//**************************************************************************** //SPHERE by : Menasoft ©1997-2000 //www.sphereserver.com // All SPHERE script files and formats are copyright Menasoft & Partners. // This file may be freely edited for personal use, but may not be distributed // in whole or in part, in any format without express written permission from // Menasoft & Partners. All donations and contributions // become the property of Menasoft & Partners. //**************************************************************************** // FILE LAST UPDATED: Friday, April 28, 2000 // VERSION=0.54 // // A template is a collection of items. // Numbers are decimal not hex. [TEMPLATE tm_rocks] ITEM={i_rock_plain i_rock_plain_x} [TEMPLATE tm_boulders] ITEM={i_boulder i_boulder_x} [TEMPLATE 101500] DEFNAME=POOR_GOLD_PILE CATEGORY=Item Templates SUBSECTION=Miscellaneous DESCRIPTION=Poor Gold Pile ITEM=i_gold,{6 25} [TEMPLATE 101501] DEFNAME=MEAGER_GOLD_PILE CATEGORY=Item Templates SUBSECTION=Miscellaneous DESCRIPTION=Meager Gold Pile ITEM=i_gold,{20 50} [TEMPLATE 101502] DEFNAME=AVERAGE_GOLD_PILE CATEGORY=Item Templates SUBSECTION=Miscellaneous DESCRIPTION=Average Gold Pile ITEM=i_gold,{45 75} [TEMPLATE 101503] DEFNAME=RICH_GOLD_PILE CATEGORY=Item Templates SUBSECTION=Miscellaneous DESCRIPTION=Rich Gold Pile ITEM=i_gold,{60 120} [TEMPLATE 101504] DEFNAME=FILTHY_RICH_GOLD_PILE CATEGORY=Item Templates SUBSECTION=Miscellaneous DESCRIPTION=Filthy Rich Gold Pile ITEM=i_gold,{100 180} [TEMPLATE 101540] DEFNAME=tm_BAG_OF_MAGIC CATEGORY=Item Templates SUBSECTION=Miscellaneous DESCRIPTION=Bag of Magic CONTAINER=i_bag ITEM=i_reag_black_pearl,50 ITEM=i_reag_blood_moss,50 ITEM=i_reag_garlic,50 ITEM=i_reag_ginseng,50 ITEM=i_reag_mandrake_root,50 ITEM=i_reag_nightshade,50 ITEM=i_reag_sulfur_ash,50 ITEM=i_reag_spider_silk,50 ITEM=i_spellbook MORE1=0ffffffff MORE2=0ffffffff //******************************** [TEMPLATE 101561] DEFNAME=RANDOM_WAND_ONE CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=First Circle ITEM={ i_wand_clumsy 1 i_wand_create_food 1 i_wand_Feeblemind 1 i_wand_Heal 1 i_wand_magic_arrow 1 i_wand_night_sight 1 i_wand_react_armor 1 i_wand_weaken 1 } [TEMPLATE 101562] DEFNAME=RANDOM_WAND_TWO CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=Second Circle ITEM={ i_wand_Agility 1 i_wand_CUNNING 1 i_wand_CURE 1 i_wand_HARM 1 i_wand_MAGIC_TRAP 1 i_wand_MAGIC_UNTRAP 1 i_wand_Protection 1 i_wand_Strength 1 } [TEMPLATE 101563] DEFNAME=RANDOM_WAND_THREE CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=Third Circle ITEM={ i_wand_Bless 1 i_wand_Fireball 1 i_wand_Magic_Lock 1 i_wand_Poison 1 i_wand_telekinesis 1 i_wand_TELEPORT 1 i_wand_Unlock 1 i_wand_Wall_of_Stone 1 } [TEMPLATE 101564] DEFNAME=RANDOM_WAND_FOUR CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=Fourth Circle ITEM={ i_wand_archcure 1 i_wand_archprotection 1 i_wand_CURSE 1 i_wand_FIRE_FIELD 1 i_wand_GREATER_HEAL 1 i_wand_LIGHTNING 1 i_wand_MANA_DRAIN 1 i_wand_RECALL 1 } [TEMPLATE 101565] DEFNAME=RANDOM_WAND_FIVE CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=Fifth Circle ITEM={ i_wand_BLADE_SPIRITS 1 i_wand_DISPEL_FIELD 1 i_wand_INCOGNITO 1 i_wand_MAGIC_REFLECTION 1 i_wand_MIND_BLAST 1 i_wand_PARALYZE 1 i_wand_POISON_FIELD 1 i_wand_SUMMON_CREATURE 1 } [TEMPLATE 101566] DEFNAME=RANDOM_WAND_Six CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=Sixth Circle ITEM={ i_wand_DISPEL 1 i_wand_ENERGY_BOLT 1 i_wand_EXPLOSION 1 i_wand_INVISIBILITY 1 i_wand_MARK 1 i_wand_MASS_CURSE 1 i_wand_PARALYZE_FIELD 1 i_wand_REVEAL 1 } [TEMPLATE 101567] DEFNAME=RANDOM_WAND_Seven CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=Seventh Circle ITEM={ i_wand_CHAIN_LIGHTNING 1 i_wand_ENERGY_FIELD 1 i_wand_FLAMESTRIKE 1 i_wand_GATE_TRAVEL 1 i_wand_MANA_VAMPIRE 1 i_wand_MASS_DISPEL 1 i_wand_METEOR_SWARM 1 i_wand_POLYMORPH 1 } [TEMPLATE 101568] DEFNAME=RANDOM_WAND_Eight CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=Eighth Circle ITEM={ i_wand_EARTHQUAKE 1 i_wand_ENERGY_VORTEX 1 i_wand_RESURRECTION 1 i_wand_summon_elem_air 1 i_wand_SUMMON_DAEMON 1 i_wand_summon_elem_earth 1 i_wand_summon_elem_fire 1 i_wand_summon_elem_water 1 } [TEMPLATE 101569] DEFNAME=RANDOM_WAND_NEW CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=New ITEM={ i_wand_summon_undead 1 i_wand_ANIMATE_DEAD 1 i_wand_BONE_ARMOR 1 i_wand_LIGHT 1 i_wand_FIRE_BOLT 1 i_wand_HALLUCINATION 1 } [TEMPLATE 150500] DEFNAME=RANDOM_MAGIC_WANDS CATEGORY=Item Templates SUBSECTION=Random Wands DESCRIPTION=All ITEM={ random_wand_one 1 random_wand_two 1 random_wand_three 1 random_wand_four 1 i_spellbook_living 1 } [TEMPLATE 150501] DEFNAME=RANDOM_PLATEMAIL_ARMOR CATEGORY=Item Templates SUBSECTION=Random Armour DESCRIPTION=Platemail ITEM={ i_platemail_arms 1 i_platemail_leggings 1 i_platemail_helm 1 i_platemail_gorget 1 i_platemail_gloves 1 i_platemail_chest 1 i_armor_female_plate 1 } [TEMPLATE 150502] DEFNAME=RANDOM_BONE_ARMOR CATEGORY=Item Templates SUBSECTION=Random Armour DESCRIPTION=Bone ITEM={ i_bone_arms 1 i_bone_chest 1 i_bone_gloves 1 i_bone_helmet 1 i_bone_leggings 1 } [TEMPLATE 150503] DEFNAME=RANDOM_CHAINMAIL_ARMOR CATEGORY=Item Templates SUBSECTION=Random Armour DESCRIPTION=Chainmail ITEM={ i_chainmail_coif 1 i_chainmail_tunic 1 i_chainmail_leggings 1 } [TEMPLATE 150504] DEFNAME=RANDOM_LEATHER_ARMOR CATEGORY=Item Templates SUBSECTION=Random Armour DESCRIPTION=Leather ITEM={ i_armor_female_bustier 1 i_armor_female_skirt 1 i_armor_female_leather 1 i_leather_sleeves 1 i_leather_gloves 1 i_leather_gorget 1 i_leather_leggings 1 i_leather_tunic 1 013cf 1 013d1 1 013d3 1 } [TEMPLATE 150505] DEFNAME=RANDOM_RINGMAIL_ARMOR CATEGORY=Item Templates SUBSECTION=Random Armour DESCRIPTION=Ringmail ITEM={ i_ringmail_leggings_decoration 1 i_ringmail_tunic_decoration 1 i_ringmail_sleeves_decoration 1 i_ringmail_gloves 1 i_ringmail_tunic 1 i_ringmail_sleeves 1 i_ringmail_leggings 1 } [TEMPLATE 150506] DEFNAME=RANDOM_STUDDED_ARMOR CATEGORY=Item Templates SUBSECTION=Random Armour DESCRIPTION=Studded ITEM={ i_studded_sleeves 1 i_studded_gloves 1 i_studded_gorget 1 i_studded_sleeves_decoration 1 i_studded_leggings_decoration 1 i_studded_tunic_decoration 1 i_studded_leggings 1 i_studded_tunic 1 i_armor_female_shorts 1 } [TEMPLATE 101570] DEFNAME=RANDOM_SWORDTYPE_RUIN CATEGORY=Item Templates SUBSECTION=Random Swords DESCRIPTION=Ruin CONTAINER=i_bag ITEM={ i_SCIMITAR_RUIN 1 i_HALBERD_RUIN 1 i_BARDICHE_RUIN 1 i_CUTLASS_RUIN 1 i_sword_viking_RUIN 1 i_KATANA_RUIN 1 i_BROADSWORD_RUIN 1 i_sword_long_RUIN 1 i_sword_viking_living 1 i_halberd_living 1 } [TEMPLATE 101571] DEFNAME=RANDOM_SWORDTYPE_MIGHT CATEGORY=Item Templates SUBSECTION=Random Swords DESCRIPTION=Might CONTAINER=i_bag ITEM={ i_SCIMITAR_MIGHT 1 i_HALBERD_MIGHT 1 i_BARDICHE_MIGHT 1 i_CUTLASS_MIGHT 1 i_sword_viking_MIGHT 1 i_KATANA_MIGHT 1 i_BROADSWORD_MIGHT 1 i_sword_long_MIGHT 1 i_sword_viking_living 1 i_halberd_living 1 } [TEMPLATE 101572] DEFNAME=RANDOM_SWORDTYPE_FORCE CATEGORY=Item Templates SUBSECTION=Random Swords DESCRIPTION=Force CONTAINER=i_bag ITEM={ i_SCIMITAR_FORCE 1 i_HALBERD_FORCE 1 i_BARDICHE_FORCE 1 i_CUTLASS_FORCE 1 i_sword_viking_FORCE 1 i_KATANA_FORCE 1 i_BROADSWORD_FORCE 1 i_sword_long_FORCE 1 i_sword_viking_living 1 i_halberd_living 1 } [TEMPLATE 101573] DEFNAME=RANDOM_SWORDTYPE_POWER CATEGORY=Item Templates SUBSECTION=Random Swords DESCRIPTION=Power CONTAINER=i_bag ITEM={ i_SCIMITAR_POWER 1 i_HALBERD_POWER 1 i_BARDICHE_POWER 1 i_CUTLASS_POWER 1 i_sword_viking_POWER 1 i_KATANA_POWER 1 i_BROADSWORD_POWER 1 i_sword_long_POWER 1 } [TEMPLATE 101574] DEFNAME=RANDOM_SWORDTYPE_vanq CATEGORY=Item Templates SUBSECTION=Random Swords DESCRIPTION=Vanquishing CONTAINER=i_bag ITEM={ i_SCIMITAR_vanq 1 i_HALBERD_vanq 1 i_BARDICHE_vanq 1 i_CUTLASS_vanq 1 i_sword_viking_vanq 1 i_KATANA_vanq 1 i_BROADSWORD_vanq 1 i_sword_long_vanq 1 } [TEMPLATE 101575] DEFNAME=RANDOM_BOWTYPE_RUIN CATEGORY=Item Templates SUBSECTION=Random Bows DESCRIPTION=Ruin CONTAINER=i_bag ITEM={ i_BOW_RUIN 2 i_CROSSBOW_RUIN 2 i_crossbow_heavy_RUIN 2 i_bow_living 1} [TEMPLATE 101576] DEFNAME=RANDOM_BOWTYPE_MIGHT CATEGORY=Item Templates SUBSECTION=Random Bows DESCRIPTION=Might CONTAINER=i_bag ITEM={ i_BOW_MIGHT 2 i_CROSSBOW_MIGHT 2 i_crossbow_heavy_MIGHT 2 i_bow_living 1} [TEMPLATE 101577] DEFNAME=RANDOM_BOWTYPE_FORCE CATEGORY=Item Templates SUBSECTION=Random Bows DESCRIPTION=Force CONTAINER=i_bag ITEM={ i_BOW_FORCE 2 i_CROSSBOW_FORCE 2 i_crossbow_heavy_FORCE 2 i_bow_living 1 } [TEMPLATE 101578] DEFNAME=RANDOM_BOWTYPE_POWER CATEGORY=Item Templates SUBSECTION=Random Bows DESCRIPTION=Power CONTAINER=i_bag ITEM={ i_BOW_POWER 1 i_CROSSBOW_POWER 1 i_crossbow_heavy_POWER 1 } [TEMPLATE 101579] DEFNAME=RANDOM_BOWTYPE_vanq CATEGORY=Item Templates SUBSECTION=Random Bows DESCRIPTION=Vanquishing CONTAINER=i_bag ITEM={ i_BOW_vanq 1 i_CROSSBOW_vanq 1 i_crossbow_heavy_vanq 1 } [TEMPLATE 101580] DEFNAME=RANDOM_FENCINGTYPE_RUIN CATEGORY=Item Templates SUBSECTION=Random Fencing Weapons DESCRIPTION=Ruin CONTAINER=i_bag ITEM={ i_PITCHFORK_RUIN 1 i_KRYSS_RUIN 1 i_SPEAR_RUIN 1 i_SPEAR_SHORT_RUIN 1 i_WAR_FORK_RUIN 1 } [TEMPLATE 101581] DEFNAME=RANDOM_FENCINGTYPE_MIGHT CATEGORY=Item Templates SUBSECTION=Random Fencing Weapons DESCRIPTION=Might CONTAINER=i_bag ITEM={ i_PITCHFORK_MIGHT 1 i_KRYSS_MIGHT 1 i_SPEAR_MIGHT 1 i_SPEAR_SHORT_MIGHT 1 i_WAR_FORK_MIGHT 1 } [TEMPLATE 101582] DEFNAME=RANDOM_FENCINGTYPE_FORCE CATEGORY=Item Templates SUBSECTION=Random Fencing Weapons DESCRIPTION=Force CONTAINER=i_bag ITEM={ i_PITCHFORK_FORCE 1 i_KRYSS_FORCE 1 i_SPEAR_FORCE 1 i_spear_short_FORCE 1 i_WAR_FORK_FORCE 1 } [TEMPLATE 101583] DEFNAME=RANDOM_FENCINGTYPE_POWER CATEGORY=Item Templates SUBSECTION=Random Fencing Weapons DESCRIPTION=Power CONTAINER=i_bag ITEM={ i_PITCHFORK_POWER 1 i_KRYSS_POWER 1 i_SPEAR_POWER 1 i_spear_short_POWER 1 i_WAR_FORK_POWER 1 } [TEMPLATE 101584] DEFNAME=RANDOM_FENCINGTYPE_vanq CATEGORY=Item Templates SUBSECTION=Random Fencing Weapons DESCRIPTION=Vanquishing CONTAINER=i_bag ITEM={ i_PITCHFORK_vanq 1 i_KRYSS_vanq 1 i_SPEAR_vanq 1 i_spear_short_vanq 1 i_WAR_FORK_vanq 1 } [TEMPLATE 101585] DEFNAME=RANDOM_MACETYPE_RUIN CATEGORY=Item Templates SUBSECTION=Random Maces DESCRIPTION=Ruin CONTAINER=i_bag ITEM={ i_CLUB_RUIN 1 i_MACE_RUIN 1 i_MAUL_RUIN 1 i_mace_war_RUIN 1 i_HAMMER_PICK_RUIN 1 i_hammer_war_RUIN 1 } [TEMPLATE 101586] DEFNAME=RANDOM_MACETYPE_MIGHT CATEGORY=Item Templates SUBSECTION=Random Maces DESCRIPTION=Might CONTAINER=i_bag ITEM={ i_CLUB_MIGHT 1 i_MACE_MIGHT 1 i_MAUL_MIGHT 1 i_mace_war_MIGHT 1 i_HAMMER_PICK_MIGHT 1 i_hammer_war_MIGHT 1 } [TEMPLATE 101587] DEFNAME=RANDOM_MACETYPE_FORCE CATEGORY=Item Templates SUBSECTION=Random Maces DESCRIPTION=Force CONTAINER=i_bag ITEM={ i_CLUB_FORCE 1 i_MACE_FORCE 1 i_MAUL_FORCE 1 i_mace_war_FORCE 1 i_HAMMER_PICK_FORCE 1 i_hammer_war_FORCE 1 } [TEMPLATE 101588] DEFNAME=RANDOM_MACETYPE_POWER CATEGORY=Item Templates SUBSECTION=Random Maces DESCRIPTION=Power CONTAINER=i_bag ITEM={ i_CLUB_POWER 1 i_MACE_POWER 1 i_MAUL_POWER 1 i_mace_war_POWER 1 i_HAMMER_PICK_POWER 1 i_hammer_war_POWER 1 } [TEMPLATE 101589] DEFNAME=RANDOM_MACETYPE_vanq CATEGORY=Item Templates SUBSECTION=Random Maces DESCRIPTION=Vanquishing CONTAINER=i_bag ITEM={ i_CLUB_vanq 1 i_MACE_vanq 1 i_MAUL_vanq 1 i_mace_war_vanq 1 i_HAMMER_PICK_vanq 1 i_hammer_war_vanq 1 } [TEMPLATE 101590] DEFNAME=RANDOM_AXETYPE_RUIN CATEGORY=Item Templates SUBSECTION=Random Axes DESCRIPTION=Ruin CONTAINER=i_bag ITEM={ i_AXE_RUIN 1 i_axe_exec_RUIN 1 i_axe_battle_RUIN 1 i_axe_double_RUIN 1 i_axe_two_hand_RUIN 1 i_axe_war_RUIN 1 } [TEMPLATE 101591] DEFNAME=RANDOM_AXETYPE_MIGHT CATEGORY=Item Templates SUBSECTION=Random Axes DESCRIPTION=Might CONTAINER=i_bag ITEM={ i_AXE_MIGHT 1 i_axe_exec_MIGHT 1 i_axe_battle_MIGHT 1 i_axe_double_MIGHT 1 i_axe_two_hand_MIGHT 1 i_axe_war_MIGHT 1 } [TEMPLATE 101592] DEFNAME=RANDOM_AXETYPE_FORCE CATEGORY=Item Templates SUBSECTION=Random Axes DESCRIPTION=Force CONTAINER=i_bag ITEM={ i_AXE_FORCE 1 i_axe_exec_FORCE 1 i_axe_battle_FORCE 1 i_axe_double_FORCE 1 i_axe_two_hand_FORCE 1 i_axe_war_FORCE 1 } [TEMPLATE 101593] DEFNAME=RANDOM_AXETYPE_POWER CATEGORY=Item Templates SUBSECTION=Random Axes DESCRIPTION=Power CONTAINER=i_bag ITEM={ i_AXE_POWER 1 i_axe_exec_POWER 1 i_axe_battle_POWER 1 i_axe_double_POWER 1 i_axe_two_hand_POWER 1 i_axe_war_POWER 1 } [TEMPLATE 101594] DEFNAME=RANDOM_AXETYPE_vanq CATEGORY=Item Templates SUBSECTION=Random Axes DESCRIPTION=Vanquishing CONTAINER=i_bag ITEM={ i_AXE_vanq 1 i_axe_exec_vanq 1 i_axe_battle_vanq 1 i_axe_double_vanq 1 i_axe_two_hand_vanq 1 i_axe_war_VANQUISIHNG 1 } [TEMPLATE 101595] DEFNAME=RANDOM_WEAPON_RUIN CATEGORY=Item Templates SUBSECTION=Random Weapons DESCRIPTION=Ruin ITEM={ RANDOM_SWORDTYPE_RUIN 1 RANDOM_BOWTYPE_RUIN 1 RANDOM_FENCINGTYPE_RUIN 1 RANDOM_MACETYPE_RUIN 1 RANDOM_AXETYPE_RUIN 1 } [TEMPLATE 101596] DEFNAME=RANDOM_WEAPON_MIGHT CATEGORY=Item Templates SUBSECTION=Random Weapons DESCRIPTION=Might ITEM={ RANDOM_SWORDTYPE_MIGHT 1 RANDOM_BOWTYPE_MIGHT 1 RANDOM_FENCINGTYPE_MIGHT 1 RANDOM_MACETYPE_MIGHT 1 RANDOM_AXETYPE_MIGHT 1 } [TEMPLATE 101597] DEFNAME=RANDOM_WEAPON_FORCE CATEGORY=Item Templates SUBSECTION=Random Weapons DESCRIPTION=Force ITEM={ RANDOM_SWORDTYPE_FORCE 1 RANDOM_BOWTYPE_FORCE 1 RANDOM_FENCINGTYPE_FORCE 1 RANDOM_MACETYPE_FORCE 1 RANDOM_AXETYPE_FORCE 1 } [TEMPLATE 101598] DEFNAME=RANDOM_WEAPON_POWER CATEGORY=Item Templates SUBSECTION=Random Weapons DESCRIPTION=Power ITEM={ RANDOM_SWORDTYPE_POWER 1 RANDOM_BOWTYPE_POWER 1 RANDOM_FENCINGTYPE_POWER 1 RANDOM_MACETYPE_POWER 1 RANDOM_AXETYPE_POWER 1 } [TEMPLATE 101599] DEFNAME=RANDOM_WEAPON_vanq CATEGORY=Item Templates SUBSECTION=Random Weapons DESCRIPTION=Vanquishing ITEM={ RANDOM_SWORDTYPE_vanq 1 RANDOM_BOWTYPE_vanq 1 RANDOM_FENCINGTYPE_vanq 1 RANDOM_MACETYPE_vanq 1 RANDOM_AXETYPE_vanq 1 } [TEMPLATE 101600] DEFNAME=RANDOM_SHIELD_DEFENSE CATEGORY=Item Templates SUBSECTION=Random Shields DESCRIPTION=Defense CONTAINER=i_bag ITEM={ i_buckler_shield_defense 1 i_WOODEN_SHIELD_DEFENSE 1 i_BRONZE_SHIELD_DEFENSE 1 i_METAL_SHIELD_DEFENSE 1 i_METAL_KITE_SHIELD_DEFENSE 1 i_WOODEN_KITE_SHIELD_DEFENSE 1 i_HEATER_SHIELD_DEFENSE 1 } [TEMPLATE 101601] DEFNAME=RANDOM_SHIELD_GUARDING CATEGORY=Item Templates SUBSECTION=Random Shields DESCRIPTION=Guarding CONTAINER=i_bag ITEM={ i_BUCKLER_SHIELD_GUARDING 1 i_WOODEN_SHIELD_GUARDING 1 i_BRONZE_SHIELD_GUARDING 1 i_METAL_SHIELD_GUARDING 1 i_METAL_KITE_SHIELD_GUARDING 1 i_WOODEN_KITE_SHIELD_GUARDING 1 i_HEATER_SHIELD_GUARDING 1 } [TEMPLATE 101602] DEFNAME=RANDOM_SHIELD_HARDENING CATEGORY=Item Templates SUBSECTION=Random Shields DESCRIPTION=Hardening CONTAINER=i_bag ITEM={ i_BUCKLER_SHIELD_HARDENING 1 i_WOODEN_SHIELD_HARDENING 1 i_BRONZE_SHIELD_HARDENING 1 i_METAL_SHIELD_HARDENING 1 i_METAL_KITE_SHIELD_HARDENING 1 i_WOODEN_KITE_SHIELD_HARDENING 1 i_HEATER_SHIELD_HARDENING 1 } [TEMPLATE 101603] DEFNAME=RANDOM_SHIELD_FORTIFICATION CATEGORY=Item Templates SUBSECTION=Random Shields DESCRIPTION=Fortification CONTAINER=i_bag ITEM={ i_BUCKLER_SHIELD_FORTIFICATION 1 i_WOODEN_SHIELD_FORTIFICATION 1 i_BRONZE_SHIELD_FORTIFICATION 1 i_METAL_SHIELD_FORTIFICATION 1 i_METAL_KITE_SHIELD_FORTIFICATION 1 i_WOODEN_KITE_SHIELD_FORTIFICATION 1 i_HEATER_SHIELD_FORTIFICATION 1 } [TEMPLATE 101604] DEFNAME=RANDOM_SHIELD_INVULNERABILITY CATEGORY=Item Templates SUBSECTION=Random Shields DESCRIPTION=Invulnerability CONTAINER=i_bag ITEM={ i_BUCKLER_SHIELD_INVULNERABILITY 1 i_WOODEN_SHIELD_INVULNERABILITY 1 i_BRONZE_SHIELD_INVULNERABILITY 1 i_METAL_SHIELD_INVULNERABILITY 1 i_METAL_KITE_SHIELD_INVULNERABILITY 1 i_WOODEN_KITE_SHIELD_INVULNERABILITY 1 i_HEATER_SHIELD_INVULNERABILITY 1 } [TEMPLATE 101605] DEFNAME=RANDOM_PLATEMAIL_DEFENSE CATEGORY=Item Templates SUBSECTION=Random Magic Platemail DESCRIPTION=Defense CONTAINER=i_bag ITEM={ i_PLATEMAIL_DEFENSE 1 i_PLATEMAIL_leggings_DEFENSE 1 i_PLATEMAIL_ARMS_DEFENSE 1 i_platemail_HELM_DEFENSE 1 i_PLATEMAIL_GORGET_DEFENSE 1 i_PLATEMAIL_GAUNTLETS_DEFENSE 1 i_PLATEMAIL_DEFENSE_FEMALE 1 } [TEMPLATE 101606] DEFNAME=RANDOM_PLATEMAIL_GUARDING CATEGORY=Item Templates SUBSECTION=Random Magic Platemail DESCRIPTION=Guarding CONTAINER=i_bag ITEM={ i_PLATEMAIL_GUARDING 1 i_PLATEMAIL_leggings_GUARDING 1 i_PLATEMAIL_ARMS_GUARDING 1 i_platemail_HELM_GUARDING 1 i_PLATEMAIL_GORGET_GUARDING 1 i_PLATEMAIL_GAUNTLETS_GUARDING 1 i_PLATEMAIL_GUARDING_FEMALE 1 } [TEMPLATE 101607] DEFNAME=RANDOM_PLATEMAIL_HARDENING CATEGORY=Item Templates SUBSECTION=Random Magic Platemail DESCRIPTION=Hardening CONTAINER=i_bag ITEM={ i_PLATEMAIL_HARDENING 1 i_PLATEMAIL_leggings_HARDENING 1 i_PLATEMAIL_ARMS_HARDENING 1 i_platemail_HELM_HARDENING 1 i_PLATEMAIL_GORGET_HARDENING 1 i_PLATEMAIL_GAUNTLETS_HARDENING 1 i_PLATEMAIL_HARDENING_FEMALE 1 } [TEMPLATE 101608] DEFNAME=RANDOM_PLATEMAIL_FORTIFICATION CATEGORY=Item Templates SUBSECTION=Random Magic Platemail DESCRIPTION=Fortification CONTAINER=i_bag ITEM={ i_PLATEMAIL_FORTIFICATION 1 i_PLATEMAIL_leggings_FORTIFICATION 1 i_PLATEMAIL_ARMS_FORTIFICATION 1 i_platemail_HELM_FORTIFICATION 1 i_PLATEMAIL_GORGET_FORTIFICATION 1 i_PLATEMAIL_GAUNTLETS_FORTIFICATION 1 i_PLATEMAIL_FORTIFICATION_FEMALE 1 } [TEMPLATE 101609] DEFNAME=RANDOM_PLATEMAIL_INVULNERABILITY CATEGORY=Item Templates SUBSECTION=Random Magic Platemail DESCRIPTION=Invulnerability CONTAINER=i_bag ITEM={ i_PLATEMAIL_INVULNERABILITY 1 i_PLATEMAIL_leggings_INVULNERABILITY 1 i_PLATEMAIL_ARMS_INVULNERABILITY 1 i_platemail_HELM_INVULNERABILITY 1 i_PLATEMAIL_GORGET_INVULNERABILITY 1 i_PLATEMAIL_GAUNTLETS_INVULNERABILITY 1 i_PLATEMAIL_INVULNERABILITY_FEMALE 1 } [TEMPLATE 101610] DEFNAME=RANDOM_CHAINMAIL_DEFENSE CATEGORY=Item Templates SUBSECTION=Random Magic Chainmail DESCRIPTION=Defense CONTAINER=i_bag ITEM={ i_CHAINMAIL_COIF_DEFENSE 1 i_CHAINMAIL_LEGGINGS_DEFENSE 1 i_CHAINMAIL_TUNIC_DEFENSE 1 } [TEMPLATE 101611] DEFNAME=RANDOM_CHAINMAIL_GUARDING CATEGORY=Item Templates SUBSECTION=Random Magic Chainmail DESCRIPTION=Guarding CONTAINER=i_bag ITEM={ i_CHAINMAIL_COIF_GUARDING 1 i_CHAINMAIL_LEGGINGS_GUARDING 1 i_CHAINMAIL_TUNIC_GUARDING 1 } [TEMPLATE 101612] DEFNAME=RANDOM_CHAINMAIL_HARDENING CATEGORY=Item Templates SUBSECTION=Random Magic Chainmail DESCRIPTION=Hardening CONTAINER=i_bag ITEM={ i_CHAINMAIL_COIF_HARDENING 1 i_CHAINMAIL_LEGGINGS_HARDENING 1 i_CHAINMAIL_TUNIC_HARDENING 1 } [TEMPLATE 101613] DEFNAME=RANDOM_CHAINMAIL_FORTIFICATION CATEGORY=Item Templates SUBSECTION=Random Magic Chainmail DESCRIPTION=Fortification CONTAINER=i_bag ITEM={ i_CHAINMAIL_COIF_FORTIFICATION 1 i_CHAINMAIL_LEGGINGS_FORTIFICATION 1 i_CHAINMAIL_TUNIC_FORTIFICATION 1 } [TEMPLATE 101614] DEFNAME=RANDOM_CHAINMAIL_INVULNERABILITY CATEGORY=Item Templates SUBSECTION=Random Magic Chainmail DESCRIPTION=Invulnerability CONTAINER=i_bag ITEM={ i_CHAINMAIL_COIF_INVULNERABILITY 1 i_CHAINMAIL_LEGGINGS_INVULNERABILITY 1 i_CHAINMAIL_TUNIC_INVULNERABILITY 1 } [TEMPLATE 101615] DEFNAME=RANDOM_RINGMAIL_DEFENSE CATEGORY=Item Templates SUBSECTION=Random Magic Ringmail DESCRIPTION=Defense CONTAINER=i_bag ITEM={ i_CHAINMAIL_LEGGINGS_DEFENSE 1 i_CHAINMAIL_TUNIC_DEFENSE 1 i_RINGMAIL_LEGGINGS_DEFENSE 1 i_RINGMAIL_SLEEVES_DEFENSE 1 i_RINGMAIL_GLOVES_DEFENSE 1 } [TEMPLATE 101616] DEFNAME=RANDOM_RINGMAIL_GUARDING CATEGORY=Item Templates SUBSECTION=Random Magic Ringmail DESCRIPTION=Guarding CONTAINER=i_bag ITEM={ i_CHAINMAIL_LEGGINGS_GUARDING 1 i_CHAINMAIL_TUNIC_GUARDING 1 i_RINGMAIL_LEGGINGS_GUARDING 1 i_RINGMAIL_SLEEVES_GUARDING 1 i_RINGMAIL_GLOVES_GUARDING 1 } [TEMPLATE 101617] DEFNAME=RANDOM_RINGMAIL_HARDENING CATEGORY=Item Templates SUBSECTION=Random Magic Ringmail DESCRIPTION=Hardening CONTAINER=i_bag ITEM={ i_CHAINMAIL_LEGGINGS_HARDENING 1 i_CHAINMAIL_TUNIC_HARDENING 1 i_RINGMAIL_LEGGINGS_HARDENING 1 i_RINGMAIL_SLEEVES_HARDENING 1 i_RINGMAIL_GLOVES_HARDENING 1 } [TEMPLATE 101618] DEFNAME=RANDOM_RINGMAIL_FORTIFICATION CATEGORY=Item Templates SUBSECTION=Random Magic Ringmail DESCRIPTION=Fortification CONTAINER=i_bag ITEM={ i_CHAINMAIL_LEGGINGS_FORTIFICATION 1 i_CHAINMAIL_TUNIC_FORTIFICATION 1 i_RINGMAIL_LEGGINGS_FORTIFICATION 1 i_RINGMAIL_SLEEVES_FORTIFICATION 1 i_RINGMAIL_GLOVES_FORTIFICATION 1 } [TEMPLATE 101619] DEFNAME=RANDOM_RINGMAIL_INVULNERABILITY CATEGORY=Item Templates SUBSECTION=Random Magic Ringmail DESCRIPTION=Invulnerability CONTAINER=i_bag ITEM={ i_CHAINMAIL_LEGGINGS_INVULNERABILITY 1 i_CHAINMAIL_TUNIC_INVULNERABILITY 1 i_RINGMAIL_LEGGINGS_INVULNERABILITY 1 i_RINGMAIL_SLEEVES_INVULNERABILITY 1 i_RINGMAIL_GLOVES_INVULNERABILITY 1 } [TEMPLATE 101620] DEFNAME=RANDOM_LEATHER_DEFENSE CATEGORY=Item Templates SUBSECTION=Random Magic Leather DESCRIPTION=Defense ITEM={i_leather_sleeves_defense 1 i_leather_gorget_defense 1 i_leather_leggings_defense 1 i_leather_tunic_defense 1 i_leather_gloves_defense 1 i_leather_cap_defense 1 i_leather_shorts_defense 1 i_leather_armor_defense_female 1 i_leather_skirt_defense 1 i_leather_bustier_defense 1} [TEMPLATE 101621] DEFNAME=RANDOM_LEATHER_GUARDING CATEGORY=Item Templates SUBSECTION=Random Magic Leather DESCRIPTION=Guarding ITEM={i_leather_sleeves_guarding 1 i_leather_gorget_guarding 1 i_leather_leggings_guarding 1 i_leather_tunic_guarding 1 i_leather_gloves_guarding 1 i_leather_cap_guarding 1 i_leather_shorts_guarding 1 i_leather_armor_guarding_female 1 i_leather_skirt_guarding 1 i_leather_bustier_guarding 1} [TEMPLATE 101622] DEFNAME=RANDOM_LEATHER_HARDENING CATEGORY=Item Templates SUBSECTION=Random Magic Leather DESCRIPTION=Hardening ITEM={i_leather_sleeves_hardening 1 i_leather_gorget_hardening 1 i_leather_leggings_hardening 1 i_leather_tunic_hardening 1 i_leather_gloves_hardening 1 i_leather_cap_hardening 1 i_leather_shorts_hardening 1 i_leather_armor_hardening_female 1 i_leather_skirt_hardening 1 i_leather_bustier_hardening 1} [TEMPLATE 101623] DEFNAME=RANDOM_LEATHER_FORTIFICATION CATEGORY=Item Templates SUBSECTION=Random Magic Leather DESCRIPTION=Fortification ITEM={i_leather_sleeves_fortification 1 i_leather_gorget_fortification 1 i_leather_leggings_fortification 1 i_leather_tunic_fortification 1 i_leather_gloves_fortification 1 i_leather_cap_fortification 1 i_leather_shorts_fortification 1 i_leather_armor_fortification_female 1 i_leather_skirt_fortification 1 i_leather_bustier_fortification 1} [TEMPLATE 101624] DEFNAME=RANDOM_LEATHER_INVULNERABILITY CATEGORY=Item Templates SUBSECTION=Random Magic Leather DESCRIPTION=Invulnerability ITEM={i_leather_sleeves_invulnerability 1 i_leather_gorget_invulnerability 1 i_leather_leggings_invulnerability 1 i_leather_tunic_invulnerability 1 i_leather_gloves_invulnerability 1 i_leather_cap_invulnerability 1 i_leather_shorts_invulnerability 1 i_leather_armor_invulnerability_female 1 i_leather_skirt_invulnerability 1 i_leather_bustier_invulnerability 1} [TEMPLATE 101625] DEFNAME=RANDOM_STUDDED_DEFENSE CATEGORY=Item Templates SUBSECTION=Random Magic Studded DESCRIPTION=Defense ITEM={ i_studded_sleeves_defense 1 i_studded_gloves_defense 1 i_studded_gorget_defense 1 i_studded_leggings_defense 1 i_studded_tunic_defense 1 i_studded_armor_defense 1 i_studded_bustier_defense 1 } [TEMPLATE 101626] DEFNAME=RANDOM_STUDDED_GUARDING CATEGORY=Item Templates SUBSECTION=Random Magic Studded DESCRIPTION=Guarding ITEM={ i_studded_sleeves_guarding 1 i_studded_gloves_guarding 1 i_studded_gorget_guarding 1 i_studded_leggings_guarding 1 i_studded_tunic_guarding 1 i_studded_armor_guarding 1 i_studded_bustier_guarding 1 } [TEMPLATE 101627] DEFNAME=RANDOM_STUDDED_HARDENING CATEGORY=Item Templates SUBSECTION=Random Magic Studded DESCRIPTION=Hardening ITEM={ i_studded_sleeves_hardening 1 i_studded_gloves_hardening 1 i_studded_gorget_hardening 1 i_studded_leggings_hardening 1 i_studded_tunic_hardening 1 i_studded_armor_hardening 1 i_studded_bustier_hardening 1 } [TEMPLATE 101628] DEFNAME=RANDOM_STUDDED_FORTIFICATION CATEGORY=Item Templates SUBSECTION=Random Magic Studded DESCRIPTION=Fortification ITEM={ i_studded_sleeves_fortification 1 i_studded_gloves_fortification 1 i_studded_gorget_fortification 1 i_studded_leggings_fortification 1 i_studded_tunic_fortification 1 i_studded_armor_fortification 1 i_studded_bustier_fortification 1 } [TEMPLATE 101629] DEFNAME=RANDOM_STUDDED_INVULNERABILITY CATEGORY=Item Templates SUBSECTION=Random Magic Studded DESCRIPTION=Invulnerability ITEM={ i_studded_sleeves_invulnerability 1 i_studded_gloves_invulnerability 1 i_studded_gorget_invulnerability 1 i_studded_leggings_invulnerability 1 i_studded_tunic_invulnerability 1 i_studded_armor_invulnerability 1 i_studded_bustier_invulnerability 1 } [TEMPLATE RANDOM_ARMOR_DEFENSE] DEFNAME=RANDOM_ARMOR_DEFENSE CATEGORY=Item Templates SUBSECTION=Random Armor DESCRIPTION=Defense ITEM={ RANDOM_SHIELD_DEFENSE 1 RANDOM_PLATEMAIL_DEFENSE 1 RANDOM_RINGMAIL_DEFENSE 1 RANDOM_LEATHER_DEFENSE 1 } [TEMPLATE RANDOM_ARMOR_GUARDING] DEFNAME=RANDOM_ARMOR_GUARDING CATEGORY=Item Templates SUBSECTION=Random Armor DESCRIPTION=Guarding ITEM={ RANDOM_SHIELD_GUARDING 1 RANDOM_PLATEMAIL_GUARDING 1 RANDOM_RINGMAIL_GUARDING 1 RANDOM_LEATHER_GUARDING 1 } [TEMPLATE RANDOM_ARMOR_HARDENING] DEFNAME=RANDOM_ARMOR_HARDENING CATEGORY=Item Templates SUBSECTION=Random Armor DESCRIPTION=Hardening ITEM={ RANDOM_SHIELD_HARDENING 1 RANDOM_PLATEMAIL_HARDENING 1 RANDOM_RINGMAIL_HARDENING 1 RANDOM_LEATHER_HARDENING 1 } [TEMPLATE RANDOM_ARMOR_FORTIFICATION] DEFNAME=RANDOM_ARMOR_FORTIFICATION CATEGORY=Item Templates SUBSECTION=Random Armor DESCRIPTION=Fortification ITEM={ RANDOM_SHIELD_FORTIFICATION 1 RANDOM_PLATEMAIL_FORTIFICATION 1 RANDOM_RINGMAIL_FORTIFICATION 1 RANDOM_LEATHER_FORTIFICATION 1 } [TEMPLATE RANDOM_ARMOR_INVULNERABILITY] DEFNAME=RANDOM_ARMOR_INVULNERABILITY CATEGORY=Item Templates SUBSECTION=Random Armor DESCRIPTION=Invulnerability ITEM={ RANDOM_SHIELD_INVULNERABILITY 1 RANDOM_PLATEMAIL_INVULNERABILITY 1 RANDOM_RINGMAIL_INVULNERABILITY 1 RANDOM_LEATHER_INVULNERABILITY 1 RANDOM_STUDDED_INVULNERABILITY 1 } [TEMPLATE 150507] DEFNAME=RANDOM_MAGIC_SWORD CATEGORY=Item Templates SUBSECTION=Random Magic Weapons DESCRIPTION=Swords ITEM={ random_swordtype_ruin 1 random_swordtype_might 1 random_swordtype_force 1 random_axetype_ruin 1 random_axetype_might 1 random_axetype_force 1 random_fencingtype_ruin 1 random_fencingtype_might 1 random_fencingtype_force 1 random_macetype_ruin 1 random_macetype_might 1 random_macetype_force 1 } [TEMPLATE RANDOM_MAGIC_ARMOR] DEFNAME=RANDOM_MAGIC_ARMOR CATEGORY=Item Templates SUBSECTION=Random Magic Armor DESCRIPTION=Armor ITEM={ random_armor_defense 1 random_armor_guarding 1 random_armor_hardening 1 random_armor_fortification 1 random_armor_invulnerability 1 } [TEMPLATE 150508] DEFNAME=RANDOM_MAGIC_BOW CATEGORY=Item Templates SUBSECTION=Random Magic Weapons DESCRIPTION=Bows ITEM={ random_bowtype_ruin 1 random_bowtype_might 1 random_bowtype_force 1 } [TEMPLATE TPL_FOURTH_TO_EIGTH_CIRCLE] CATEGORY=Item Templates DEFNAME=RANDOM_MAGIC_WANDS_HIGH_CIRCLE SUBSECTION=Random Wands DESCRIPTION=Fourth to Eigth Circle ITEM= { random_wand_five 4 random_wand_six 3 random_wand_seven 2 random_wand_eight 1 i_spellbook_living 1} [TEMPLATE RANDOM_HIGH_LEVEL_WEAPON] DEFNAME=RANDOM_HIGH_LEVEL_WEAPON CATEGORY=Item Templates SUBSECTION=Random Magic Weapons DESCRIPTION=Random high level weapon //ITEM={ random_swordtype_power 1 random_swordtype_vanq 1 random_axetype_power 1 random_axetype_vanq 1 random_fencingtype_power 1 random_fencingtype_vanq 1 random_bowtype_power 1 random_bowtype_vanq 1 random_macetype_power 1 random_macetype_vanq 1 } ITEM={ RANDOM_AVERAGE_MAGIC_LOOT 2 RANDOM_RICH_MAGIC_LOOT 2 RANDOM_FILTHY_RICH_MAGIC_LOOT 1 } [EOF]