACT.COLOR= ACT.TAMING=0.0 ACT.NPC=brain_monster ACT.KARMA=-3001 ENDIF FINDLAYER(25).REMOVE NAME=Mimic of SRC.NEWITEM i_reag_blood_moss SRC.ACT.CONT= SRC.NEWITEM i_reag_mandrake_root SRC.ACT.CONT= SRC.NEWITEM i_reag_spider_silk SRC.ACT.CONT= [EOF]