// NEEDS: TABLE_X.SCP Make sure all the SPELL EFFECT and DURATION values are ok. //**************************************************************************** //SPHERE by : Menasoft ©1997-2000 //www.sphereserver.com // All SPHERE script files and formats are copyright Menasoft & Partners. // This file may be freely edited for personal use, but may not be distributed // in whole or in part, in any format without express written permission from // Menasoft & Partners. All donations and contributions // become the property of Menasoft & Partners. //**************************************************************************** // FILE LAST UPDATED: Sat, Sept 2, 2000 // VERSION=0.54 // In the process of moving this stuff to scripts. [Spell 0] // No effect. DEFNAME=s_Water NAME=Water SOUND=0 RUNES= CAST_TIME=0 RESOURCES= RUNE_ITEM=0 SCROLL_ITEM=0 FLAGS=0 EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=4 SKILLREQ=MAGERY 1.0 [Spell 1] // NOTE: This spell at low levels is deadly and can stop a player from running at high level an annoyance at best DEFNAME=s_Clumsy NAME=Clumsy SOUND=snd_SPELL_CLUMSY RUNES=UJ CAST_TIME=1.0 RESOURCES=i_reag_blood_moss,i_reag_nightshade RUNE_ITEM=i_rune_CLUMSY SCROLL_ITEM=i_scroll_CLUMSY FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=3,15 DURATION=2*60.0,3*60.0 MANAUSE=4 SKILLREQ=MAGERY 5.0 [Spell 2] DEFNAME=s_create_food NAME=Create Food SOUND=snd_SPELL_CREATE_FOOD RUNES=IMY CAST_TIME=1.0 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root RUNE_ITEM=i_rune_CREATE_FOOD SCROLL_ITEM=i_scroll_CREATE_FOOD FLAGS=SPELLFLAG_TARG_XYZ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=4 SKILLREQ=MAGERY 5.0 [Spell 3] DEFNAME=s_feeblemind NAME=Feeblemind SOUND=snd_SPELL_FEEBLEMIND RUNES=RW CAST_TIME=1.0 RESOURCES=i_reag_ginseng,i_reag_nightshade RUNE_ITEM=i_rune_FEEBLEMIND SCROLL_ITEM=i_scroll_FEEBLEMIND FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,10 DURATION=2*60.0,3*60.0 MANAUSE=4 SKILLREQ=MAGERY 5.0 [Spell 4] DEFNAME=s_heal NAME=Heal SOUND=snd_SPELL_HEAL RUNES=IM CAST_TIME=1.0 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_spider_silk RUNE_ITEM=i_rune_HEAL SCROLL_ITEM=i_scroll_HEAL FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=5,20 DURATION=0.0 MANAUSE=4 SKILLREQ=MAGERY 5.0 [Spell 5] DEFNAME=s_magic_arrow NAME=Magic Arrow SOUND=snd_SPELL_MAGIC_ARROW CAST_TIME=1.0 RUNES=IPY RESOURCES=i_reag_black_pearl,i_reag_nightshade RUNE_ITEM=i_rune_MAGIC_ARROW SCROLL_ITEM=i_scroll_MAGIC_ARROW FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=5,15 DURATION=0.0 MANAUSE=4 SKILLREQ=MAGERY 5.0 [Spell 6] DEFNAME=s_night_sight NAME=Night Sight SOUND=snd_SPELL_NIGHT_SIGHT RUNES=IL CAST_TIME=1.0 RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_NIGHT_SIGHT SCROLL_ITEM=i_scroll_NIGHT_SIGHT FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=0 DURATION=20*60.0 MANAUSE=4 SKILLREQ=MAGERY 5.0 [Spell 7] DEFNAME=s_reactive_armor NAME=Reactive Armor SOUND=snd_SPELL_REACTIVE_ARMOR RUNES=FS CAST_TIME=1.0 RESOURCES=i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_REACTIVE_ARMOR SCROLL_ITEM=i_scroll_REACTIVE_ARMOR FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=10.0,60.0 DURATION=3*60.0,5*60.0 MANAUSE=4 SKILLREQ=MAGERY 5.0 [Spell 8] DEFNAME=s_weaken NAME=Weaken SOUND=snd_SPELL_WEAKEN RUNES=DM CAST_TIME=1.0 RESOURCES=i_reag_garlic,i_reag_nightshade RUNE_ITEM=i_rune_WEAKEN SCROLL_ITEM=i_scroll_WEAKEN FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,30 DURATION=2*60.0,3*60.0 MANAUSE=4 SKILLREQ=MAGERY 5.0 [Spell 9] // Raise dex DEFNAME=s_Agility NAME=Agility SOUND=snd_SPELL_AGILITY RUNES=EU CAST_TIME=1.3 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_AGILITY SCROLL_ITEM=i_scroll_AGILITY FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,20 DURATION=2*60.0,3*60.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 10] // Raise int. DEFNAME=s_Cunning NAME=Cunning SOUND=snd_SPELL_CUNNING RUNES=UW CAST_TIME=1.3 RESOURCES=i_reag_mandrake_root,i_reag_nightshade RUNE_ITEM=i_rune_CUNNING SCROLL_ITEM=i_scroll_CUNNING FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,20 DURATION=2*60.0,3*60.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 11] DEFNAME=s_cure NAME=Cure SOUND=snd_SPELL_CURE RUNES=AN CAST_TIME=1.3 RESOURCES=i_reag_garlic,i_reag_ginseng RUNE_ITEM=i_rune_CURE SCROLL_ITEM=i_scroll_CURE FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=0 DURATION=0.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 12] DEFNAME=s_harm NAME=Harm SOUND=snd_SPELL_HARM RUNES=AM CAST_TIME=1.3 RESOURCES=i_reag_nightshade,i_reag_spider_silk RUNE_ITEM=i_rune_HARM SCROLL_ITEM=i_scroll_HARM FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,16 DURATION=0.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 13] DEFNAME=s_magic_trap NAME=Magic Trap SOUND=snd_SPELL_MAGIC_TRAP RUNES=IJ CAST_TIME=1.3 RESOURCES=i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_MAGIC_TRAP SCROLL_ITEM=i_scroll_MAGIC_TRAP FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 14] DEFNAME=s_magic_untrap NAME=Magic Untrap SOUND=snd_SPELL_MAGIC_UNTRAP RUNES=AJ CAST_TIME=1.3 RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash RUNE_ITEM=i_rune_MAGIC_UNTRAP SCROLL_ITEM=i_scroll_MAGIC_UNTRAP FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 15] DEFNAME=s_protection NAME=Protection SOUND=snd_SPELL_PROTECTION RUNES=US CAST_TIME=1.3 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_sulfur_ash RUNE_ITEM=i_rune_PROTECTION SCROLL_ITEM=i_scroll_PROTECTION FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,35 DURATION=3*60.0,5*60.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 16] DEFNAME=s_strength NAME=Strength SOUND=snd_SPELL_STRENGTH RUNES=UM CAST_TIME=1.3 RESOURCES=i_reag_mandrake_root,i_reag_nightshade RUNE_ITEM=i_rune_STRENGTH SCROLL_ITEM=i_scroll_STRENGTH FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,15 DURATION=2*60.0,3*60.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 17] DEFNAME=s_bless NAME=Bless SOUND=snd_SPELL_BLESS RUNES=RS CAST_TIME=1.5 RESOURCES=i_reag_garlic,i_reag_mandrake_root RUNE_ITEM=i_rune_BLESS SCROLL_ITEM=i_scroll_BLESS FLAGS=SPELLFLAG_TARG_OBJ | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,20 DURATION=2*60.0,3*60.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 18] DEFNAME=s_fireball NAME=Fireball SOUND=snd_SPELL_FIREBALL RUNES=VF CAST_TIME=1.5 RESOURCES=i_reag_black_pearl,i_reag_sulfur_ash RUNE_ITEM=i_rune_FIREBALL SCROLL_ITEM=i_scroll_FIREBALL FLAGS=SPELLFLAG_TARG_OBJ | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=8,16 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 19] DEFNAME=s_magic_lock NAME=Magic Lock SOUND=snd_SPELL_MAGIC_LOCK RUNES=AP CAST_TIME=1.5 RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_sulfur_ash RUNE_ITEM=i_rune_MAGIC_LOCK SCROLL_ITEM=i_scroll_MAGIC_LOCK FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 20] // NOTE: Does poison need a duration or are they stuck with it until cured ?? DEFNAME=s_poison NAME=Poison SOUND=snd_SPELL_POISON RUNES=IN CAST_TIME=2.0 RESOURCES=i_reag_nightshade RUNE_ITEM=i_rune_POISON SCROLL_ITEM=i_scroll_POISON FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=0 // 100,750 DURATION=60.0 MANAUSE=1 SKILLREQ=MAGERY 30.0 [Spell 21] DEFNAME=s_telekinesis NAME=Telekinesis SOUND=snd_SPELL_telekinesis RUNES=OPY CAST_TIME=1.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_telekinesis SCROLL_ITEM=i_scroll_telekinesis FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 22] DEFNAME=s_teleport NAME=Teleport SOUND=snd_SPELL_TELEPORT RUNES=RP CAST_TIME=1.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_TELEPORT SCROLL_ITEM=i_scroll_TELEPORT FLAGS=SPELLFLAG_TARG_XYZ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 20.0 [Spell 23] DEFNAME=s_unlock NAME=Unlock SOUND=snd_SPELL_UNLOCK RUNES=EP CAST_TIME=1.5 RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash RUNE_ITEM=i_rune_UNLOCK SCROLL_ITEM=i_scroll_UNLOCK FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 24] DEFNAME=s_wall_of_stone NAME=Wall of Stone SOUND=snd_SPELL_WALL_OF_STONE RUNES=ISY CAST_TIME=1.5 RESOURCES=i_reag_blood_moss,i_reag_garlic RUNE_ITEM=i_rune_WALL_OF_STONE SCROLL_ITEM=i_scroll_WALL_OF_STONE FLAGS=SPELLFLAG_TARG_XYZ|SPELLFLAG_FIELD EFFECT_ID=0 EFFECT=0 DURATION=1*60.0,3*60.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 25] DEFNAME=s_archcure NAME=Arch Cure SOUND=snd_SPELL_ARCHCURE RUNES=VAN CAST_TIME=2.0 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root RUNE_ITEM=i_rune_ARCHCURE SCROLL_ITEM=i_scroll_ARCHCURE FLAGS=SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=0 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 26] DEFNAME=s_archprotection NAME=Arch Protection SOUND=snd_SPELL_ARCHPROTECTION RUNES=VUS CAST_TIME=2.0 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_ARCHPROTECTION SCROLL_ITEM=i_scroll_ARCHPROTECTION FLAGS=SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,15 DURATION=30.0,1000.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 27] DEFNAME=s_curse NAME=Curse SOUND=snd_SPELL_CURSE RUNES=DS CAST_TIME=2.0 RESOURCES=i_reag_garlic,i_reag_nightshade,i_reag_sulfur_ash RUNE_ITEM=i_rune_CURSE SCROLL_ITEM=i_scroll_CURSE FLAGS=SPELLFLAG_TARG_OBJ | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,15 DURATION=10.0,60.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 28] DEFNAME=s_fire_field NAME=Fire Field SOUND=snd_SPELL_FIRE_FIELD RUNES=IFG CAST_TIME=2.0 RESOURCES=i_reag_black_pearl,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_FIRE_FIELD SCROLL_ITEM=i_scroll_FIRE_FIELD FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FIELD| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=2,7 DURATION=1*60.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 29] DEFNAME=s_greater_heal NAME=Greater Heal SOUND=snd_SPELL_GREATER_HEAL RUNES=IVM CAST_TIME=2.0 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_GREATER_HEAL SCROLL_ITEM=i_scroll_GREATER_HEAL FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_SPARKLE EFFECT=10,50 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 30] DEFNAME=s_lightning NAME=Lightning SOUND=snd_SPELL_LIGHTNING RUNES=POG CAST_TIME=2.0 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_LIGHTNING SCROLL_ITEM=i_scroll_LIGHTNING FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_HARM| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=20,30 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 31] DEFNAME=s_mana_drain NAME=Mana Drain SOUND=snd_SPELL_MANA_DRAIN RUNES=OR CAST_TIME=2.0 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_MANA_DRAIN SCROLL_ITEM=i_scroll_MANA_DRAIN FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=0 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 32] DEFNAME=s_recall NAME=Recall SOUND=snd_SPELL_RECALL RUNES=KOP CAST_TIME=2.0 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_RECALL SCROLL_ITEM=i_scroll_RECALL FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 33] // NOTE: Blade Spirits is a popular kill-all, basically a loot gatherer with little to no reprecusions to the player, keep summon time a bit low to counter that a bit. DEFNAME=s_blade_spirits NAME=Blade Spirit SOUND=snd_SPELL_BLADE_SPIRITS RUNES=IHJY CAST_TIME=3.5 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_nightshade RUNE_ITEM=i_rune_BLADE_SPIRITS SCROLL_ITEM=i_scroll_BLADE_SPIRITS FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=14 SKILLREQ=MAGERY 50.0 [Spell 34] DEFNAME=s_dispel_field NAME=Dispel Field SOUND=snd_SPELL_DISPEL_FIELD RUNES=AG CAST_TIME=2.5 RESOURCES=i_reag_black_pearl,i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_DISPEL_FIELD SCROLL_ITEM=i_scroll_DISPEL_FIELD FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=14 SKILLREQ=MAGERY 50.0 [Spell 35] // NOTE: This spell is used primarily for roleplaying purposes or for avoiding being killed if red. The longer duration would not unbalance gameplay in any way I could see. DEFNAME=s_incognito NAME=Incognito SOUND=snd_SPELL_INCOGNITO RUNES=KIE CAST_TIME=2.5 RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_nightshade RUNE_ITEM=i_rune_INCOGNITO SCROLL_ITEM=i_scroll_INCOGNITO FLAGS=0 EFFECT_ID=0 EFFECT=0 DURATION=5*60.0,8*60.0 MANAUSE=14 SKILLREQ=MAGERY 50.0 [Spell 36] // NOTE: This is a proactive type of protection that no one wants to see run out. Because of it's level and the amount of reagents I would think this spell last a bit longer in light of it only being a one time reflect as opposed to Reactive and protection. Should it have a duration at all or remain until dispel'ed or hit ??? DEFNAME=s_magic_reflection NAME=Magic Reflect SOUND=snd_SPELL_MAGIC_REFLECTION RUNES=IJS CAST_TIME=2.5 RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_MAGIC_REFLECTION SCROLL_ITEM=i_scroll_MAGIC_REFLECTION FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=0 DURATION=8*60.0 MANAUSE=14 SKILLREQ=MAGERY 50.0 [Spell 37] DEFNAME=s_mind_blast NAME=Mind Blast SOUND=snd_SPELL_MIND_BLAST RUNES=PCW CAST_TIME=2.5 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_nightshade,i_reag_sulfur_ash RUNE_ITEM=i_rune_MIND_BLAST SCROLL_ITEM=i_scroll_MIND_BLAST FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=30,35 DURATION=0.0 MANAUSE=14 SKILLREQ=MAGERY 50.0 [Spell 38] // keep min duration a bit low here, paralyze is a killer in the hands of PK's. A powerful PK only needs a sec to kill you anyways. DEFNAME=s_paralyze NAME=Paralyze SOUND=snd_SPELL_PARALYZE RUNES=AEP CAST_TIME=2.5 RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_PARALYZE SCROLL_ITEM=i_scroll_PARALYZE FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM| SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=0 DURATION=60.0,3*60.0 MANAUSE=14 SKILLREQ=MAGERY 50.0 [Spell 39] DEFNAME=s_poison_field NAME=Poison Field SOUND=snd_SPELL_POISON_FIELD RUNES=ING CAST_TIME=2.5 RESOURCES=i_reag_black_pearl,i_reag_nightshade,i_reag_spider_silk RUNE_ITEM=i_rune_POISON_FIELD SCROLL_ITEM=i_scroll_POISON_FIELD FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,40 // 50,400 DURATION=5*60.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 [Spell 40] // NOTE: This spell is the mages first true form of combat at low levels. One of the main uses is summoning a horse to travel. Don't set to low. DEFNAME=s_summon_creature NAME=Summon SOUND=snd_SPELL_SUMMON_CREATURE RUNES=KX CAST_TIME=2.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_SUMMON_CREATURE SCROLL_ITEM=i_scroll_SUMMON_CREATURE FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=3*60.0,5*60.0 MANAUSE=14 SKILLREQ=MAGERY 50.0 [Spell 41] DEFNAME=s_dispel NAME=Dispel SOUND=snd_SPELL_DISPEL RUNES=AO CAST_TIME=3.0 RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_DISPEL SCROLL_ITEM=i_scroll_DISPEL FLAGS=SPELLFLAG_TARG_CHAR |SPELLFLAG_DIR_ANIM EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 60.0 [Spell 42] DEFNAME=s_energy_bolt NAME=Energy Bolt SOUND=snd_SPELL_ENERGY_BOLT RUNES=CP CAST_TIME=3.0 RESOURCES=i_reag_black_pearl,i_reag_nightshade RUNE_ITEM=i_rune_ENERGY_BOLT SCROLL_ITEM=i_scroll_ENERGY_BOLT FLAGS=SPELLFLAG_TARG_CHAR |SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=20,45 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 60.0 [Spell 43] DEFNAME=s_explosion NAME=Explosion SOUND=snd_SPELL_EXPLOSION RUNES=VOF CAST_TIME=3.0 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_EXPLOSION SCROLL_ITEM=i_scroll_EXPLOSION FLAGS=SPELLFLAG_TARG_CHAR |SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM |SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_explode EFFECT=15,35 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 60.0 [Spell 44] // NOTE: Used primarily to regain mana while fighting or cast helpful spells without incurring attack. Duration should reflect the non-offensive use of this spell DEFNAME=s_invisibility NAME=Invisibility SOUND=snd_SPELL_INVISIBILITY RUNES=ALX CAST_TIME=3.0 RESOURCES=i_reag_blood_moss,i_reag_nightshade RUNE_ITEM=i_rune_INVISIBILITY SCROLL_ITEM=i_scroll_INVISIBILITY FLAGS=SPELLFLAG_TARG_CHAR| SPELLFLAG_GOOD EFFECT_ID=0 EFFECT=0 DURATION=3*60.0,5*60.0 MANAUSE=20 SKILLREQ=MAGERY 60.0 [Spell 45] DEFNAME=s_mark NAME=Mark SOUND=snd_SPELL_MARK RUNES=KPY CAST_TIME=3.0 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_MARK SCROLL_ITEM=i_scroll_MARK FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=75 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 60.0 [Spell 46] DEFNAME=s_mass_curse NAME=Mass Curse SOUND=snd_SPELL_MASS_CURSE RUNES=VDS CAST_TIME=3.0 RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_nightshade,i_reag_sulfur_ash RUNE_ITEM=i_rune_MASS_CURSE SCROLL_ITEM=i_scroll_MASS_CURSE FLAGS=SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,30 DURATION=10.0,60.0 MANAUSE=20 SKILLREQ=MAGERY 60.0 [Spell 47] DEFNAME=s_paralyzation_field NAME=Paralyze Field SOUND=snd_SPELL_PARALYZE_FIELD RUNES=IEG CAST_TIME=3.0 RESOURCES=i_reag_black_pearl,i_reag_ginseng,i_reag_spider_silk RUNE_ITEM=i_rune_PARALYZE_FIELD SCROLL_ITEM=i_scroll_PARALYZE_FIELD FLAGS=SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=0 DURATION=1*60.0 MANAUSE=20 SKILLREQ=MAGERY 60.0 [Spell 48] DEFNAME=s_reveal NAME=Reveal SOUND=snd_SPELL_REVEAL RUNES=WQ CAST_TIME=3.0 RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash RUNE_ITEM=i_rune_REVEAL SCROLL_ITEM=i_scroll_REVEAL FLAGS=0 EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 60.0 [Spell 49] DEFNAME=s_chain_lightning NAME=Chain Lightning SOUND=snd_SPELL_CHAIN_LIGHTNING RUNES=VOG CAST_TIME=4.0 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_CHAIN_LIGHTNING SCROLL_ITEM=i_scroll_CHAIN_LIGHTNING FLAGS=SPELLFLAG_TARG_XYZ|SPELLFLAG_HARM| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=25,35 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 [Spell 50] DEFNAME=s_energy_field NAME=Energy Field SOUND=snd_SPELL_ENERGY_FIELD RUNES=ISG CAST_TIME=4.0 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_ENERGY_FIELD SCROLL_ITEM=i_scroll_ENERGY_FIELD FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FIELD EFFECT_ID=0 EFFECT=0 DURATION=3*60.0,5*60.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 [Spell 51] DEFNAME=s_flamestrike NAME=Flame Strike SOUND=snd_SPELL_FLAMESTRIKE RUNES=KVF CAST_TIME=4.0 RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_FLAMESTRIKE SCROLL_ITEM=i_scroll_FLAMESTRIKE FLAGS=SPELLFLAG_TARG_OBJ|SPELLFLAG_HARM| SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=03709 EFFECT=35,50 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 [Spell 52] // NOTE: should be set to less then a minute?? Gate has been known to be the downfall of innocent travellers. Down-side would be for large groups. With that in mind, one minute should suffice. DEFNAME=s_gate_travel NAME=Gate Travel SOUND=snd_SPELL_GATE_TRAVEL RUNES=VRP CAST_TIME=4.0 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_GATE_TRAVEL SCROLL_ITEM=i_scroll_GATE_TRAVEL FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=i_moongate_blue EFFECT=0 DURATION=60.0 MANAUSE=30 SKILLREQ=MAGERY 70.0 [Spell 53] DEFNAME=s_mana_vampire NAME=Mana Vampire SOUND=snd_SPELL_MANA_VAMPIRE RUNES=OS CAST_TIME=4.0 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_MANA_VAMPIRE SCROLL_ITEM=i_scroll_MANA_VAMPIRE FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM| SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=0 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 [Spell 54] DEFNAME=s_mass_dispel NAME=Mass Dispel SOUND=snd_SPELL_MASS_DISPEL RUNES=VAO CAST_TIME=4.0 RESOURCES=i_reag_black_pearl,i_reag_garlic,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_MASS_DISPEL SCROLL_ITEM=i_scroll_MASS_DISPEL FLAGS=0 EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 [Spell 55] // NOTE: Does Meteor Swarm have a duration or does it just send out one blast of 'rocks' ??? IF a duration then certainly no more the 30secs IMO. DEFNAME=s_meteor_swarm NAME=Meteor Swarm SOUND=snd_SPELL_METEOR_swarm RUNES=FKDY CAST_TIME=4.0 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_METEOR_swarm SCROLL_ITEM=i_scroll_METEOR_swarm FLAGS=SPELLFLAG_TARG_XYZ|SPELLFLAG_HARM| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=35,50 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 [Spell 56] DEFNAME=s_polymorph NAME=Polymorph SOUND=snd_SPELL_POLYMORPH RUNES=VYR CAST_TIME=4.0 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_POLYMORPH SCROLL_ITEM=i_scroll_POLYMORPH FLAGS=SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=0 DURATION=8*60.0,12*60.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 // NOTE: This is a Mages true form of attack/defence at higher levels. Due to the level I would suggest having decent levels to the duration. Have incognito and polymorph match in duration as they are often used in conjunction [Spell 57] DEFNAME=s_earthquake NAME=Earthquake SOUND=snd_SPELL_EARTHQUAKE RUNES=IVP CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_ginseng,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_EARTHQUAKE SCROLL_ITEM=i_scroll_EARTHQUAKE FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=30,45 DURATION=30.0 MANAUSE=50 SKILLREQ=MAGERY 80.0 // NOTE: does Earthquake use a duration?? IF so, no more then 30secs. This spell is more like an irradiating wave thus should have a set distance/time it can be effective [Spell 58] DEFNAME=s_energy_vortex NAME=Energy Vortex SOUND=snd_SPELL_ENERGY_VORTEX RUNES=VCP CAST_TIME=4.5 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_nightshade RUNE_ITEM=i_rune_ENERGY_VORTEX SCROLL_ITEM=i_scroll_ENERGY_VORTEX FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 80.0 [Spell 59] DEFNAME=s_resurrection NAME=Resurrection SOUND=snd_SPELL_RESURRECTION RUNES=AC CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_ginseng RUNE_ITEM=i_rune_RESURRECTION SCROLL_ITEM=i_scroll_RESURRECTION FLAGS=SPELLFLAG_TARG_CHAR| SPELLFLAG_GOOD EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=50 SKILLREQ=MAGERY 78.0 [Spell 60] DEFNAME=s_summon_elem_air NAME=Air Elemental SOUND=snd_SPELL_SUMMON_elem_air RUNES=KVXH CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_SUMMON_elem_air SCROLL_ITEM=i_scroll_SUMMON_elem_air FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 80.0 [Spell 61] DEFNAME=s_summon_daemon NAME=Daemon SOUND=snd_SPELL_SUMMON_DAEMON RUNES=KVXC CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_SUMMON_DAEMON SCROLL_ITEM=i_scroll_SUMMON_DAEMON FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 80.0 [Spell 62] DEFNAME=s_summon_elem_earth NAME=Earth Elemental SOUND=snd_SPELL_SUMMON_elem_earth RUNES=KVXY CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_SUMMON_elem_earth SCROLL_ITEM=i_scroll_SUMMON_elem_earth FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 80.0 [Spell 63] DEFNAME=s_summon_elem_fire NAME=Fire Elemental SOUND=snd_SPELL_SUMMON_elem_fire RUNES=KVXF CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_SUMMON_elem_fire SCROLL_ITEM=i_scroll_SUMMON_elem_fire FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 80.0 [Spell 64] DEFNAME=s_summon_elem_water NAME=Water Elemental SOUND=snd_SPELL_SUMMON_elem_water RUNES=KVXAF CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_SUMMON_elem_water SCROLL_ITEM=i_scroll_SUMMON_elem_water FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 80.0 [Spell 65] DEFNAME=s_summon_undead NAME=Summon Undead SOUND=snd_SPELL_SUMMON_UNDEAD RUNES=KNM CAST_TIME=4.0 RESOURCES=i_reag_blood_moss RUNE_ITEM=i_RUNE_ALCHEM_1 SCROLL_ITEM=i_scroll_X_GREEN2 FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=15 SKILLREQ=MAGERY 30.0, NECROMANCY 40.0 [Spell 66] DEFNAME=s_animate_dead NAME=Animate Dead SOUND=snd_SPELL_ANIMATE_DEAD RUNES=IAMG CAST_TIME=4.0 RESOURCES=i_reag_blood_moss RUNE_ITEM=i_RUNE_ALCHEM_2 SCROLL_ITEM=i_scroll_X_TEAL2 FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=15 // NOTE: This spell, in past testings, when used on a player corpse, would cause the loss of all players effects upon decay. I suggest code that when used on a player corpse and the player is in the area that it ressurects the player, retains the items, but leaves him controlled by the caster for the duration of the spell, like a pet :) SKILLREQ=MAGERY 30.0, NECROMANCY 40.0 [Spell 67] DEFNAME=s_bone_armor NAME=Bone Armor SOUND=snd_SPELL_BONE_ARMOR RUNES=ICSY CAST_TIME=4.0 RESOURCES=i_reag_blood_moss RUNE_ITEM=i_RUNE_ALCHEM_3 SCROLL_ITEM=i_scroll_X_BROWN2 FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=15 SKILLREQ=MAGERY 30.0, NECROMANCY 40.0 [Spell 68] DEFNAME=s_light NAME=Light SOUND=snd_SPELL_LIGHT RUNES=IL CAST_TIME=3.0 RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_light_source SCROLL_ITEM=I_SCROLL_X_RED FLAGS=SPELLFLAG_TARG_CHAR| SPELLFLAG_GOOD EFFECT_ID=0 EFFECT=0 DURATION=3*60.0,5*60.0 MANAUSE=15 SKILLREQ=MAGERY 30.0, NECROMANCY 40.0 [Spell 69] DEFNAME=s_fire_bolt NAME=Fire Bolt SOUND=snd_SPELL_FIRE_BOLT RUNES=VFP CAST_TIME=4.5 RESOURCES=i_reag_black_pearl,i_reag_sulfur_ash,i_reag_nightshade RUNE_ITEM=i_rune_FIREBALL SCROLL_ITEM=I_SCROLL_X_BLUE FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_BOLT| SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=30,50 DURATION=0.0 MANAUSE=15 SKILLREQ=MAGERY 30.0, NECROMANCY 40.0 [Spell 70] DEFNAME=s_Hallucination NAME=Hallucination SOUND=snd_Z_END_MYSTERY1 RUNES=WN CAST_TIME=4.5 RESOURCES=i_reag_garlic,i_reag_nightshade RUNE_ITEM=i_rune_MIND_BLAST SCROLL_ITEM=i_scroll_MIND_BLAST FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=2,5 DURATION=2*60.0,4*60.0 MANAUSE=15 SKILLREQ=MAGERY 30.0, NECROMANCY 40.0 // Potions are just spells that have and effect attached at the potion layer. // All spells and potion effects can be added to equipped items. [Spell 71] DEFNAME=s_Stone NAME=Stone FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 72] DEFNAME=s_Shrink NAME=Shrink FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 73] DEFNAME=s_Refresh NAME=Refresh FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=40,180 [Spell 74] DEFNAME=s_Restore NAME=Restore FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=10,100 [Spell 75] DEFNAME=s_Mana NAME=Mana FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=10,100 [Spell 76] DEFNAME=s_Sustenance NAME=Sustenance FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_GOOD | SPELLFLAG_FX_TARG RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=4,100 [Spell 77] // This potion makes your skin match the colors of whatever is behind you. DEFNAME=s_Chameleon NAME=Chameleon FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 78] // This potion polymorphs you into an animal for a while. DEFNAME=s_BeastForm NAME=Beast Form FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 79] // This potion polymorphs you into a monster for a while. DEFNAME=s_Monster_Form NAME=Monster Form FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 80] // DEFNAME=s_Forget NAME=Forget FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST RUNE_ITEM=i_RUNE_ALCHEM_3 [Spell 81] // This potion permanently changes your gender. DEFNAME=s_Gender_Swap NAME=Gender Swap FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST RUNE_ITEM=i_RUNE_ALCHEM_3 [Spell 82] // DEFNAME=s_Trance NAME=Trance RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT_ID=i_fx_HEAL_EFFECT DURATION=2*60.0,4*60.0 [Spell 83] // This potion turns you into an immobile but untargetable particle system for a while. DEFNAME=s_Particle_Form NAME=Particle Form RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 84] // This potion erects a temporary force field around you. Nobody approaching will be able to get within 1 tile of you though you can move close to them if you wish. DEFNAME=s_Shield NAME=Shield RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 85] // This potion turns your skin into steel, giving a boost to your AR. DEFNAME=s_Steelskin NAME=Steel Skin FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=4,40 DURATION=2*60.0,4*60.0 [Spell 86] DEFNAME=s_Stoneskin NAME=Stone Skin FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=4,40 DURATION=2*60.0,4*60.0 [SPELL 87] // Regen hit points at fast rate. DEFNAME=s_Regenerate NAME=Regeneration FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [SPELL 88] // Enchant a weapon or armor. // Effect of all enchanted weapons is tied to EFFECT here ! DEFNAME=s_Enchant NAME=Enchantment FLAGS=SPELLFLAG_TARG_OBJ | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 MANAUSE=200 SKILLREQ=MAGERY 200.0 EFFECT=1,15 //**************************************************************************** // Random Spawn, T2A critters included are just alterations to old art (colors, stats). T2A is not needed. // WEIGHT= need not add up to any special value. purely relative weight [SPAWN SPAWN_REALLY_HARD_STUFF] DEFNAME=SPAWN_REALLY_HARD_STUFF CATEGORY=Spawn Groups SUBSECTION=Custom Monsters DESCRIPTION=Really really hard stuff RESOURCES=c_h_evilsummoner 2 RESOURCES=c_h_evilsummoner_f 2 RESOURCES=c_wisp_dark 1 RESOURCES=c_h_necromancer 1 RESOURCES=c_h_necromancer_f 1 RESOURCES=c_m_balron 1 //RESOURCES=c_darkness_elemental //RESOURCES=c_light_elemental [SPAWN SPAWN_Vampires] DEFNAME=SPAWN_Vampires CATEGORY=Spawn Groups SUBSECTION=Undead DESCRIPTION=Vampires RESOURCES=c_vampire RESOURCES=c_vampire_f [SPAWN 08001] DEFNAME=SPAWN_Undead_Weak CATEGORY=Spawn Groups SUBSECTION=Undead DESCRIPTION=Weak Undead RESOURCES=c_SPECTRE 2 RESOURCES=c_SKELETON_W_AXE RESOURCES=c_SKELETON_W_SWORD RESOURCES=c_skeleton 5 RESOURCES=c_ZOMBIE 10 [SPAWN 08002] DEFNAME=SPAWN_Undead_Strong CATEGORY=Spawn Groups SUBSECTION=Undead DESCRIPTION=Strong Undead RESOURCES=c_m_skeleton_mage 12 RESOURCES=c_liche 16 RESOURCES=c_m_liche_lord 4 RESOURCES=c_skeleton_w_sword 4 RESOURCES=c_vampire RESOURCES=c_vampire_f [SPAWN 08003] DEFNAME=SPAWN_Undead_All CATEGORY=Spawn Groups SUBSECTION=Undead DESCRIPTION=All Undead RESOURCES=c_zombie RESOURCES=c_spectre RESOURCES=c_skeleton_w_axe RESOURCES=c_skeleton_w_sword RESOURCES=c_skeleton_w_sword RESOURCES=c_skeleton RESOURCES=c_m_skeleton_mage RESOURCES=c_liche RESOURCES=c_m_liche_lord [SPAWN 08004] DEFNAME=SPAWN_elems CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Elementals ID=c_elem_air ID=c_elem_earth ID=c_elem_fire ID=c_elem_water ID=c_m_elem_blood ID=c_m_elem_ice ID=c_m_elem_poison ID=c_m_elem_snow //ID=c_daemon //ID=c_daemon_w_sword //ID=c_m_balron //ID=c_gargoyle [SPAWN 08005] DEFNAME=SPAWN_MonstMisc_NoMagic CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Misc Monsters - No Magic ID=c_corpser ID=c_snake_giant ID=c_spider_giant ID=c_rat_giant ID=c_harpy ID=c_headless ID=c_mongbat ID=c_ratman ID=c_ratman_w_sword ID=c_ratman_w_mace ID=c_snake ID=c_a_direwolf ID=c_scorpion_giant ID=c_m_hellcat ID=c_m_hellhound ID=c_m_stoneharpy ID=c_slime ID=c_reaper [SPAWN 08006] DEFNAME=SPAWN_MonstMisc_Magic CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Misc Monsters - Magic ID=c_gazer ID=c_m_gazer_elder ID=c_m_imp [SPAWN 08007] DEFNAME=SPAWN_MonstersMiscAll CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Misc Monsters - All ID=c_corpser ID=c_snake_giant ID=c_spider_giant ID=c_rat_giant ID=c_harpy ID=c_headless ID=c_mongbat ID=c_ratman ID=c_ratman_w_sword ID=c_ratman_w_mace ID=c_reaper ID=c_SNAKE ID=c_a_direwolf ID=c_scorpion_giant ID=c_m_hellcat ID=c_m_hellhound ID=c_m_stoneharpy ID=c_slime ID=c_gazer ID=c_m_gazer_elder ID=c_m_imp [SPAWN 08008] DEFNAME=SPAWN_Orcs CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Orcs RESOURCES=c_orc_lord RESOURCES=c_m_orc_archer RESOURCES=c_m_orc_mage RESOURCES=c_ORC 3 RESOURCES=c_orc_w_club 4 RESOURCES=c_m_orc_captain 2 [SPAWN 08009] DEFNAME=SPAWN_Lizardmen CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Lizard Men ID=c_lizardman ID=c_lizardman_mace ID=c_lizardman_spear [SPAWN 0800a] DEFNAME=SPAWN_Giants CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Giants ID=TROLLS ID=c_ogre ID=c_ettin ID=c_ettin_w_axe ID=c_m_frost_troll ID=c_m_ogre_lord [SPAWN 0800b] DEFNAME=SPAWN_Dragons CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Dragons ID=c_DRAGON_GREEN WEIGHT=10 ID=c_DRAGON_RED WEIGHT=15 ID=c_DRAGON_SMALL_BLACK WEIGHT=15 ID=c_DRAGON_SMALL_RED WEIGHT=20 ID=c_m_dragon_wyrm ID=c_m_wyvern WEIGHT=10 [SPAWN 0800c] DEFNAME=SPAWN_ANIMALS CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=All Animals ID=c_GORILLA ID=c_WISP ID=c_horse_tan ID=c_horse_gray ID=c_horse_brown_lt ID=c_horse_brown_dk ID=c_bird ID=c_SNAKE ID=c_PIG ID=c_pig_big ID=c_rabbit ID=c_SHEEP_WOOLLY ID=c_GOAT ID=c_bear_brown ID=c_bear_brown ID=c_bear_grizzly ID=c_panther ID=c_llama ID=c_wolf ID=c_cow_bw ID=c_cow_brown ID=c_bull_brown_lt ID=c_bull_brown_dk ID=c_DOE ID=c_stag ID=c_cat ID=c_dog ID=c_rat ID=c_a_mountain_goat ID=c_ALLIGATOR ID=c_a_jackrabbit ID=C_A_SNOW_LEOPARD ID=c_a_wolf_gray ID=C_A_WOLF_WHITE [SPAWN 0800d] DEFNAME=SPAWN_Birds CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Birds ID=c_EAGLE ID=C_BIRD_CROW ID=C_BIRD_MAGPIE ID=C_BIRD_RAVEN ID=C_BIRD_TROPICAL [SPAWN 0800e] DEFNAME=SPAWN_WaterCreatures CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Water Creatures ID=c_dolphin WEIGHT=10 ID=c_sea_serpent WEIGHT=3 ID=c_sea_monster ID=c_elem_water WEIGHT=4 [SPAWN 0800f] DEFNAME=SPAWN_AllMonsters CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=All Monsters ID=c_zombie ID=c_spectre ID=c_skeleton_w_axe ID=c_skeleton_w_sword ID=c_skeleton ID=c_m_skeleton_mage ID=c_liche ID=c_m_liche_lord ID=c_skeleton_w_sword ID=c_elem_air ID=c_elem_earth ID=c_elem_fire ID=c_elem_water ID=c_m_elem_blood ID=c_m_elem_ice ID=c_m_elem_poison ID=c_daemon ID=c_daemon_w_sword ID=c_m_balron ID=c_gargoyle ID=c_corpser ID=c_snake_giant ID=c_spider_giant ID=c_rat_giant ID=c_harpy ID=c_headless ID=c_mongbat ID=c_reaper ID=c_snake ID=c_a_direwolf ID=c_scorpion_giant ID=c_m_hellcat ID=c_m_hellhound ID=c_m_stoneharpy ID=c_slime ID=c_gazer ID=c_m_gazer_elder ID=c_m_imp ID=c_orc_w_club ID=c_orc ID=c_orc_lord ID=c_lizardman ID=c_ogre ID=c_ettin ID=c_ettin_w_axe ID=c_m_dragon_wyrm ID=c_m_wyvern ID=c_ratman ID=c_ratman_w_sword ID=c_ratman_w_mace ID=c_dragon_green ID=c_dragon_red ID=c_m_frost_troll ID=c_m_ogre_lord ID=c_dragon_small_black ID=c_dragon_small_red ID=TROLLS [SPAWN 08010] DEFNAME=SPAWN_ForestAnimals CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Forest Animals ID=c_eagle ID=c_bird WEIGHT=5 ID=c_a_black_bear ID=c_pig_big ID=c_bear_brown ID=c_a_cougar ID=c_a_direwolf ID=c_a_wolf_gray ID=c_bear_grizzly ID=c_stag WEIGHT=3 ID=c_doe WEIGHT=5 ID=c_a_jackrabbit WEIGHT=2 ID=c_panther ID=c_rat WEIGHT=3 ID=c_SNAKE WEIGHT=2 ID=c_wolf WEIGHT=2 ID=c_rabbit WEIGHT=3 [SPAWN 08011] DEFNAME=SPAWN_FarmAnimals CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Farm Animals ID=c_CHICKEN WEIGHT=2 ID=c_bull_brown_lt ID=c_bull_brown_dk ID=c_cow_bw WEIGHT=2 ID=c_cow_brown WEIGHT=2 ID=c_horse_tan ID=c_horse_brown_dk ID=c_sheep_shorn WEIGHT=2 ID=c_PIG WEIGHT=2 ID=c_GOAT WEIGHT=2 [SPAWN 08012] DEFNAME=SPAWN_JungleCreatures CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Jungle Creatures ID=C_BIRD_TROPICAL WEIGHT=5 ID=c_GORILLA ID=c_SNAKE [SPAWN 08013] DEFNAME=SPAWN_SwampCreatures CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Swamp Creatures ID=c_bullfrog ID=c_rat ID=c_rat_giant ID=c_SNAKE WEIGHT=2 ID=c_slime ID=C_M_SWAMP_TENTACLES ID=c_ALLIGATOR WEIGHT=2 [SPAWN 08014] DEFNAME=SPAWN_Villagers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Villagers ID=C_H_BEGGER_F ID=C_H_BEGGER ID=C_H_MAYOR_F ID=C_H_MAYOR ID=C_H_NOBLE_F ID=C_H_NOBLE ID=C_H_PEASANT_F WEIGHT=5 ID=C_H_PEASANT WEIGHT=5 ID=C_H_THIEF_F WEIGHT=2 ID=C_H_THIEF WEIGHT=2 ID=C_H_PRIEST ID=C_H_PRIESTESS_F ID=C_H_FIGHTER_F ID=C_H_FIGHTER ID=C_H_MERCENARY_F ID=C_H_MERCENARY ID=C_H_WARRIOR_F ID=C_H_WARRIOR ID=C_H_ACTOR_F ID=C_H_ACTOR ID=C_H_ARTIST ID=C_H_ARTIST_F ID=C_H_BARD_F ID=C_H_BARD ID=C_H_SCULPTOR_F ID=C_H_SCULPTOR [SPAWN 08015] DEFNAME=SPAWN_Brigands CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Brigands ID=C_H_BRIGAND_F WEIGHT=5 ID=C_H_BRIGAND WEIGHT=5 ID=C_H_EVILMAGE_F WEIGHT=2 ID=C_H_EVILMAGE WEIGHT=2 ID=C_H_THIEF_F WEIGHT=4 ID=C_H_THIEF WEIGHT=4 ID=C_H_GYPSY_F ID=C_H_GYPSY ID=C_H_PIRATE_F ID=C_H_PIRATE ID=C_H_RANGER_EVIL ID=C_H_RANGER_EVIL_F [SPAWN 08016] DEFNAME=SPAWN_ForestMonsters CATEGORY=Spawn Groups SUBSECTION=Nasties DESCRIPTION=Forest Monsters ID=C_OGRE WEIGHT=5 ID=c_ETTIN_W_AXE WEIGHT=5 ID=c_troll WEIGHT=3 ID=c_ORC WEIGHT=8 ID=c_m_orc_captain WEIGHT=3 ID=c_orc_w_club WEIGHT=5 ID=c_m_orc_mage WEIGHT=2 ID=C_M_MONGBAT_ARBOREAL WEIGHT=10 ID=c_corpser ID=c_gazer ID=c_harpy WEIGHT=3 ID=c_headless WEIGHT=10 ID=c_reaper ID=c_WISP WEIGHT=5 ID=c_lizardman WEIGHT=3 ID=c_lizardman_mace WEIGHT=3 ID=c_lizardman_spear WEIGHT=3 ID=c_scorpion_giant WEIGHT=5 ID=c_spider_giant WEIGHT=5 [SPAWN 08017] DEFNAME=SPAWN_SwampMonsters CATEGORY=Spawn Groups SUBSECTION=Nasties DESCRIPTION=Swamp Monsters ID=c_lizardman WEIGHT=5 ID=c_lizardman_mace WEIGHT=5 ID=c_lizardman_spear WEIGHT=5 ID=C_M_SWAMP_TENTACLES WEIGHT=3 ID=c_TOAD_GIANT WEIGHT=3 ID=c_snake_giant WEIGHT=3 ID=c_ALLIGATOR WEIGHT=5 ID=c_SNAKE WEIGHT=5 ID=c_rat_giant WEIGHT=5 [SPAWN 08018] DEFNAME=SPAWN_JungleMonsters CATEGORY=Spawn Groups SUBSECTION=Nasties DESCRIPTION=Jungle Monsters ID=c_snake_giant WEIGHT=5 ID=C_M_MONGBAT_ARBOREAL WEIGHT=10 ID=c_corpser WEIGHT=5 ID=c_SNAKE WEIGHT=8 [SPAWN 08019] DEFNAME=SPAWN_Alchemists CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Alchemists ID=C_H_ALCHEMIST_F ID=C_H_ALCHEMIST [SPAWN 0801a] DEFNAME=SPAWN_Weaponsmiths CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Weaponsmiths ID=C_H_WEAPONSMITH_BLADE_F ID=C_H_WEAPONSMITH_BLUNT_F ID=C_H_WEAPONSMITH_BLADE ID=C_H_WEAPONSMITH_BLUNT [SPAWN 0801b] DEFNAME=SPAWN_Tailors CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tailors ID=C_H_TAILOR_F ID=C_H_TAILOR ID=C_H_WEAVER_F ID=C_H_WEAVER [SPAWN 0801c] DEFNAME=SPAWN_Blacksmiths CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Blacksmiths ID=C_H_BLACKSMITH_F WEIGHT=5 ID=C_H_BLACKSMITH WEIGHT=5 [SPAWN 0801d] DEFNAME=SPAWN_Carpenters CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Carpenters ID=C_H_CARPENTER_F ID=C_H_CARPENTER [SPAWN 0801e] DEFNAME=SPAWN_Vegetable_Sellers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Vegetable Sellers ID=C_H_VEGISELLER_F ID=C_H_VEGISELLER [SPAWN 0801f] DEFNAME=SPAWN_Animal_Trainers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Animal Trainers ID=C_H_ANIMALTRAINER_F ID=C_H_ANIMALTRAINER [SPAWN 08020] DEFNAME=SPAWN_Bankers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Bankers ID=C_H_BANKER_F ID=C_H_BANKER [SPAWN 08021] DEFNAME=SPAWN_Beekeepers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Beekeepers ID=C_H_BEEKEEPER_F ID=C_H_BEEKEEPER [SPAWN 08022] DEFNAME=SPAWN_Armourers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Armourers ID=C_H_ARMORER_F ID=C_H_ARMORER [SPAWN 08023] DEFNAME=SPAWN_Butchers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Butchers ID=C_H_BUTCHER_F ID=C_H_BUTCHER [SPAWN 08024] DEFNAME=SPAWN_Mages CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Mages ID=C_H_MAGESHOP_F ID=C_H_MAGESHOP [SPAWN 08025] DEFNAME=SPAWN_Bowyers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Bowyers ID=C_H_BOWYER_F ID=C_H_BOWYER [SPAWN 08026] DEFNAME=SPAWN_Provisioners CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Provisioners ID=C_H_PROVIS_F ID=C_H_PROVIS [SPAWN 08027] DEFNAME=SPAWN_Architects CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Architects ID=C_H_ARCHITECT_F ID=C_H_ARCHITECT [SPAWN 08028] DEFNAME=SPAWN_Cobbler CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Cobblers ID=C_H_COBBLER_F ID=C_H_COBBLER [SPAWN 08029] DEFNAME=SPAWN_Tavernkeepers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tavernkeepers ID=C_H_TAVERNKEEPER_F ID=C_H_TAVERNKEEPER [SPAWN 0802a] DEFNAME=SPAWN_Waitstaff CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Waitstaff ID=C_H_WAITER ID=C_H_WAITRESS [SPAWN 0802b] DEFNAME=SPAWN_Tavernfolk CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tavernfolk ID=C_H_BARD_F ID=C_H_BARD ID=C_H_ACTOR_F ID=C_H_ACTOR ID=C_H_GAMBLER_F ID=C_H_GAMBLER ID=C_H_PEASANT_F ID=C_H_PEASANT ID=C_H_MERCENARY_F ID=C_H_MERCENARY [SPAWN 0802c] DEFNAME=SPAWN_Cooks CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Cooks ID=C_H_BAKER_F ID=C_H_BAKER ID=C_H_COOK_F ID=C_H_COOK [SPAWN 0802d] DEFNAME=SPAWN_Healers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Healers ID=C_H_HEALER_F ID=C_H_HEALER [SPAWN 0802e] DEFNAME=SPAWN_Dockhands CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Dockhands ID=C_H_SAILOR_F ID=C_H_SAILOR ID=C_H_FISHER ID=C_H_FISHER_F [SPAWN 0802f] DEFNAME=SPAWN_Innkeepers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Innkeepers ID=C_H_INNKEEPER_F ID=C_H_INNKEEPER [SPAWN 08030] DEFNAME=SPAWN_Shipwrights CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Shipwrights ID=C_H_SHIPWRIGHT_F ID=C_H_SHIPWRIGHT [SPAWN 08031] DEFNAME=SPAWN_Cartographers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Cartographers ID=C_H_MAPMAKER_F ID=C_H_MAPMAKER [SPAWN 08032] DEFNAME=SPAWN_Farmers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Farmers ID=C_H_FARMER_F ID=C_H_FARMER [SPAWN 08033] DEFNAME=SPAWN_Rangers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Rangers ID=C_H_RANGER_F WEIGHT=5 ID=C_H_RANGER WEIGHT=5 ID=C_H_GUILD_RANGER_F ID=C_H_GUILD_RANGER [SPAWN 08034] DEFNAME=SPAWN_Peasants CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Peasants ID=C_H_PEASANT_F WEIGHT=5 ID=C_H_PEASANT WEIGHT=5 ID=C_H_THIEF_F ID=C_H_THIEF ID=C_H_BEGGER_F ID=C_H_BEGGER [SPAWN 08035] DEFNAME=SPAWN_Goblins CATEGORY=Spawn Groups SUBSECTION=Nasties DESCRIPTION=Goblins ID=c_m_goblin WEIGHT=8 ID=c_m_goblin_CHIEF ID=c_m_goblin_MAGE WEIGHT=2 [SPAWN 08036] DEFNAME=SPAWN_Performers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Performers ID=C_H_ACTOR_F ID=C_H_ACTOR ID=C_H_ARTIST ID=C_H_ARTIST_F ID=C_H_BARD_F ID=C_H_BARD [SPAWN 08037] DEFNAME=SPAWN_Jewelers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Jewelers ID=C_H_JEWELER_F ID=C_H_JEWELER [SPAWN 08038] DEFNAME=SPAWN_Tinkers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tinkers ID=C_H_TINKER_F ID=C_H_TINKER [SPAWN 08039] DEFNAME=SPAWN_Mercenaries CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Mercenaries ID=C_H_FIGHTER_F ID=C_H_FIGHTER ID=C_H_MERCENARY_F ID=C_H_MERCENARY ID=C_H_PALADIN_F ID=C_H_PALADIN ID=C_H_RANGER_F ID=C_H_RANGER ID=C_H_WARRIOR_F ID=C_H_WARRIOR ID=C_H_WEAPONSTRAINER_F ID=C_H_WEAPONSTRAINER [SPAWN 0803a] DEFNAME=SPAWN_Bakers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Bakers ID=C_H_BAKER_F ID=C_H_BAKER [SPAWN 0803b] DEFNAME=SPAWN_Tanners CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tanners ID=C_H_TANNER_F WEIGHT=5 ID=C_H_TANNER WEIGHT=5 ID=C_H_FURTRADER_F ID=C_H_FURTRADER [SPAWN 0803c] DEFNAME=SPAWN_MaginciaTownMembers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Magincia Town Members ID=C_H_MAGINCIA_COUNCIL_F WEIGHT=3 ID=C_H_MAGINCIA_COUNCIL WEIGHT=3 ID=C_H_MAGINCIA_SERVANT_F ID=C_H_MAGINCIA_SERVANT [SPAWN 0803d] DEFNAME=SPAWN_Religious CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Religious ID=C_H_MONK_F ID=C_H_MONK ID=C_H_PRIEST ID=C_H_PRIESTESS_F ID=C_H_CASHUAL ID=C_H_CASHUAL_F [SPAWN 0803e] DEFNAME=SPAWN_Millers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Millers ID=C_H_MILLER_F ID=C_H_MILLER [SPAWN 0803f] DEFNAME=SPAWN_RatMen CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=RatMen ID=c_ratman_w_mace ID=c_ratman ID=c_ratman_w_sword [SPAWN 08040] DEFNAME=SPAWN_Daemons CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Daemons ID=c_DAEMON WEIGHT=10 ID=c_DAEMON_W_SWORD WEIGHT=3 ID=c_m_balron ID=c_GARGOYLE WEIGHT=5 ID=c_m_gargoyle_stone WEIGHT=2 [SPAWN 08041] DEFNAME=SPAWN_Deceit2 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Deceit 2 ID=c_elem_air ID=c_elem_earth WEIGHT=2 ID=c_elem_fire //ID=c_rat_giant //WEIGHT=10 ID=c_headless WEIGHT=10 ID=c_lizardman WEIGHT=2 ID=c_lizardman_mace WEIGHT=2 ID=c_lizardman_spear WEIGHT=2 ID=c_mongbat WEIGHT=7 ID=c_scorpion_giant WEIGHT=4 ID=c_skeleton WEIGHT=2 ID=c_skeleton_w_axe WEIGHT=2 ID=c_skeleton_w_sword WEIGHT=2 ID=c_ZOMBIE WEIGHT=8 ID=c_spectre WEIGHT=4 [SPAWN 08042] DEFNAME=SPAWN_Deceit3 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Deceit 3 ID=c_gazer ID=c_scorpion_giant WEIGHT=3 ID=c_liche WEIGHT=3 ID=c_elem_water WEIGHT=3 ID=c_elem_air WEIGHT=3 ID=c_ratman_w_sword WEIGHT=3 ID=c_snake_giant WEIGHT=2 ID=c_ZOMBIE WEIGHT=5 ID=c_m_mummy WEIGHT=3 [SPAWN 08043] DEFNAME=SPAWN_Deceit4 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Deceit 4 ID=c_DAEMON ID=c_DAEMON_W_SWORD ID=c_DRAGON_GREEN ID=c_DRAGON_RED ID=c_DRAGON_SMALL_BLACK WEIGHT=3 ID=c_DRAGON_SMALL_RED WEIGHT=3 ID=c_m_wyvern WEIGHT=3 ID=c_elem_air WEIGHT=2 ID=c_elem_earth WEIGHT=2 ID=c_elem_fire WEIGHT=2 ID=c_spectre WEIGHT=4 ID=c_m_liche_lord WEIGHT=2 [SPAWN 08044] CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Rogues DEFNAME=SPAWN_Rogues ID=C_H_PIRATE_F WEIGHT=3 ID=C_H_PIRATE WEIGHT=3 ID=C_H_BRIGAND_F WEIGHT=2 ID=C_H_BRIGAND WEIGHT=2 ID=C_H_THIEF_F WEIGHT=3 ID=C_H_THIEF WEIGHT=3 [SPAWN 08045] DEFNAME=SPAWN_Despise1 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Despise 1 ID=c_ZOMBIE ID=c_headless ID=c_mongbat ID=c_slime ID=c_m_goblin ID=c_rat_giant [SPAWN 08046] DEFNAME=SPAWN_Despise2 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Despise 2 ID=c_ZOMBIE ID=c_skeleton ID=c_skeleton_w_axe ID=c_spectre WEIGHT=2 ID=c_ORC ID=c_orc_w_club ID=c_ratman_w_mace ID=c_ratman ID=c_lizardman ID=c_lizardman_spear ID=c_lizardman_mace ID=c_spider_giant ID=c_scorpion_giant ID=c_m_goblin ID=c_m_goblin_CHIEF [SPAWN 08047] DEFNAME=SPAWN_Despise3 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Despise 3 ID=c_ORC ID=c_orc_lord WEIGHT=2 ID=c_m_goblin_MAGE WEIGHT=2 ID=C_OGRE ID=c_troll ID=c_ETTIN_W_AXE ID=c_scorpion_giant ID=c_snake_giant ID=c_spider_giant ID=c_spectre ID=c_skeleton_w_sword ID=c_skeleton_w_axe [SPAWN 08048] DEFNAME=SPAWN_Fishermen CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Fishermen ID=C_H_FISHER ID=C_H_FISHER_F [SPAWN 08049] DEFNAME=SPAWN_CityAnimals CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=City Animals ID=c_bird WEIGHT=5 ID=c_cat WEIGHT=3 ID=c_dog WEIGHT=3 ID=c_rat WEIGHT=2 ID=c_a_rat_sewer [SPAWN 0804a] DEFNAME=SPAWN_Miners CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Miners ID=C_H_MINER_F WEIGHT=5 ID=C_H_MINER WEIGHT=5 ID=C_H_GUILD_MINER_F WEIGHT=2 ID=C_H_GUILD_MINER WEIGHT=2 [SPAWN 0804b] DEFNAME=SPAWN_Herbalists CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Herbalists ID=C_H_HERBALIST_F ID=C_H_HERBALIST [SPAWN 0804c] DEFNAME=SPAWN_Veterinarians CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Veterinarians ID=C_H_VET_F ID=C_H_VET [SPAWN 0804d] DEFNAME=SPAWN_Destard1 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Destard 1 ID=c_dragon_small_black ID=c_dragon_small_red ID=c_dragon_green ID=c_dragon_red ID=c_m_wyvern ID=c_headless ID=c_orc_lord ID=c_m_orc_mage ID=c_lizardman ID=c_m_goblin_chief ID=c_elem_earth ID=c_ettin_w_axe ID=c_ogre [SPAWN 0804e] DEFNAME=SPAWN_Destard2 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Destard 2 ID=c_DRAGON_GREEN ID=c_DRAGON_RED ID=c_DRAGON_SMALL_BLACK ID=c_DRAGON_SMALL_RED ID=c_m_wyvern ID=c_ETTIN_W_AXE ID=c_troll ID=C_OGRE [SPAWN 0804f] DEFNAME=SPAWN_Destard3 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Destard 3 ID=c_DRAGON_GREEN WEIGHT=4 ID=c_DRAGON_RED WEIGHT=4 ID=c_DRAGON_SMALL_BLACK WEIGHT=2 ID=c_DRAGON_SMALL_RED WEIGHT=2 ID=c_m_wyvern WEIGHT=2 ID=c_m_dragon_wyrm [SPAWN 08050] DEFNAME=SPAWN_Shame1 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Shame 1 ID=c_headless ID=c_slime ID=c_mongbat ID=c_ORC ID=c_orc_w_club ID=c_ratman ID=c_lizardman ID=c_lizardman_mace ID=c_ratman_w_sword ID=c_m_goblin [SPAWN 08051] DEFNAME=SPAWN_Shame2 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Shame 2 ID=c_lizardman_mace ID=c_lizardman_spear ID=c_orc_lord ID=C_OGRE ID=c_m_goblin_CHIEF ID=c_m_goblin_MAGE ID=c_slime ID=c_spider_giant [SPAWN 08052] DEFNAME=SPAWN_Shame3 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Shame 3 ID=c_m_wyvern ID=c_DRAGON_SMALL_RED ID=c_DRAGON_SMALL_BLACK ID=c_elem_air ID=c_elem_earth ID=c_ETTIN ID=c_ETTIN_W_AXE ID=C_OGRE ID=c_troll ID=c_troll_w_mace ID=c_troll_w_axe ID=c_scorpion_giant ID=c_snake_giant ID=c_spider_giant ID=c_gazer ID=c_orc_lord ID=c_m_orc_mage [SPAWN 08053] DEFNAME=SPAWN_Shame4 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Shame 4 ID=c_elem_water ID=c_ETTIN_W_AXE WEIGHT=3 ID=c_ETTIN_W_AXE ID=c_troll ID=c_troll_w_mace ID=c_troll_w_axe ID=c_elem_air ID=c_snake_giant ID=c_gazer [SPAWN 08054] DEFNAME=SPAWN_Guards CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Guards ID=c_h_GUARD_F ID=c_h_GUARD [SPAWN SPAWN_BARBARIANS] DEFNAME=SPAWN_BARBARIANS CATEGORY=Spawn Groups SUBSECTION=Misc DESCRIPTION=Barbarians ID=c_h_barbarian_warrior ID=c_h_barbarian_chieftan ID=c_h_barbarian_shaman ID=c_h_barbarian_warrioress [SPAWN SPAWN_SPRITES] DEFNAME=SPAWN_SPRITES CATEGORY=Spawn Groups SUBSECTION=Misc DESCRIPTION=Sprites ID=c_h_sprite_sprite ID=c_h_sprite_mage ID=c_h_sprite_sorc ID=c_h_sprite_archer ID=c_h_sprite_healer ID=c_h_sprite_shapeshifter ID=c_h_sprite_alchemist [SPAWN SPAWN_ICY] DEFNAME=SPAWN_ICY ID=c_ice_snake ID=c_m_elem_ice ID=c_m_ice_serpent ID=c_m_frostooze ID=c_m_frostspider ID=c_m_frost_troll ID=c_h_frostelf_archer ID=c_h_frostelf_ranger ID=c_h_frostelf_warrior ID=c_h_frostelf_chief ID=c_h_frostelf_shaman ID=c_h_frostelf_warrioress ID=c_m_frost_ettin ID=c_bear_polar ID=c_walrus //ID=c_ice_dragon //Too hard to include here. [SPAWN SPAWN_FROSTELVES] DEFNAME=SPAWN_FROSTELVES CATEGORY=Spawn Groups SUBSECTION=Misc DESCRIPTION=Frost Elves ID=c_h_frostelf_archer ID=c_h_frostelf_ranger ID=c_h_frostelf_warrior ID=c_h_frostelf_chief ID=c_h_frostelf_shaman ID=c_h_frostelf_warrioress [SPAWN SPAWN_WOODELVES] DEFNAME=SPAWN_WOODELVES CATEGORY=Spawn Groups SUBSECTION=Misc DESCRIPTION=Wood Elves ID=c_h_woodelf_elite_ranger ID=c_h_woodelf_elite_warrior ID=c_h_woodelf_ranger ID=c_h_woodelf_hunter ID=c_h_woodelf_fighter ID=c_h_woodelf_archer [SPAWN SPAWN_DARKELVES] DEFNAME=SPAWN_DARKELVES CATEGORY=Spawn Groups SUBSECTION=Misc DESCRIPTION=Drow Elves ID=c_darkelf_war_sword ID=c_darkelf_fight_mace ID=c_darkelf_grunt ID=c_darkelf_fight_sword ID=c_darkelf_war_axe ID=c_darkelf_archer ID=c_darkelf_assassin ID=c_darkelf_mage_f [SPAWN SPAWN_Randomplace] DEFNAME=SPAWN_Randomplace CATEGORY=Spawn Groups SUBSECTION=Misc DESCRIPTION=Evil NPCs for Random Placing ID=c_elem_water ID=c_ETTIN_W_AXE ID=c_ETTIN ID=c_troll ID=c_troll_w_mace ID=c_troll_w_axe ID=c_ogre ID=c_elem_air ID=c_snake_giant ID=c_gazer ID=c_ratman ID=c_lizardman ID=c_lizardman_mace ID=c_ratman_w_sword ID=c_SPECTRE ID=c_SKELETON_W_AXE ID=c_SKELETON_W_SWORD ID=c_skeleton ID=c_ZOMBIE ID=c_corpser ID=c_snake_giant ID=c_spider_giant ID=c_rat_giant ID=c_harpy ID=c_headless ID=c_mongbat ID=c_ratman ID=c_ratman_w_sword ID=c_ratman_w_mace ID=c_snake ID=c_a_direwolf ID=c_scorpion_giant ID=c_m_hellcat ID=c_m_hellhound ID=c_m_stoneharpy ID=c_slime ID=c_reaper ID=c_gargoyle ID=c_mimic ID=c_m_ghost ID=c_h_evilhealer_f ID=c_h_evilhealer ID=c_h_ranger_evil_f ID=c_h_ranger_evil ID=c_h_dreadlord ID=c_h_evilmage ID=c_h_evilmage_f ID=c_h_bandit_f ID=c_h_bandit_m ID=c_h_pirate_f ID=c_h_pirate ID=c_h_thief ID=c_h_thief_f ID=c_harpy [EOF]