//**************************************************************************** //SPHERE by : Menasoft ©1997-2000 //www.sphereserver.com // All SPHERE script files and formats are copyright Menasoft & Partners. // This file may be freely edited for personal use, but may not be distributed // in whole or in part, in any format without express written permission from // Menasoft & Partners. All donations and contributions // become the property of Menasoft & Partners. //**************************************************************************** // FILE LAST UPDATED: Friday, April 28, 2000 // VERSION=0.54 // // A template is a collection of items. // Numbers are decimal not hex. [TEMPLATE 101505] DEFNAME=backpack_poor CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Backpack CONTAINER=i_backpack ITEM={ random_food 1 0 3 },{ 1 3 } ITEM={ random_bottle 1 0 8 } ITEM={ random_light 1 0 8 } ITEM={ random_male_tops 1 0 4 } COLOR=colors_all ITEM={ random_male_pants 1 0 4 } COLOR=colors_all ITEM=POOR_GOLD_PILE [TEMPLATE 101506] DEFNAME=backpack_meager CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Backpack CONTAINER=i_backpack ITEM={ random_food 1 0 2 },{ 1 4 } ITEM={ random_bottle 1 0 6 } ITEM={ random_light 1 0 6 } ITEM={ random_hats 1 0 9 } ITEM=MEAGER_GOLD_PILE [TEMPLATE 101507] DEFNAME=backpack_average CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Backpack CONTAINER=i_backpack ITEM={ random_food 1 0 1 },{ 2 6 } ITEM={ random_bottle 1 0 4 },{ 1 3 } ITEM={ i_torch 1 0 4 },{ 1 3 } ITEM={ i_cape 1 0 9 } COLOR=colors_all ITEM=AVERAGE_GOLD_PILE [TEMPLATE 101508] DEFNAME=backpack_rich CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Backpack CONTAINER=i_backpack ITEM={ random_food 2 0 1 },{ 3 8 } ITEM={ random_bottle 1 0 2 },{ 1 5 } ITEM={ i_torch 1 0 2 },{ 1 5 } ITEM={ i_CAPE 1 random_over_armor 1 0 9 } COLOR=colors_all ITEM={ random_jewelry 1 0 2 } ITEM=RICH_GOLD_PILE [TEMPLATE 101509] DEFNAME=backpack_loaded CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Backpack CONTAINER=i_backpack ITEM={ random_food 3 0 1 },{ 4 10 } ITEM={ random_bottle 1 0 1 } ITEM={ i_torch 1 0 1 },{ 1 7 } ITEM={ random_jewelry 1 0 1 } ITEM=FILTHY_RICH_GOLD_PILE [TEMPLATE 101510] DEFNAME=pouch_poor CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Pouch CONTAINER=i_bag ITEM=poor_gold_pile [TEMPLATE 101511] DEFNAME=pouch_meager CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Pouch CONTAINER=i_bag ITEM=meager_gold_pile [TEMPLATE 101512] DEFNAME=pouch_average CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Pouch CONTAINER=i_bag ITEM=average_gold_pile [TEMPLATE 101513] DEFNAME=pouch_rich CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Pouch CONTAINER=i_bag ITEM=rich_gold_pile ITEM={ random_jewel 1 0 1 } [TEMPLATE 101514] DEFNAME=pouch_loaded CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Pouch CONTAINER=i_bag ITEM=filthy_rich_gold_pile ITEM={ random_jewel 1 0 1 } ITEM={ random_jewel 1 0 1 } [TEMPLATE 101515] DEFNAME=RANDOM_goodie_poor CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Poor Goodie CONTAINER=random_crate ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 } [TEMPLATE 101516] DEFNAME=goodie_poor_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Goodie 1 ITEM={ poor_gold_pile 1 backpack_poor 1 pouch_poor 1 } ITEM={ random_bread 1 0 1 } ITEM={ random_pitcher 1 0 1 } ITEM={ random_light 1 0 1 } [TEMPLATE 101517] DEFNAME=goodie_poor_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Goodie 2 ITEM={ poor_gold_pile 1 backpack_poor 1 pouch_poor 1 } ITEM={ random_other_food 1 0 1 } ITEM={ i_BOTTLE_WINE 1 0 1 } ITEM={ i_torch 1 0 1 } [TEMPLATE 101518] DEFNAME=goodie_poor_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Goodie 3 ITEM={ poor_gold_pile 1 backpack_poor 1 pouch_poor 1 } ITEM={ random_bread 1 0 1 } ITEM={ random_other_food 1 0 1 } ITEM={ i_bottle_ale 1 0 1 } ITEM={ random_light 1 0 1 } [TEMPLATE 101519] DEFNAME=goodie_poor_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Goodie 4 ITEM={ poor_gold_pile 1 backpack_poor 1 pouch_poor 1 } ITEM={ i_jug_cider 1 0 1 } ITEM={ random_bread 1 0 1 } ITEM={ i_bottle_liquor 1 0 1 } ITEM={ random_other_food 1 0 1 } ITEM={ i_torch 1 0 1 } [TEMPLATE 101520] DEFNAME=RANDOM_goodie_meager CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Meager Goodie CONTAINER=random_crate ITEM={ goodie_meager_1 1 goodie_meager_2 1 goodie_meager_3 goodie_meager_4 1 } ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 0 4} [TEMPLATE 101521] DEFNAME=goodie_meager_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Goodie 1 ITEM={ meager_gold_pile 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_boots 1 0 4 } ITEM={ random_gorget 1 0 4 } ITEM={ random_staff 1 0 4 } ITEM={ random_necklace 1 0 4 } ITEM={ i_cape 1 0 9 } COLOR=colors_all [TEMPLATE 101522] DEFNAME=goodie_meager_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Goodie 2 ITEM={ meager_gold_pile 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_shield 1 0 4 } ITEM={ random_missile 1 0 4 } ITEM={ i_arrow 1 i_xbolt 1 0 3 },{ 5 20 } ITEM={ Random_Potion 1 0 4 } ITEM={ i_tunic 1 0 9 } COLOR=colors_all [TEMPLATE 101523] DEFNAME=goodie_meager_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Goodie 3 ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_arm_armor 1 0 4 } ITEM={ random_leg_armor 1 0 4 } ITEM={ random_mace 1 0 4 } ITEM={ random_sword 1 0 4 } ITEM={ i_doublet 1 0 9 } COLOR=colors_all [TEMPLATE 101524] DEFNAME=goodie_meager_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Goodie 4 ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_head_armor 1 0 4 } ITEM={ random_chest_armor 1 0 4 } ITEM={ random_axe 1 0 4 } ITEM={ random_pole_arm 1 0 4 } ITEM={ random_jewel 1 0 4 } ITEM={ random_reagent 1 0 4 },{ 5 20 } [TEMPLATE 101525] DEFNAME=RANDOM_goodie_average CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Average Goodie CONTAINER=random_container ITEM={ goodie_average_1 1 goodie_average_2 1 goodie_average_3 1 goodie_average_4 1 } ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 0 4 } [TEMPLATE 101526] DEFNAME=goodie_average_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Goodie 1 ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 } ITEM={ random_boots 1 0 2 } ITEM={ random_gorget 1 0 2 } ITEM={ random_staff 1 0 2 } ITEM={ random_necklace 1 0 2 } [TEMPLATE 101527] DEFNAME=goodie_average_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Goodie 2 ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 0 1 } ITEM=random_shield,R3 ITEM=random_missile,R3 ITEM={ i_arrow 1 i_xbolt 1 0 4 },{ 5 20 } ITEM=random_potion,R3 [TEMPLATE 101528] DEFNAME=goodie_average_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Goodie 3 ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 } ITEM={ random_arm_armor 1 0 2 } ITEM={ random_leg_armor 1 0 2 } ITEM={ random_mace 1 0 2 } ITEM={ random_sword 1 0 2 } ITEM={ random_scroll 1 0 2 } ITEM={ random_reagent 1 0 2 },{ 5 20 } [TEMPLATE 101529] DEFNAME=goodie_average_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Goodie 4 ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 } ITEM={ random_head_armor 1 0 2 } ITEM={ random_chest_armor 1 0 2 } ITEM={ random_axe 1 0 2 } ITEM={ random_pole_arm 1 0 2 } ITEM={ random_shield 1 0 2 } ITEM={ random_jewel 1 0 2 } [TEMPLATE 101530] DEFNAME=RANDOM_goodie_rich CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Rich Goodie CONTAINER=random_chest ITEM={ goodie_rich_1 1 goodie_rich_2 1 goodie_rich_3 1 goodie_rich_4 1 } ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 0 4 } [TEMPLATE RANDOM_trapped_googie_rich] DEFNAME=RANDOM_trapped_goodie_rich CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Trapped Rich Goodie ITEM=random_goodie_rich MOREZ={1 5} MOREM={0 80} [TEMPLATE 101531] DEFNAME=goodie_rich_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Goodie 1 ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_boots 1 0 1 } ITEM={ random_gorget 1 0 1 } ITEM={ random_staff 1 0 1 } ITEM={ random_necklace 1 0 1 } ITEM={ random_scroll 1 0 1 } [TEMPLATE 101532] DEFNAME=goodie_rich_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Goodie 2 ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_shield 1 0 1 } ITEM={ random_missile 1 0 1 } ITEM={ i_arrow 1 i_xbolt 1 0 2 },{ 10 30 } ITEM={ Random_Potion 1 0 1 } [TEMPLATE 101533] DEFNAME=goodie_rich_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Goodie 3 ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_arm_armor 1 0 1 } ITEM={ random_leg_armor 1 0 1 } ITEM={ random_mace 1 0 1 } ITEM={ random_sword 1 0 1 } [TEMPLATE 101534] DEFNAME=goodie_rich_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Goodie 4 ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_head_armor 1 0 1 } ITEM={ random_chest_armor 1 0 1 } ITEM={ random_axe 1 0 1 } ITEM={ random_pole_arm 1 0 1 } ITEM={ random_jewel 1 0 1 },{ 1 2 } [TEMPLATE 101535] DEFNAME=RANDOM_goodie_loaded CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Filthy Rich Goodie CONTAINER=random_chest ITEM={ goodie_loaded_1 1 goodie_loaded_2 1 goodie_loaded_3 1 goodie_loaded_4 1 } ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 0 4 } [TEMPLATE 101536] DEFNAME=goodie_loaded_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Goodie 1 ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_boots 2 0 1 } ITEM={ random_gorget 2 0 1 } ITEM={ random_staff 2 0 1 } ITEM={ random_necklace 2 0 1 } [TEMPLATE 101537] DEFNAME=goodie_loaded_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Goodie 2 ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_shield 2 0 1 } ITEM={ random_missile 2 0 1 } ITEM={ i_arrow 2 i_xbolt 2 0 2 },{ 25 70 } ITEM={ Random_Potion 2 0 1 },{ 1 2 } [TEMPLATE 101538] DEFNAME=goodie_loaded_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Goodie 3 ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_arm_armor 2 0 1 } ITEM={ random_leg_armor 2 0 1 } ITEM={ random_mace 2 0 1 } ITEM={ random_sword 2 0 1 } ITEM={ random_scroll 1 0 1 } [TEMPLATE 101539] DEFNAME=goodie_loaded_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Goodie 4 ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_head_armor 2 0 1 } ITEM={ random_chest_armor 2 0 1 } ITEM={ random_axe 2 0 1 } ITEM={ random_pole_arm 2 0 1 } ITEM={ random_jewel 2 0 1 },{ 1 4 } [TEMPLATE 101560] DEFNAME=UNDEAD_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Undead Backpack CONTAINER=i_backpack ITEM={ rich_gold_pile 1 pouch_rich 1} ITEM={ random_potion 1 0 3 } //***MAGIC_GOODIES [TEMPLATE 101630] DEFNAME=RANDOM_POOR_MAGIC_LOOT CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Poor Magic Loot ITEM={ RANDOM_WEAPON_RUIN 5 RANDOM_SHIELD_DEFENSE 1 RANDOM_PLATEMAIL_DEFENSE 1 RANDOM_CHAINMAIL_DEFENSE 1 RANDOM_RINGMAIL_DEFENSE 1 RANDOM_LEATHER_DEFENSE 1 } [TEMPLATE 101631] DEFNAME=RANDOM_MEAGER_MAGIC_LOOT CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Meager Magic Loot ITEM={ RANDOM_WEAPON_MIGHT 5 RANDOM_SHIELD_GUARDING 1 RANDOM_PLATEMAIL_GUARDING 1 RANDOM_CHAINMAIL_GUARDING 1 RANDOM_RINGMAIL_GUARDING 1 RANDOM_LEATHER_GUARDING 1 } [TEMPLATE 101632] DEFNAME=RANDOM_AVERAGE_MAGIC_LOOT CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Average Magic Loot ITEM={ RANDOM_WEAPON_FORCE 5 RANDOM_SHIELD_HARDENING 1 RANDOM_PLATEMAIL_HARDENING 1 RANDOM_CHAINMAIL_HARDENING 1 RANDOM_RINGMAIL_HARDENING 1 RANDOM_LEATHER_HARDENING 1 } [TEMPLATE 101633] DEFNAME=RANDOM_RICH_MAGIC_LOOT CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Rich Magic Loot ITEM={ RANDOM_WEAPON_MIGHT 6 RANDOM_WEAPON_FORCE 5 RANDOM_WEAPON_POWER 1 i_tracker_mold 1 RANDOM_SHIELD_FORTIFICATION 1 RANDOM_PLATEMAIL_FORTIFICATION 1 RANDOM_CHAINMAIL_FORTIFICATION 1 RANDOM_RINGMAIL_FORTIFICATION 1 RANDOM_LEATHER_FORTIFICATION 1 random_mustang 1} [TEMPLATE 101634] DEFNAME=RANDOM_FILTHY_RICH_MAGIC_LOOT CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Filthy Rich Magic Loot ITEM={ RANDOM_WEAPON_ruin 5 RANDOM_WEAPON_might 7 RANDOM_WEAPON_force 7 RANDOM_WEAPON_power 3 RANDOM_WEAPON_vanq 1 i_tracker_mold 3 RANDOM_SHIELD_HARDENING 7 RANDOM_SHIELD_FORTIFICATION 5 RANDOM_SHIELD_INVULNERABILITY 1 RANDOM_PLATEMAIL_INVULNERABILITY 1 RANDOM_PLATEMAIL_HARDENING 7 RANDOM_PLATEMAIL_FORTIFICATION 5 RANDOM_CHAINMAIL_HARDENING 7 RANDOM_CHAINMAIL_FORTIFICATION 5 RANDOM_CHAINMAIL_INVULNERABILITY 1 RANDOM_RINGMAIL_HARDENING 7 RANDOM_RINGMAIL_FORTIFICATION 5 RANDOM_RINGMAIL_INVULNERABILITY 1 RANDOM_LEATHER_HARDENING 7 RANDOM_LEATHER_FORTIFICATION 5 RANDOM_LEATHER_INVULNERABILITY 1 random_mustang 1} [TEMPLATE 101635] DEFNAME=RANDOM_POOR_MAGIC_GOODIE CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Poor Magic Goodie CONTAINER=random_crate ITEM={ POOR_GOLD_PILE 1 backpack_poor 1 pouch_poor 1 } ITEM={ random_bread 1 0 3 } ITEM={ RANDOM_PITCHER 1 0 3 } ITEM={ random_light 1 0 3 } ITEM={ random_reagent 1 0 3 },{ 1 3 } ITEM={ random_poor_magic_loot 1 0 9 } [TEMPLATE 101636] DEFNAME=RANDOM_MEAGER_MAGIC_GOODIE CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Meager Magic Goodie CONTAINER=random_crate ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_boots 1 random_gorget 1 0 2 } ITEM={ random_staff 1 random_necklace 1 0 2 } ITEM={ random_reagent 1 0 2 },{ 1 5 } ITEM={ random_meager_magic_loot 1 random_poor_magic_loot 2 0 27 } [TEMPLATE 101637] DEFNAME=RANDOM_AVERAGE_MAGIC_GOODIE CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Average Magic Goodie CONTAINER=random_crate ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 } ITEM={ random_boots 1 0 1 } ITEM={ random_gorget 1 0 1 } ITEM={ random_staff 1 0 1 } ITEM={ random_necklace 1 0 1 } ITEM=i_gold,{70 100} ITEM={ random_reagent 1 0 1 },{ 2 10 } ITEM={ random_average_magic_loot 1 random_meager_magic_loot 2 random_poor_magic_loot 4 0 63 } [TEMPLATE 101638] DEFNAME=RANDOM_RICH_MAGIC_GOODIE CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Rich Magic Goodie CONTAINER=random_crate ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_boots 2 0 1 } ITEM={ random_gorget 2 0 1 } ITEM={ random_staff 2 0 1 } ITEM={ random_necklace 2 0 1 } ITEM={ random_scroll 1 0 1 } ITEM={ random_reagent 1 0 1 },{ 5 15 } ITEM={ random_rich_magic_loot 1 random_average_magic_loot 2 random_meager_magic_loot 4 0 63 } [TEMPLATE 101639] DEFNAME=RANDOM_FILTHY_RICH_MAGIC_GOODIE CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Filthy Rich Magic Goodie CONTAINER=random_crate ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_boots 3 0 1 } ITEM={ random_gorget 3 0 1 } ITEM={ random_staff 3 0 1 } ITEM={ random_necklace 3 0 1 } ITEM={ random_scroll 1 0 1 } ITEM={ random_scroll 1 0 1 } ITEM={ random_reagent 1 0 1 },{ 10 25 } ITEM={ random_reagent 1 0 1 },{ 10 25 } ITEM={ random_filthy_rich_magic_loot 1 random_rich_magic_loot 2 random_average_magic_loot 4 0 63 } [TEMPLATE 101640] DEFNAME=RANDOM_MAGIC_LOOT CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Magic Loot ITEM={ RANDOM_POOR_MAGIC_LOOT 16 RANDOM_MEAGER_MAGIC_LOOT 8 RANDOM_AVERAGE_MAGIC_LOOT 4 RANDOM_RICH_MAGIC_LOOT 2 RANDOM_FILTHY_RICH_MAGIC_LOOT 1 } [TEMPLATE 101641] DEFNAME=RANDOM_MAGIC_GOODIE CATEGORY=Item Templates SUBSECTION=Random Magic Loot Templates DESCRIPTION=Random Magic Goodie ITEM={ RANDOM_POOR_MAGIC_GOODIE 16 RANDOM_MEAGER_MAGIC_GOODIE 8 RANDOM_AVERAGE_MAGIC_GOODIE 4 RANDOM_RICH_MAGIC_GOODIE 2 RANDOM_FILTHY_RICH_MAGIC_GOODIE 1 } // Monster Backpacks [TEMPLATE 101705] DEFNAME=POOR_MONSTER_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Monster Backpack CONTAINER=i_backpack ITEM={ random_meat 1 0 2 } ITEM={ i_torch 1 0 8 } ITEM={ random_poor_magic_loot 1 0 300 } ITEM=POOR_GOLD_PILE [TEMPLATE 101706] DEFNAME=MEAGER_MONSTER_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Monster Backpack CONTAINER=i_backpack ITEM={ random_meat 1 0 2 },{ 1 2 } ITEM={ i_torch 1 0 6 } ITEM={ random_meager_magic_loot 1 0 150 } ITEM=MEAGER_GOLD_PILE [TEMPLATE 101707] DEFNAME=AVERAGE_MONSTER_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Monster Backpack CONTAINER=i_backpack ITEM={ random_meat 1 0 2 },{ 1 3 } ITEM={ i_torch 1 0 4 },{ 1 2 } ITEM={ random_average_magic_loot 1 0 75 } ITEM=AVERAGE_GOLD_PILE [TEMPLATE 101708] DEFNAME=RICH_MONSTER_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Monster Backpack CONTAINER=i_backpack ITEM={ random_meat 1 0 2 },{ 2 5 } ITEM={ i_torch 1 0 2 },{ 1 3 } ITEM={ random_rich_magic_loot 1 0 40 } ITEM=RICH_GOLD_PILE [TEMPLATE 101709] DEFNAME=FILTHY_RICH_MONSTER_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Monster Backpack CONTAINER=i_backpack ITEM={ random_meat 1 0 2 },{ 2 6 } ITEM={ i_torch 1 0 1 },{ 1 3 } ITEM={ random_filthy_rich_magic_loot 1 0 20 } ITEM=FILTHY_RICH_GOLD_PILE [TEMPLATE 101715] DEFNAME=RANDOM_POOR_MONSTER_GOODIE CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Poor Monster Goodie CONTAINER=random_crate ITEM={ POOR_MONSTER_GOODIE_1 1 POOR_MONSTER_GOODIE_2 1 POOR_MONSTER_GOODIE_3 1 POOR_MONSTER_GOODIE_4 1 } [TEMPLATE 101716] DEFNAME=POOR_MONSTER_GOODIE_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Monster Goodie 1 ITEM={ POOR_GOLD_PILE 1 backpack_poor 1 pouch_poor 1 } ITEM={ random_jewelry 1 0 4 } [TEMPLATE 101717] DEFNAME=POOR_MONSTER_GOODIE_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Monster Goodie 2 ITEM={ POOR_GOLD_PILE 1 backpack_poor 1 pouch_poor 1 } [TEMPLATE 101718] DEFNAME=POOR_MONSTER_GOODIE_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Monster Goodie 3 ITEM={ POOR_GOLD_PILE 1 backpack_poor 1 pouch_poor 1 } ITEM={ random_light 1 0 1 } [TEMPLATE 101719] DEFNAME=POOR_MONSTER_GOODIE_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Monster Goodie 4 ITEM={ POOR_GOLD_PILE 1 backpack_poor 1 pouch_poor 1 } ITEM={ random_meat 1 0 1 } [TEMPLATE 101720] DEFNAME=RANDOM_MEAGER_MONSTER_GOODIE CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Meager Monster Goodie CONTAINER=random_crate ITEM={ MEAGER_MONSTER_GOODIE_1 1 MEAGER_MONSTER_GOODIE_2 1 MEAGER_MONSTER_GOODIE_3 MEAGER_MONSTER_GOODIE_4 1 } ITEM={ POOR_MONSTER_GOODIE_1 1 POOR_MONSTER_GOODIE_2 1 POOR_MONSTER_GOODIE_3 1 POOR_MONSTER_GOODIE_4 1 0 4} [TEMPLATE 101721] DEFNAME=MEAGER_MONSTER_GOODIE_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Monster Goodie 1 ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_boots 1 0 4 } ITEM={ random_gorget 1 0 4 } ITEM={ random_staff 1 0 4 } ITEM={ random_necklace 1 0 4 } [TEMPLATE 101722] DEFNAME=MEAGER_MONSTER_GOODIE_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Monster Goodie 2 ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_shield 1 0 4 } ITEM={ random_missile 1 0 4 } ITEM={ i_arrow 1 i_xbolt 1 0 3 },{ 3 10 } ITEM={ Random_Potion 1 0 4 } [TEMPLATE 101723] DEFNAME=MEAGER_MONSTER_GOODIE_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Monster Goodie 3 ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_arm_armor 1 0 4 } ITEM={ random_leg_armor 1 0 4 } ITEM={ random_mace 1 0 4 } ITEM={ random_sword 1 0 4 } [TEMPLATE 101724] DEFNAME=MEAGER_MONSTER_GOODIE_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Monster Goodie 4 ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 } ITEM={ random_head_armor 1 0 4 } ITEM={ random_chest_armor 1 0 4 } ITEM={ random_axe 1 0 4 } ITEM={ random_pole_arm 1 0 4 } ITEM={ random_jewel 1 0 4 } ITEM={ random_reagent 1 0 4 },{ 1 5 } [TEMPLATE 101725] DEFNAME=RANDOM_AVERAGE_MONSTER_GOODIE CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Average Monster Goodie CONTAINER=random_container ITEM={ AVERAGE_MONSTER_GOODIE_1 1 AVERAGE_MONSTER_GOODIE_2 1 AVERAGE_MONSTER_GOODIE_3 1 AVERAGE_MONSTER_GOODIE_4 1 } ITEM={ POOR_MONSTER_GOODIE_1 1 POOR_MONSTER_GOODIE_2 1 POOR_MONSTER_GOODIE_3 1 POOR_MONSTER_GOODIE_4 1 0 4 } [TEMPLATE 101726] DEFNAME=AVERAGE_MONSTER_GOODIE_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Monster Goodie 1 ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 } ITEM={ random_boots 1 0 2 } ITEM={ random_gorget 1 0 2 } ITEM={ random_staff 1 0 2 } ITEM={ random_necklace 1 0 2 } ITEM={ random_targetables 1 0 5 } ITEM={ random_poor_magic_loot 1 0 200 } [TEMPLATE 101727] DEFNAME=AVERAGE_MONSTER_GOODIE_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Monster Goodie 2 ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 } ITEM={ random_shield 1 0 2 } ITEM={ random_missile 1 0 2 } ITEM={ i_arrow 1 i_xbolt 1 0 4 },{ 5 20 } ITEM={ Random_Potion 1 0 2 } ITEM={ random_activators 1 0 4 } ITEM={ random_poor_magic_loot 1 0 200 } [TEMPLATE 101728] DEFNAME=AVERAGE_MONSTER_GOODIE_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Monster Goodie 3 ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 } ITEM={ random_arm_armor 1 0 2 } ITEM={ random_leg_armor 1 0 2 } ITEM={ random_mace 1 0 2 } ITEM={ random_sword 1 0 2 } ITEM={ random_scroll 1 0 2 } ITEM={ random_reagent 1 0 2 },{ 5 20 } ITEM={ random_poor_magic_loot 1 0 200 } [TEMPLATE 101729] DEFNAME=AVERAGE_MONSTER_GOODIE_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Monster Goodie 4 ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 } ITEM={ random_head_armor 1 0 2 } ITEM={ random_chest_armor 1 0 2 } ITEM={ random_axe 1 0 2 } ITEM={ random_pole_arm 1 0 2 } ITEM={ random_shield 1 0 2 } ITEM={ random_jewel 1 0 2 } ITEM={ random_potions 1 0 4 } ITEM={ random_poor_magic_loot 1 0 200 } [TEMPLATE 101730] DEFNAME=RANDOM_RICH_MONSTER_GOODIE CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Rich Monster Goodie CONTAINER=random_chest ITEM={ RICH_MONSTER_GOODIE_1 1 RICH_MONSTER_GOODIE_2 1 RICH_MONSTER_GOODIE_3 1 RICH_MONSTER_GOODIE_4 1 } ITEM={ POOR_MONSTER_GOODIE_1 1 POOR_MONSTER_GOODIE_2 1 POOR_MONSTER_GOODIE_3 1 POOR_MONSTER_GOODIE_4 1 0 4 } [TEMPLATE 101731] DEFNAME=RICH_MONSTER_GOODIE_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Monster Goodie 1 ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_boots 1 0 1 } ITEM={ random_gorget 1 0 1 } ITEM={ random_staff 1 0 1 } ITEM={ random_necklace 1 0 1 } ITEM={ random_scroll 1 0 1 } ITEM={ random_activators 1 0 3 } ITEM={ random_poor_magic_loot 2 random_meager_magic_loot 1 0 450 } [TEMPLATE 101732] DEFNAME=RICH_MONSTER_GOODIE_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Monster Goodie 2 ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_shield 1 0 1 } ITEM={ random_missile 1 0 1 } ITEM={ i_arrow 1 i_xbolt 1 0 2 },{ 10 30 } ITEM={ random_potion 1 0 1 } ITEM={ random_targetables 1 0 3 } ITEM={ random_poor_magic_loot 2 random_meager_magic_loot 1 0 450 } [TEMPLATE 101733] DEFNAME=RICH_MONSTER_GOODIE_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Monster Goodie 3 ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_arm_armor 1 0 1 } ITEM={ random_leg_armor 1 0 1 } ITEM={ random_mace 1 0 1 } ITEM={ random_sword 1 0 1 } ITEM={ random_potions 1 0 3 } ITEM={ random_poor_magic_loot 2 random_meager_magic_loot 1 0 450 } [TEMPLATE 101734] DEFNAME=RICH_MONSTER_GOODIE_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Monster Goodie 4 ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 } ITEM={ random_head_armor 1 0 1 } ITEM={ random_chest_armor 1 0 1 } ITEM={ random_axe 1 0 1 } ITEM={ random_pole_arm 1 0 1 } ITEM={ random_jewel 1 0 1 },{ 1 2 } ITEM={ random_masks 1 0 4 } ITEM={ random_poor_magic_loot 2 random_meager_magic_loot 1 0 450 } [TEMPLATE 101735] DEFNAME=RANDOM_FILTHY_RICH_MONSTER_GOODIE CATEGORY=Item Templates SUBSECTION=Random Loot Templates DESCRIPTION=Random Filthy Rich Monster Goodie CONTAINER=random_chest ITEM={ FILTHY_RICH_MONSTER_GOODIE_1 1 FILTHY_RICH_MONSTER_GOODIE_2 1 FILTHY_RICH_MONSTER_GOODIE_3 1 FILTHY_RICH_MONSTER_GOODIE_4 1 } ITEM={ POOR_MONSTER_GOODIE_1 1 POOR_MONSTER_GOODIE_2 1 POOR_MONSTER_GOODIE_3 1 POOR_MONSTER_GOODIE_4 1 0 4 } [TEMPLATE 101736] DEFNAME=FILTHY_RICH_MONSTER_GOODIE_1 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Monster Goodie 1 ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_boots 2 0 1 } ITEM={ random_gorget 2 0 1 } ITEM={ random_staff 2 0 1 } ITEM={ random_necklace 2 0 1 } ITEM={ random_jewel 2 0 1 },{ 1 2 } ITEM={ random_average_magic_loot 1 random_meager_magic_loot 2 0 300 } [TEMPLATE 101737] DEFNAME=FILTHY_RICH_MONSTER_GOODIE_2 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Monster Goodie 2 ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_shield 2 0 1 } ITEM={ random_missile 2 0 1 } ITEM={ i_arrow 2 i_xbolt 2 0 2 },{ 25 70 } ITEM={ Random_Potion 2 0 1 },{ 1 2 } ITEM={ random_average_magic_loot 1 random_meager_magic_loot 2 0 300 } [TEMPLATE 101738] DEFNAME=FILTHY_RICH_MONSTER_GOODIE_3 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Monster Goodie 3 ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_arm_armor 2 0 1 } ITEM={ random_leg_armor 2 0 1 } ITEM={ random_mace 2 0 1 } ITEM={ random_sword 2 0 1 } ITEM={ random_scroll 1 0 1 } ITEM={ random_jewel 2 0 1 },{ 1 2 } ITEM={ random_average_magic_loot 1 random_meager_magic_loot 2 0 300 } ITEM={ random_average_magic_loot 1 random_meager_magic_loot 2 0 300 } [TEMPLATE 101739] DEFNAME=FILTHY_RICH_MONSTER_GOODIE_4 CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Monster Goodie 4 ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 } ITEM={ random_head_armor 2 0 1 } //MAGIC=25 30 105 ITEM={ random_chest_armor 2 0 1 } //MAGIC=25 30 105 ITEM={ random_axe 2 0 1 } //MAGIC=25 30 105 ITEM={ random_pole_arm 2 0 1 } //MAGIC=25 30 105 ITEM={ random_jewel 2 0 1 },{ 1 4 } ITEM={ random_average_magic_loot 1 random_meager_magic_loot 2 0 300 } // Undead backpacks [TEMPLATE 101740] DEFNAME=POOR_UNDEAD_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Poor Undead Backpack CONTAINER=i_backpack ITEM={ random_body_parts_1 1 random_body_parts_2 1 0 5 } ITEM={ random_poor_magic_loot 1 0 300 } ITEM={ poor_gold_pile 5 0 2 } ITEM={ random_jewel 1 0 10 } [TEMPLATE 101741] DEFNAME=MEAGER_UNDEAD_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Meager Undead Backpack CONTAINER=i_backpack ITEM={ random_body_parts_1 1 random_body_parts_2 1 0 3 } ITEM={ random_meager_magic_loot 1 0 150 } ITEM={ meager_gold_pile 4 0 1 } ITEM={ random_jewel 1 0 4 } [TEMPLATE 101742] DEFNAME=AVERAGE_UNDEAD_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Undead Backpack CONTAINER=i_backpack ITEM={ random_body_parts_1 1 random_body_parts_2 1 0 1 } ITEM={ random_average_magic_loot 1 0 100 } ITEM=average_gold_pile ITEM={ random_jewel 1 0 2 } ITEM={ random_scroll 1 0 2 } ITEM={ random_reagent 1 0 2 },{ 2 5 } [TEMPLATE 101743] DEFNAME=RICH_UNDEAD_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Rich Undead Backpack CONTAINER=i_backpack ITEM={ random_body_parts_1 1 random_body_parts_2 1 } ITEM=random_rich_magic_loot,R50 ITEM=rich_gold_pile ITEM={ random_jewel 1 0 1 },{ 1 3 } ITEM={ random_scroll 1 0 2 } ITEM={ random_scroll 1 0 2 } ITEM={ random_reagent 1 0 2 },{ 5 20 } ITEM={ random_reagent 1 0 2 },{ 3 10 } [TEMPLATE 101744] DEFNAME=FILTHY_RICH_UNDEAD_BACKPACK CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Filthy Rich Undead Backpack CONTAINER=i_backpack ITEM={ random_body_parts_1 1 random_body_parts_2 1 } ITEM=random_filthy_rich_magic_loot,R50 ITEM=filthy_rich_gold_pile ITEM={ random_jewel 3 0 1 },{ 1 5 } ITEM={ random_scroll 1 0 2 } ITEM={ random_scroll 1 0 2 } ITEM={ random_scroll 1 0 2 } ITEM={ random_reagent 1 0 2 },{ 5 20 } ITEM={ random_reagent 1 0 2 },{ 5 20 } ITEM={ random_reagent 1 0 2 },{ 5 20 } [TEMPLATE 150000] DEFNAME=loot_elem_air CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Air Elemental CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_scroll,{1 3} ITEM=random_scroll,{1 3} ITEM=i_scroll_blank, { 1 2 } ITEM=i_gold, {200 300} ITEM=ttm_lvl2,R99 //Tattered Treasure Map Level 2 [TEMPLATE 150001] DEFNAME=loot_ANCIENT_WYRM CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ancient Wyrm CONTAINER=i_backpack ITEM=random_potion,{ 2 3 } ITEM=random_potion,{ 2 3 } ITEM=random_scroll,{2 3} ITEM=random_scroll,{2 3} ITEM={ random_magic_wands_high_circle 1 random_magic_wands 1 } ITEM=i_scroll_blank,{ 1 2 } ITEM=random_high_level_weapon,R60 ITEM=i_gold,{2100 2300} [TEMPLATE 150002] DEFNAME=loot_BALRON CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Balron CONTAINER=i_backpack ITEM=random_potion,{ 2 3 } ITEM=random_potion,{ 2 3 } ITEM=ttm_lvl5,R99 ITEM=random_scroll,{ 2 3 } ITEM=random_reagent,{ 4 6 } ITEM=random_reagent,{ 4 6 } ITEM={ random_magic_wands_high_circle 1 random_magic_wands 1 } ITEM=i_scroll_blank,{ 1 2 } ITEM={ random_rich_magic_loot 1 random_filthy_rich_magic_loot 1 },R10 ITEM=i_gold,{1500 2000} [TEMPLATE loot_daemon_w_sword] DEFNAME=loot_daemon_w_sword CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Daemon w/Sword CONTAINER=i_backpack ITEM=random_potion,{ 2 3 } ITEM=random_potion,{ 2 3 } ITEM=ttm_lvl5,R99 ITEM=random_scroll,{ 2 3 } ITEM=random_reagent,{ 4 6 } ITEM=random_reagent,{ 4 6 } ITEM={ random_magic_wands_high_circle 1 random_magic_wands 1 } ITEM=i_scroll_blank,{ 1 2 } ITEM={ random_rich_magic_loot 1 random_filthy_rich_magic_loot 1 },R30 ITEM=i_gold,{800 1200} [TEMPLATE 150003] DEFNAME=loot_elem_blood CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Blood Elemental CONTAINER=i_backpack ITEM=random_scroll,{ 2 3 } ITEM=random_reagent,{ 4 6 } ITEM=random_reagent,{ 4 6 } ITEM={ random_magic_wands 1 random_magic_wands_high_circle 1 } ITEM=random_jewel,{ 2 4 } ITEM=i_reag_blood_vial ITEM=i_reag_blood_vial ITEM=i_gold,{500 1000} [TEMPLATE 150004] DEFNAME=loot_BONE_KNIGHT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Bone Knight CONTAINER=i_backpack ITEM=random_platemail_armor ITEM=i_shield_wood ITEM=i_scimitar ITEM=i_gold,R2,{ 1 150 } [TEMPLATE 150005] DEFNAME=loot_BONE_MAGI CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Bone Mage CONTAINER=i_backpack ITEM=random_jewel ITEM=i_reag_bone ITEM=random_scroll ITEM=random_scroll ITEM=random_average_magic_loot,R50 ITEM=i_gold,{ 50 200 } [TEMPLATE 150006] DEFNAME=loot_CORPSER CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Corpser CONTAINER=i_backpack ITEM={ i_log 1 i_board 1 },{ 5 10 } ITEM=i_reag_executioners_cap,{ 2 5 } ITEM=i_gold,{ 0 50 } [TEMPLATE 150007] DEFNAME=loot_DAEMON CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Daemon CONTAINER=i_backpack ITEM=random_potion,{ 2 3 } ITEM=random_potion,{ 2 3 } ITEM=ttm_lvl4,R99 ITEM=random_scroll,{ 2 3 } ITEM=random_reagent,{ 4 6 } ITEM=random_reagent,{ 4 6 } ITEM=random_jewel ITEM=random_jewel ITEM=random_magic_wands ITEM=i_scroll_blank,{ 1 2 } ITEM=random_high_level_weapon, R70 ITEM=i_gold,{150 600} [TEMPLATE 150008] DEFNAME=loot_DEEP_SEA_SERPENT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Deep Sea Serpent ITEM=random_fishing_junk ITEM=random_fishing_junk [TEMPLATE 150009] DEFNAME=loot_DRAGON CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Dragon CONTAINER=i_backpack ITEM=random_potion,{ 2 3 } ITEM={ random_magic_bow 1 random_magic_sword 1 random_scroll 7 } ITEM=random_scroll,{2 3} ITEM=random_scroll,{2 3} ITEM=random_jewel ITEM=random_jewel ITEM=i_scroll_blank,{ 1 2 } ITEM=i_gold,{700 1000} [TEMPLATE 150010] DEFNAME=loot_DRAKE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Drake CONTAINER=i_backpack ITEM=i_reag_garlic ITEM={ random_magic_bow 1 random_magic_sword 1 random_scroll 7 } ITEM=random_scroll,{2 3} ITEM=random_scroll,{2 3} ITEM=random_jewel ITEM=random_jewel ITEM=i_scroll_blank,{ 1 2 } ITEM=i_gold,{400 500} [TEMPLATE 150011] DEFNAME=loot_elem_earth CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Earth Elemental CONTAINER=i_backpack ITEM=i_ore_iron,{ 3 8 } ITEM=random_jewel ITEM=random_jewel ITEM=i_reag_fertile_dirt,{ 3 8 } ITEM=i_gold,{ 0 150 } [TEMPLATE 150012] DEFNAME=loot_ELDER_GAZER CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Elder Gazer CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_scroll,{1 3} ITEM=random_scroll,{1 3} ITEM=i_scroll_blank,{ 1 2 } ITEM=random_high_level_weapon,R99 ITEM=i_gold,{400 500} [TEMPLATE 150013] DEFNAME=loot_ETTIN CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ettin CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_jewel,R2 ITEM=tm_boulders,R8 ITEM=tm_rocks,R2 ITEM=tm_rocks,R2 ITEM=tm_rocks,R2 ITEM=i_gold,{50 150} [TEMPLATE 150014] DEFNAME=loot_elem_fire CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Fire Elemental CONTAINER=i_backpack ITEM=i_reag_sulfur_ash,{ 5 10 } ITEM=random_jewel ITEM=random_jewel ITEM=i_gold,{150 300} [TEMPLATE 150015] DEFNAME=loot_GARGOYLE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Gargoyle CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_jewel ITEM=random_jewel ITEM=random_scroll,{1 3} ITEM=random_scroll,{1 3} ITEM=i_gold,{50 150} [TEMPLATE 150016] DEFNAME=loot_GAZER CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Gazer CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_SCROLL,{1 3} ITEM=RANDOM_SCROLL,{1 3} ITEM=i_reag_nightshade,{5 9} ITEM=i_gold,{50 150} [TEMPLATE 150017] DEFNAME=loot_GHOUL CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ghoul CONTAINER=i_backpack ITEM=RANDOM_JEWEL, R2 ITEM=RANDOM_JEWEL, R5 ITEM=RANDOM_BONE_ARMOR ITEM=i_gold,{20 70} [TEMPLATE 150018] DEFNAME=loot_HARPEY CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Harpy CONTAINER=i_backpack ITEM=i_gold,{50 150} [TEMPLATE 150019] DEFNAME=loot_HEADLESS CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Headless CONTAINER=i_backpack ITEM=i_gold,{0 50} [TEMPLATE 150020] DEFNAME=loot_LICH CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Lich CONTAINER=i_backpack ITEM=TTM_LVL3,R99 ITEM=RANDOM_SCROLL,{ 2 3 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL ITEM=I_SCROLL_BLANK ITEM=i_staff_gnarled ITEM=i_gold,{150 300} [TEMPLATE 150021] DEFNAME=loot_LICH_LORD CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Lich Lord CONTAINER=i_backpack ITEM=TTM_LVL4,R99 ITEM=RANDOM_SCROLL,{ 2 3 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL //ITEM=RANDOM_MAGIC_WANDS,R99 ITEM=RANDOM_MAGIC_WANDS,R99 ITEM=I_SCROLL_BLANK ITEM=i_staff_gnarled ITEM=i_reag_BLACKMOOR,{5 10} ITEM=i_gold,{700 800} [TEMPLATE 150022] DEFNAME=loot_LIZARDMAN CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Lizardman CONTAINER=i_backpack ITEM=i_gold,{0 50} [TEMPLATE 150023] DEFNAME=loot_MAGE_EVIL CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Evil Mage CONTAINER=i_backpack ITEM=TTM_LVL1,R99 ITEM=RANDOM_SCROLL,{ 2 3 } ITEM=RANDOM_SCROLL,{ 2 3 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_JEWEL ITEM=I_SCROLL_BLANK ITEM=i_gold,{0 250} [TEMPLATE 150024] DEFNAME=loot_MONGBAT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Mongbat [TEMPLATE 150025] DEFNAME=loot_OGRE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ogre CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_jewel ITEM=tm_boulders,R8 ITEM=tm_rocks,R2 ITEM=tm_rocks,R2 ITEM=tm_rocks,R2 ITEM=i_gold,{50 150} [TEMPLATE 150026] DEFNAME=loot_ORGE_LORD CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ogre Lord CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_jewel ITEM=tm_boulders,R8 ITEM=tm_rocks,R2 ITEM=tm_rocks,R2 ITEM=tm_rocks,R2 ITEM=i_gold,{200 250} [TEMPLATE 150027] DEFNAME=loot_ORC CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Orc ITEM=i_boots_thigh ITEM=i_gold,{0 50} [TEMPLATE 150028] DEFNAME=loot_ORC_CAPTAIN CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Orc Captain CONTAINER=i_backpack ITEM=i_boots_thigh ITEM=Random_Potion ITEM=Random_Potion ITEM=i_axe_two_hand ITEM=RANDOM_JEWEL ITEM=i_ringmail_tunic ITEM=i_helm_orc ITEM=i_gold,{50 150} [TEMPLATE 150029] DEFNAME=loot_ORCISH_LORD CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Orc Lord CONTAINER=i_backpack ITEM=i_boots_thigh ITEM=Random_Potion ITEM=Random_Potion ITEM=i_axe_two_hand ITEM=RANDOM_JEWEL ITEM=i_ringmail_tunic ITEM=i_helm_orc ITEM=i_gold,{150 300} [TEMPLATE 150030] DEFNAME=loot_ORCISH_MAGE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Orc Mage CONTAINER=i_backpack ITEM=i_boots_thigh ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_SCROLL,{ 2 3 } ITEM=RANDOM_JEWEL ITEM=i_gold,{50 150} [TEMPLATE 150031] DEFNAME=loot_elem_poison CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Poison Elemental CONTAINER=i_backpack ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_SCROLL,{ 2 3 } ITEM=TTM_LVL4,R99 //Tattered Treasure Map Level 4 ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL ITEM=i_gold,{150 300} [TEMPLATE 150032] DEFNAME=loot_RATMAN CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ratman CONTAINER=i_backpack ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=i_gold,{0 50} [TEMPLATE 150033] DEFNAME=loot_REAPER CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Reaper CONTAINER=i_backpack ITEM=i_LOG,{ 10 15 } ITEM=i_reag_dead_wood,{ 4 6 } ITEM=i_gold,{0 150} [TEMPLATE 150034] DEFNAME=loot_SEA_SERPENT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Sea Serpent ITEM=RANDOM_FISHING_JUNK ITEM=RANDOM_FISHING_JUNK [TEMPLATE 150035] DEFNAME=loot_SHADE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Shade CONTAINER=i_backpack ITEM=RANDOM_SCROLL,{ 2 3 } ITEM=RANDOM_BONE_ARMOR ITEM=i_gold,{100 150} [TEMPLATE 150036] DEFNAME=loot_SKELETON CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Skeleton CONTAINER=i_backpack ITEM=RANDOM_BONE_ARMOR ITEM=i_gold,{12 50} [TEMPLATE 150037] DEFNAME=loot_SKELETAL_KNIGHT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Skeletal Knight CONTAINER=i_backpack ITEM=RANDOM_BONE_ARMOR ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_JEWEL ITEM=RANDOM_PLATEMAIL_ARMOR ITEM=i_shield_wood ITEM=i_scimitar ITEM=i_gold,{50 150} [TEMPLATE 150038] DEFNAME=loot_SKELETAL_MAGE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Skeletal Mage CONTAINER=i_backpack ITEM=RANDOM_FOURTH_CIRCLE ITEM=RANDOM_FOURTH_CIRCLE ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } [TEMPLATE 150039] DEFNAME=loot_SLIME CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Slime [TEMPLATE 150040] DEFNAME=loot_SPECTRE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Spectre CONTAINER=i_backpack ITEM=RANDOM_FOURTH_CIRCLE ITEM=RANDOM_FOURTH_CIRCLE ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_BONE_ARMOR ITEM=i_gold,{ 50 150 } [TEMPLATE 150041] DEFNAME=loot_TROLL CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Troll CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=i_gold,{50 200} ITEM=TTM_LVL1,R99 //Tattered Treasure Map Level 1 [TEMPLATE 150042] DEFNAME=loot_elem_water CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Water Elemental CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=i_gold,{200 250} [TEMPLATE 150043] DEFNAME=loot_WISP CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Wisp [TEMPLATE 150044] DEFNAME=loot_WRAITH CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Wraith CONTAINER=i_backpack ITEM=RANDOM_THIRD_CIRCLE ITEM=RANDOM_THIRD_CIRCLE ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_JEWEL ITEM=i_gold,{ 50 150 } [TEMPLATE 150045] DEFNAME=loot_ZOMBIE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Zombie CONTAINER=i_backpack ITEM=RANDOM_BONE_ARMOR ITEM=i_gold,{12 50} [TEMPLATE 150046] DEFNAME=loot_BULLFROG CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Bullfrog [TEMPLATE 150047] DEFNAME=loot_CYCLOPS CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Cyclops CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_jewel ITEM=random_jewel ITEM=ttm_lvl2,R99 //tattered treasure map level 2 ITEM=tm_boulders,R8 ITEM=tm_rocks,R2 ITEM=tm_rocks,R2 ITEM=tm_rocks,R2 ITEM=i_gold,{200 250} [TEMPLATE 150048] DEFNAME=loot_DARK_STEED CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Dark Steed CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_SECOND_CIRCLE ITEM=RANDOM_SECOND_CIRCLE ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=i_gold,{200 250} [TEMPLATE 150049] DEFNAME=loot_EFREET CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Efreet CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL ITEM=TTM_LVL4,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{250 500} [TEMPLATE 150050] DEFNAME=loot_FROST_TROLL CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Frost Troll CONTAINER=i_backpack ITEM=random_potion ITEM=random_potion ITEM=random_jewel ITEM=random_jewel ITEM=random_weapon ITEM=ttm_lvl2,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{50 150} [TEMPLATE 150051] DEFNAME=loot_FROST_SPIDER CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Frost Spider ITEM=i_reag_spider_silk,{ 5 10 } [TEMPLATE 150052] DEFNAME=loot_GIANT_FROG CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Giant Frog [TEMPLATE 150053] DEFNAME=loot_GIANT_ICE_SERPENT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Giant Ice Serpent [TEMPLATE 150054] DEFNAME=loot_HELLCAT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Hellcat [TEMPLATE 150055] DEFNAME=loot_elem_ice CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ice Elemental CONTAINER=i_backpack ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_JEWEL ITEM=i_gold,{50 150} [TEMPLATE 150056] DEFNAME=loot_ICE_FIEND CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ice Fiend CONTAINER=i_backpack ITEM=TTM_LVL4,R99 //Tattered Treasure Map Level 4 ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=random_high_level_weapon,R99 ITEM=i_gold,{300 500} [TEMPLATE 150057] DEFNAME=loot_ICE_SNAKE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ice Snake [TEMPLATE 150058] DEFNAME=loot_IMP CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Imp [TEMPLATE 150059] DEFNAME=loot_KRAKEN CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Kraken ITEM=i_gold,{150 200} [TEMPLATE 150060] DEFNAME=loot_LAVA_LIZARD CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Lava Lizard [TEMPLATE 150061] DEFNAME=loot_MUMMY CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Mummy CONTAINER=i_backpack ITEM=RANDOM_JEWEL ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=i_gold,{50 150} [TEMPLATE 150062] DEFNAME=loot_NIGHTMARE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Nightmare [TEMPLATE 150063] DEFNAME=loot_OPHIDIAN_MAGE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ophidian Mage CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=TTM_LVL3,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{50 150} [TEMPLATE 150064] DEFNAME=loot_OPHIDIAN_AVENGER CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ophidian Avenger CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=TTM_LVL3,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{200 300} [TEMPLATE 150065] DEFNAME=loot_OPHIDIAN_ENFORCER CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ophidian Enforcer [TEMPLATE 150066] DEFNAME=loot_OPHIDIAN_KNIGHT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ophidian Knight CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_REAGENT,{ 4 6 } ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=TTM_LVL3,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{200 300} [TEMPLATE 150067] DEFNAME=loot_OPHIDIAN_ARCHMAGE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ophidian ArchMage CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL ITEM=TTM_LVL1,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{200 400} [TEMPLATE 150068] DEFNAME=loot_OPHIDIAN_SHAMAN CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ophidian Shaman [TEMPLATE 150069] DEFNAME=loot_OPHIDIAN_WARRIOR CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ophidian Warrior CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL ITEM=TTM_LVL1,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{50 150} [TEMPLATE 150070] DEFNAME=loot_PHOENIX CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Phoenix [TEMPLATE 150071] DEFNAME=loot_PREDATOR_HELLCAT CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Predator Hellcat [TEMPLATE 150072] DEFNAME=loot_SILVER_STEED CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Silver Steed [TEMPLATE 150073] DEFNAME=loot_elem_snow CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Snow Elemental CONTAINER=i_backpack ITEM=i_ore_iron,{5 10} ITEM=i_reag_black_pearl,{5 10} ITEM=i_gold,{200 250} ITEM=TTM_LVL2,R99 //Tattered Treasure Map Level 2 [TEMPLATE 150074] DEFNAME=loot_STONE_GARGOYLE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Stone Gargoyle CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=TTM_LVL3,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{150 250} [TEMPLATE 150075] DEFNAME=loot_STONE_HARPY CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Stone Harpy CONTAINER=i_backpack ITEM=TTM_LVL1,R99 //Tattered Treasure Map Level 1 ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL ITEM=i_gold,{400 500} [TEMPLATE 150076] DEFNAME=loot_SWAMP_TENTACLE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Swamp Tentacle CONTAINER=i_backpack ITEM=i_reag_garlic,{5 10} ITEM=i_gold,{50 150} [TEMPLATE 150077] DEFNAME=loot_TERATHAN_AVENGER CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Terathan Avenger CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=TTM_LVL3,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{200 250} [TEMPLATE 150078] DEFNAME=loot_TERATHAN_DRONE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Terathan Drone CONTAINER=i_backpack ITEM=i_reag_spider_silk,{5 10} ITEM=i_gold,{0 50} [TEMPLATE 150079] DEFNAME=loot_TERATHAN_MATRIARCH CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Terathan Matriarch CONTAINER=i_backpack ITEM=i_reag_spider_silk,{5 10} ITEM=Random_Potion ITEM=Random_Potion ITEM=RANDOM_JEWEL ITEM=RANDOM_JEWEL ITEM=RANDOM_SCROLL ITEM=RANDOM_SCROLL ITEM=TTM_LVL3,R99 //Tattered Treasure Map Level 3 ITEM=i_gold,{150 300} [TEMPLATE 150080] DEFNAME=loot_TERATHAN_WARRIOR CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Terathan Warrior CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=TTM_LVL1,R99 //Tattered Treasure Map Level 2 ITEM=i_gold,{50 150} [TEMPLATE 150081] DEFNAME=loot_TITAN CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Titan CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=TTM_LVL4,R99 //Tattered Treasure Map Level 3 ITEM=i_gold,{300 600} [TEMPLATE 150082] DEFNAME=loot_ICE_DRAGON CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Ice Dragon CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=TTM_LVL4,R99 //Tattered Treasure Map Level 3 ITEM=random_high_level_weapon,R99 ITEM=i_gold,{800 1600} [TEMPLATE 150083] DEFNAME=loot_WYVERN CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Wyvern CONTAINER=i_backpack ITEM=Random_Potion ITEM=Random_Potion ITEM=TTM_LVL4,R99 //Tattered Treasure Map Level 3 ITEM=i_gold,{1000 1400} [TEMPLATE 150084] DEFNAME=loot_LIZARDMAN_MACE CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Lizardman (Mace) CONTAINER=i_backpack ITEM=i_mace ITEM=i_gold,{0 50} [TEMPLATE 150085] DEFNAME=loot_LIZARDMAN_SPEAR CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION=Lizardman (Spear) CONTAINER=i_backpack ITEM=i_spear ITEM=i_gold,{0 50} [TEMPLATE 150086] DEFNAME=loot_LIZARDMAN_CLUB CATEGORY=Item Templates SUBSECTION=Monster Loot Templates DESCRIPTION= CONTAINER=i_backpack ITEM=i_club ITEM=i_gold,{0 50} //[TEMPLATE random_leather_invulnerability] //DEFNAME=random_leather_invulnerability //CATEGORY=Item Templates //SUBSECTION=Magic Leather //DESCRIPTION=Invulnerability //CONTAINER=i_bag //ITEM={ i_leather_sleeves_invulnerability 1 i_leather_gorget_invulnerability 1 i_leather_leggings_invulnerability 1 i_leather_tunic_invulnerability 1 i_leather_gloves_invulnerability 1 i_leather_cap_invulnerability 1 i_leather_shorts_invulnerability 1 i_leather_armor_invulnerability_female 1 i_leather_bustier_invulnerability 1 } //[TEMPLATE random_leather_fortification] //DEFNAME=random_leather_fortification //CATEGORY=Item Templates //SUBSECTION=Magic Leather //DESCRIPTION=Fortification //CONTAINER=i_bag //ITEM={ i_leather_sleeves_fortification 1 i_leather_gorget_fortification 1 i_leather_leggings_fortification 1 i_leather_tunic_fortification 1 i_leather_gloves_fortification 1 i_leather_cap_fortification 1 i_leather_shorts_fortification 1 i_leather_armor_fortification_female 1 i_leather_bustier_fortification 1 } //[TEMPLATE random_leather_hardening] //DEFNAME=random_leather_hardening //CATEGORY=Item Templates //SUBSECTION=Magic Leather //DESCRIPTION=Hardening //CONTAINER=i_bag //ITEM={ i_leather_sleeves_hardening 1 i_leather_gorget_hardening 1 i_leather_leggings_hardening 1 i_leather_tunic_hardening 1 i_leather_gloves_hardening 1 i_leather_cap_hardening 1 i_leather_shorts_hardening 1 i_leather_armor_hardening_female 1 i_leather_bustier_hardening 1 } //[TEMPLATE random_leather_defense] //DEFNAME=random_leather_defense //CATEGORY=Item Templates //SUBSECTION=Magic Leather //DESCRIPTION=Defense //CONTAINER=i_bag //ITEM={ i_leather_sleeves_defense 1 i_leather_gorget_defense 1 i_leather_leggings_defense 1 i_leather_tunic_defense 1 i_leather_gloves_defense 1 i_leather_cap_defense 1 i_leather_shorts_defense 1 i_leather_armor_defense_female 1 i_leather_bustier_defense 1 } //[TEMPLATE random_leather_guarding] //DEFNAME=random_leather_guarding //CATEGORY=Item Templates //SUBSECTION=Magic Leather //DESCRIPTION=Guarding //CONTAINER=i_bag //ITEM={ i_leather_sleeves_guarding 1 i_leather_gorget_guarding 1 i_leather_leggings_guarding 1 i_leather_tunic_guarding 1 i_leather_gloves_guarding 1 i_leather_cap_guarding 1 i_leather_shorts_guarding 1 i_leather_armor_guarding_female 1 i_leather_bustier_guarding 1 } [TEMPLATE random_common_mustangs] DEFNAME=random_common_mustangs CATEGORY=Item Templates SUBSECTION=Random Mounts DESCRIPTION=Common Mustangs ITEM=i_pet_horse_gray NAME=Mustang MORE1={ C_A_MUSTANG_CRIMSON 1 C_A_MUSTANG_SKYGRAY 1 C_A_MUSTANG_WIMMIMATE 1 C_A_MUSTANG_PAMAMINO 1 C_A_MUSTANG_SKY 1 C_A_MUSTANG_REDROAN 1 C_A_MUSTANG_CHOCOLATE 1 C_A_MUSTANG_ROAN 1 C_A_MUSTANG_GREY 1 } [TEMPLATE random_rare_mustangs] DEFNAME=random_rare_mustangs CATEGORY=Item Templates SUBSECTION=Random Mounts DESCRIPTION=Rare Mustangs ITEM=i_pet_horse_gray NAME=Mustang MORE1={ c_a_mustang_white 1 c_a_mustang_black 1 c_a_mustang_mytheril 1 c_a_mustang_valorite 1 c_a_mustang_bloodrock 1 c_a_mustang_verite 1 c_a_mustang_rose 1 c_a_mustang_agapite 1 } [TEMPLATE random_mustang] DEFNAME=random_mustang CATEGORY=Item Templates SUBSECTION=Random Mounts DESCRIPTION=Mustangs ITEM={ random_common_mustangs 1 random_rare_mustangs 1 } //I'm doing players a favor here; there are more common than rare mustangs. [EOF]